I don't think the comparison to Alex is fair. This card is designed to clear boards of up to 20 Health while still leaving an 8/8 and possibly some 2/1s.
To be fair, I don't think this card will be good, basically because it costs 10 Mana, but I'd say it functions in a pretty unique way (especially the fact that if you want to clear the 8/8, you must also kill the 2/1s that might remain), so I guess we'll have to see.
I can see lots of people are disappointed by the artwork, but I think its just another case of the pic being too large to fit the card. Pretty sure the full version will redeem it somewhat. I still get chills looking at Darius Crowley and how dumb it looked...until I saw the full art and suddenly it makes sense.
I can see it working in BIG/Duel Paladin in Wild, since you ramp to 10 mana on turn 4 with Nozdormu, drop this on 5, clears any aggro board (pesky pirates) and is left with an immune 8/8...
I've got news for you: Any design in Hearthstone that's not recycled is probably lifted from another game, usually Shadowverse or Runeterra. So if you're expecting anything that's mechanically novel or groundbreaking, you need to play something else.
What about Raid Boss Onyxia in here? Should remove any aggro board (pesky pirates) and leave you with an immune 8/8.
I'd also consider other options that have a better board impact (or rush/taunt at least), so the Ragnaroses don't fit very well because they won't save you against an aggro horde. So: Brasswing, Varian, King of Stormwind (drawing you a rush and a taunt minion AND gaining those attributes), Goliath, Sneed's Masterpiece, Primordial Drake could be considered.
(I'd even drop Uther of the Ebon Blade in here, because why not? 10 mana at T5 is so tempting)
Hey WILD guys. One of you could write an article analysing Onyxia’s Lair impact (or lack thereof) on Wild. I’m particularly not optimistic regarding the legendaries (maybe the priest one in Reno Priest?), just a couple commons for QL hunter. Anyway, it doesn’t seem to be worth the gold price. Whaddya think?
Yeah, but then new cards being inspired by old cards and some of the designs being cyclical has been a known pattern, and not just in Hearthstone. It's hard to avoid past a certain point.
Technically Naaru also aren't classified as Elementals in the existing Warcraft/Hearthstone lore. Guess they weren't trying to break the mold at all cost.
Its a card for ramp druid, because in nearly everywhere else, I'd much rather just play Alexstrasza the Life-Binder, which comes a turn earlier. 2 turns, if we're counting damage done to face. Immunity is only nice in so far as you get to stick an 8/8 to face, and this one merely has a chance whereas new alex deals it immediately without questions asked.
In ramp druid however, this card is absolute monster. Basically clear everything while having an 8/8 stick around, a feature that would almost certainly relegate yogg to meme level because that's exactly what druid needs. The fact that you can do this a lot earlier in ramp druid only emphasizes on my point.
these "designers" as you call them, know exactly what the next base set is going to look like and what next 3 expansions are going to look like
in 2 months we will have a completely different meta, just because a card doesn't fit into any decks right now doesn't mean it won't see play for the next year and 2 months
The card is fine. Strong, reliable at what it does. Unfortunately, only druids will play it.
The problem is the mana cost, and the fact that it doesn't just win the game for you. Basically its currently a weaker card in comparison with Alexstrasza the Life-Binder because new alex can hit face for 8 unconditionally, while this Raid Boss Onyxia only threatens to do the same. Forget the whelp gained immunity, that's only relevant in the first turn, because no one would save up a whelp in hand just to combo up with this card. Hell, it'll never truly survive a turn, because if it did, youre probably winning, whelp or no.
That said, ramp druid would not just love this card, its likely a near mandatory requirement. It not only removes most boards on its own, its cost is negligible in something like ramp druid. Not to mention that they can discover it via Resizing Pouch.
Feels like the language of the tasks could be much clearer. I end up checking after the first fight to make sure progress is actually happening.
And in the last patch, I noticed that the Mysterious Stranger now shows the 3 task options when you hover. Maybe that worked the whole time on desktop, but now it works on mobile. So nice!
For those of you steadily grinding out those daily tasks, I wanted to share a couple things I've noticed (just in case you haven't):
-tasks asking you to "deal X damage"or "kill X minions" do not require that specific merc in your party
-If it says "Complete 2 heroic bounties" you need that merc in your party, but if it says "defeat 2 heroic bosses" you don't (difference is "complete" vs "defeat")
That's it for now. I hope you all find many "mysterious strangers"!
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
I don't think the comparison to Alex is fair. This card is designed to clear boards of up to 20 Health while still leaving an 8/8 and possibly some 2/1s.
To be fair, I don't think this card will be good, basically because it costs 10 Mana, but I'd say it functions in a pretty unique way (especially the fact that if you want to clear the 8/8, you must also kill the 2/1s that might remain), so I guess we'll have to see.
New Neutral Minion - Raid Boss Onyxia
Still can't find interactions between this card immunity and card like Brawl, or Coerce.
NVM. Found it on Immune hearthstone wiki. The card just prevent damage, not any destroying card effects like Twisting Nether, etc.
Haleh, Matron Protectorate is a New Legendary Mage Card Revealed by Jia for Onyxia's Lair
I can see lots of people are disappointed by the artwork, but I think its just another case of the pic being too large to fit the card. Pretty sure the full version will redeem it somewhat. I still get chills looking at Darius Crowley and how dumb it looked...until I saw the full art and suddenly it makes sense.
By Naaru's Grace! Mi'da, Pure Light Legendary Card Reveal for Onyxia's Lair by Vinz and Odemian From Team Solary
Thanks for the news, but I don't care about other games. Also, not relevant about what I said.
