Am I the only one who actually thinks there is a strong chance Ivern shows up in this set? With the Grandfather Fae he seems pretty fitting. I could see there being him and Yuumi as a fae champion support duo.
Ok to resay it again: the questions what decks I play is irrelevant. I played different decks over different Metas since 2017. Every Meta was okay. My resultd in wild are okay. But my results in Standard are not. No Matter what deck play opp has the answer. And nuts hand. It seems like I am a noob playing against long Time Legend. Where as at wild where i have more Bonus stars the game looks fair.
I mean, no one's gonna be able to help you if you don't share any replays. The only general advice to give is to play the good decks, which agentmcr has already done.
Thank you very much for publishing my deck, it needs some adjustments to be able to play Nomi in curve or another option would be to play it with the Questline without restrictions. The deck is more focused on casual wild for fun, I don't recommend it for competitive play.
At first it did let me use Deck Tracker and it didn't freeze the game but now I think any third party app running in the background gets stuck.Yesterday it worked just by scanning and repairing files, today I did the same thing and it didn't work.
I don't want to leave Hearthstone forever but if the problem continues I will have to leave it.Thank you very much everyone for your response, I'm going to report this problem on the Hearthstone forums and have some developer look at it and fix it.
That only work in theory, in practice you don't wan't play recall cards proactively especially expensive one, that only mean you give your opponent the opportunity to counter you with removal of their own. There is a good reason as to why Go Get don't see any competitive play, not even in recall centric decks like Ahri/Kennen.
Ephemeral copy from Go Get It is a big reason why you'd want to play it. On units with a powerful effect that triggers when summoned, such as The Rekindler, Go Get It allows you to activate that effect twice.
Looks like a better Go Get It to me. The card is cheaper and more versatile. The only thing this card lack is ephemeral copy who tend to be useless most of the time because you usually use recall defensively to protect your unit from removal.
I played eg. Beast Huntee 0/5, switched to Quest Shaman 0/3. Than I quit and created this thread. Than I made HS break until today. I won maybe a gane with Big DH. Have both VS druid decks hand have a personal wr of 30% with both
I played T2-T3 decks before and always had at least some success.
I feel like people aren't talking about Battleground Battlemaster enough, this card is literally always 6 mana 8 - 16 damage every time I've seen it
It's not on people's radar only because it's been played in just one deck (HandLock). If Battleground Battlemaster will ever get more popular, Reddit won't miss the chance to cry about it.
My problem with Battlemaster is that it creates a situation where if you don't remove the opponent's entire board, you risk lethal. Just TWO 4/4's left on board is 16 damage if Battlemaster gets thrown down.
On a side note I'm here to rant about Mage in Duels. The Infinite Arcane signature treasure needs to be nerfed. It's anti-fatigue, and effectively perfect draws every turn. It needs to be "discover a spell from the pool of mage spells" so that way it still acts as anti-fatigue and can have synergies, but no longer lets you have infinite Mordresh and/or freeze.
Nami likes to summon units using spell mana, but Nami doesn't necessarily want to pair up with Bandle City and she already has access to Double Trouble. Summoning units at burst speed is good both on offense and on defense, but I don't think that surprise factor is enough for this to be good. 1/5
A Focus-speed Bannerman, minus the Bannerman's body and the allegiance requirement. Not terrible, but probably not good enough to see competitive play. 2/5
as far as i know some yordles got play effects. Hitting those is terrible and for those who have summon effects this is this 2 cards for 1 unit at burst speed.
I doubt this will make it into deck not even in limited
This looks decent, you get a 1/2 and a 3/1 for 3 mana, it's like a middle point between House Spider and Tenor of Terror. If having lots of Fae is important then this guy could be good, he's a 2-mana Fae who generates a 1-mana Fae. 3/5
New Bandle City Spell - Transposition
go get it doesnt get played in ahri kennen because the units played in the deck are too small for it to shine.
Unless you target the likes of sei'nen thousand-tailed with it you are way better off with recallying for 1 mana
That said go get it has decks in which it can shine.
Riot Announces Legends of Runeterra's Next Expansion - A Curious Journey! 10 New Cards Revealed
Am I the only one who actually thinks there is a strong chance Ivern shows up in this set? With the Grandfather Fae he seems pretty fitting. I could see there being him and Yuumi as a fae champion support duo.
Can't win in Standard anymorr
Ok to resay it again: the questions what decks I play is irrelevant. I played different decks over different Metas since 2017. Every Meta was okay. My resultd in wild are okay. But my results in Standard are not. No Matter what deck play opp has the answer. And nuts hand. It seems like I am a noob playing against long Time Legend. Where as at wild where i have more Bonus stars the game looks fair.
Can't win in Standard anymorr
I dont know how replay would help.Weeks ago I won, now I lose. How could you compare the replays if nothing changed?
The question is, why is wild working ( bigger mmr, also meme decks and more stars)?
Can't win in Standard anymorr
I mean, no one's gonna be able to help you if you don't share any replays. The only general advice to give is to play the good decks, which agentmcr has already done.
Weekend of Wild Hearthstone Decks - Quest Hunter, Egg Paladin, OTK Murloc Rogue
Thank you very much for publishing my deck, it needs some adjustments to be able to play Nomi in curve or another option would be to play it with the Questline without restrictions. The deck is more focused on casual wild for fun, I don't recommend it for competitive play.
Can someone help me solve my problem with the percentage bar at zero percent?
At first it did let me use Deck Tracker and it didn't freeze the game but now I think any third party app running in the background gets stuck. Yesterday it worked just by scanning and repairing files, today I did the same thing and it didn't work.
I don't want to leave Hearthstone forever but if the problem continues I will have to leave it. Thank you very much everyone for your response, I'm going to report this problem on the Hearthstone forums and have some developer look at it and fix it.
New Bandle City Spell - Transposition
That only work in theory, in practice you don't wan't play recall cards proactively especially expensive one, that only mean you give your opponent the opportunity to counter you with removal of their own. There is a good reason as to why Go Get don't see any competitive play, not even in recall centric decks like Ahri/Kennen.
New Bandle City Spell - Transposition
Ephemeral copy from Go Get It is a big reason why you'd want to play it. On units with a powerful effect that triggers when summoned, such as The Rekindler, Go Get It allows you to activate that effect twice.
New Bandle City Spell - Spirit Portal
The effect is good, but 4 mana and a discard looks too expansive to me, especially since you can't use it reactively.
New Bandle City Spell - Transposition
Looks like a better Go Get It to me. The card is cheaper and more versatile. The only thing this card lack is ephemeral copy who tend to be useless most of the time because you usually use recall defensively to protect your unit from removal.
Can't win in Standard anymorr
The opponents play with me. They know that they have won 10 turns before the end and give me a small hope just to see me drown.
This should not happen in Bronce. Opp should be as bad as I am and make at least some mistakes
Can't win in Standard anymorr
I played eg. Beast Huntee 0/5, switched to Quest Shaman 0/3. Than I quit and created this thread. Than I made HS break until today. I won maybe a gane with Big DH. Have both VS druid decks hand have a personal wr of 30% with both
I played T2-T3 decks before and always had at least some success.
It's so frustrating.
Riot Announces Legends of Runeterra's Next Expansion - A Curious Journey! 10 New Cards Revealed
Yuumi had better have some epic payoffs to justify putting all of these bad Fae cards in your deck
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
My problem with Battlemaster is that it creates a situation where if you don't remove the opponent's entire board, you risk lethal. Just TWO 4/4's left on board is 16 damage if Battlemaster gets thrown down.
On a side note I'm here to rant about Mage in Duels. The Infinite Arcane signature treasure needs to be nerfed. It's anti-fatigue, and effectively perfect draws every turn. It needs to be "discover a spell from the pool of mage spells" so that way it still acts as anti-fatigue and can have synergies, but no longer lets you have infinite Mordresh and/or freeze.
New Bandle City Spell - Fae Aid
Yikes, this is so bad, it makes Greenglade Elder look good. 1/5
New Bandle City Spell - Fae Sprout
If spamming spells is important for your deck (Lee Sin, Nami), then maybe you want to put this card in your deck; otherwise, you don't. 2/5
New Bandle City Spell - Yordle Portal
Nami likes to summon units using spell mana, but Nami doesn't necessarily want to pair up with Bandle City and she already has access to Double Trouble. Summoning units at burst speed is good both on offense and on defense, but I don't think that surprise factor is enough for this to be good. 1/5
New Bandle City Spell - Spirit Portal
A Focus-speed Bannerman, minus the Bannerman's body and the allegiance requirement. Not terrible, but probably not good enough to see competitive play. 2/5
New Bandle City Spell - Heroic Refrain
This looks similar to Stand Together, except it's not in Pantheon's region. It does not look playable. 1/5
New Bandle City Spell - Transposition
Compared to Go Get It, this card looks generally inferior, except for a combo synergy with Trundle's Ice Pillar. 2/5
New Bandle City Spell - Yordle Portal
as far as i know some yordles got play effects. Hitting those is terrible and for those who have summon effects this is this 2 cards for 1 unit at burst speed.
I doubt this will make it into deck not even in limited
New Bandle City Card - Grandfather Fae
This looks decent, you get a 1/2 and a 3/1 for 3 mana, it's like a middle point between House Spider and Tenor of Terror. If having lots of Fae is important then this guy could be good, he's a 2-mana Fae who generates a 1-mana Fae. 3/5
Riot Announces Legends of Runeterra's Next Expansion - A Curious Journey! 10 New Cards Revealed
First impressions :
- Yuumi is going to be Fae. From what I've seen so far it looks like the Fae tribe will be focused on hand buffs.
- More multi region and discard cards for Bandle City hopefully Tristana and Rumble are going to be in a better spot after expansion.
New Bandle City Spell - Spirit Portal
It's not like bandle city would care about discarding so it's essentially a 4 mana grant all units +1/+1 at focus speed.
I don't think this is good enough