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
"Raid Boss"? What a terrible name
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
Perhaps, maybe in a big dragon deck. And assuming that the meta switches to something close to barrens meta.
Its just that 10 mana is quite a lot. There's not many reasons why someone would put this over new alex or even ysera to be honest.
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
Whelp, guess this is the finisher for Dragon decks
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
I can see it working in BIG/Duel Paladin in Wild, since you ramp to 10 mana on turn 4 with Nozdormu, drop this on 5, clears any aggro board (pesky pirates) and is left with an immune 8/8...
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
You don't think Dragon Priest will use it? I'm pretty sure Dragon Priest will use it.
By Naaru's Grace! Mi'da, Pure Light Legendary Card Reveal for Onyxia's Lair by Vinz and Odemian From Team Solary
I've got news for you: Any design in Hearthstone that's not recycled is probably lifted from another game, usually Shadowverse or Runeterra. So if you're expecting anything that's mechanically novel or groundbreaking, you need to play something else.
IT'S TIME TO DUEL
What about Raid Boss Onyxia in here? Should remove any aggro board (pesky pirates) and leave you with an immune 8/8.
I'd also consider other options that have a better board impact (or rush/taunt at least), so the Ragnaroses don't fit very well because they won't save you against an aggro horde. So: Brasswing, Varian, King of Stormwind (drawing you a rush and a taunt minion AND gaining those attributes), Goliath, Sneed's Masterpiece, Primordial Drake could be considered.
(I'd even drop Uther of the Ebon Blade in here, because why not? 10 mana at T5 is so tempting)
Weekend of Wild Hearthstone Decks - Questline Hunter, Dragon Ramp Druid, Big Paladin, & More
Hey WILD guys. One of you could write an article analysing Onyxia’s Lair impact (or lack thereof) on Wild.
I’m particularly not optimistic regarding the legendaries (maybe the priest one in Reno Priest?), just a couple commons for QL hunter. Anyway, it doesn’t seem to be worth the gold price. Whaddya think?
Haleh, Matron Protectorate
Feels like it was meant for a Rogue deck.
Surprised it wasn't 9 mana, but more interesting to generate than 8 mana demons
By Naaru's Grace! Mi'da, Pure Light Legendary Card Reveal for Onyxia's Lair by Vinz and Odemian From Team Solary
Yeah, but then new cards being inspired by old cards and some of the designs being cyclical has been a known pattern, and not just in Hearthstone. It's hard to avoid past a certain point.
By Naaru's Grace! Mi'da, Pure Light Legendary Card Reveal for Onyxia's Lair by Vinz and Odemian From Team Solary
Technically Naaru also aren't classified as Elementals in the existing Warcraft/Hearthstone lore. Guess they weren't trying to break the mold at all cost.
New Neutral Minion - Raid Boss Onyxia
Its a card for ramp druid, because in nearly everywhere else, I'd much rather just play Alexstrasza the Life-Binder, which comes a turn earlier. 2 turns, if we're counting damage done to face. Immunity is only nice in so far as you get to stick an 8/8 to face, and this one merely has a chance whereas new alex deals it immediately without questions asked.
In ramp druid however, this card is absolute monster. Basically clear everything while having an 8/8 stick around, a feature that would almost certainly relegate yogg to meme level because that's exactly what druid needs. The fact that you can do this a lot earlier in ramp druid only emphasizes on my point.
Haleh, Matron Protectorate is a New Legendary Mage Card Revealed by Jia for Onyxia's Lair
these "designers" as you call them, know exactly what the next base set is going to look like and what next 3 expansions are going to look like
in 2 months we will have a completely different meta, just because a card doesn't fit into any decks right now doesn't mean it won't see play for the next year and 2 months
Raid Boss Onyxia
Coincidentally countered by Onyx Spellstone
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
The card is fine. Strong, reliable at what it does. Unfortunately, only druids will play it.
The problem is the mana cost, and the fact that it doesn't just win the game for you. Basically its currently a weaker card in comparison with Alexstrasza the Life-Binder because new alex can hit face for 8 unconditionally, while this Raid Boss Onyxia only threatens to do the same. Forget the whelp gained immunity, that's only relevant in the first turn, because no one would save up a whelp in hand just to combo up with this card. Hell, it'll never truly survive a turn, because if it did, youre probably winning, whelp or no.
That said, ramp druid would not just love this card, its likely a near mandatory requirement. It not only removes most boards on its own, its cost is negligible in something like ramp druid. Not to mention that they can discover it via Resizing Pouch.
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
Cool flavor, okay effect.
Beat That Bounty Boss!
Feels like the language of the tasks could be much clearer. I end up checking after the first fight to make sure progress is actually happening.
And in the last patch, I noticed that the Mysterious Stranger now shows the 3 task options when you hover. Maybe that worked the whole time on desktop, but now it works on mobile. So nice!
Haleh, Matron Protectorate is a New Legendary Mage Card Revealed by Jia for Onyxia's Lair
That art its so bad.
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
Onyxia herself is immune, not your hero. So it's like the DH cards.
Blizzard Reveals Raid Boss Onyxia - New Legendary Hearthstone Card for Onyxia's Lair
Beat That Bounty Boss!
For those of you steadily grinding out those daily tasks, I wanted to share a couple things I've noticed (just in case you haven't):
-tasks asking you to "deal X damage"or "kill X minions" do not require that specific merc in your party
-If it says "Complete 2 heroic bounties" you need that merc in your party, but if it says "defeat 2 heroic bosses" you don't (difference is "complete" vs "defeat")
That's it for now. I hope you all find many "mysterious strangers"!