Countdown is fixed - timezones are stupid and this further proves that we need to get rid of daylight savings time. Hurry up North America, get your stuff together.
Nice booty health wise, but attack is low which means it will bust after a few hits. It will have served its purpose though, which is to stall the game.
I'd say commit to Wednesday, as tuesday is almost always patch/announcement day for Blizzard so being overshadowed is a lot more common than on wednesday.
This card I find very interesting. Cards with drawbacks are always a fine balance, when is the drawback too big and the card unplayable, and when is the drawback too small or even not really a drawback (Soul Rend)? This is a very interesting design, also interacting differently with each class. A very deserved winner.
New Paladin Spell - Vitality Surge
If Paladins play some big boys, it might turn out to be great. Even so, it's another way to draw and heal so it'll always be nice against aggro.
New Neutral Minion - Gnome Private
Decent 1-drop, but I doubt it is good enough to see play in constructed.
New Priest Spell - Gift of the Naaru
Pretty strong card, which can heal the board and still draw a card since most likely the hero will be under 27 hp early in the game.
New Paladin Minion - Saidan the Scarlet
Decent minion, and can be insane with the new hero card's power. Should see some play.
Survive the Fractured in Alterac Valley Launch! Day 1 Decks to Try, Freebies, and Everything You Need to Know About the Expansion
Countdown is fixed - timezones are stupid and this further proves that we need to get rid of daylight savings time. Hurry up North America, get your stuff together.
New Neutral Minion - Direwolf Commander
Bad card, if only it had rush it would be worth considering. Arena is where this might see play.
New Neutral Minion - Ice Revenant
The stats on this minion will get out of hand crazy fast if not dealt with the moment it enters play or the turn after.
New Neutral Minion - Bunker Sergeant
Decent Arena card, I cannot imagine any other place where this might see play intentionally.
New Neutral Minion - Humongous Owl
Embarrassingly bad card. Probably not even good enough to see play in Arena, jeez.
New Neutral Minion - Icehoof Protector
Nice booty health wise, but attack is low which means it will bust after a few hits. It will have served its purpose though, which is to stall the game.
New Neutral Minion - Grimtotem Bounty Hunter
Rend Blackhand after major inflation occurred. Sad day for Rend I guess.
New Neutral Minion - Frozen Mammoth
Nice flavor/design. I guess this might see some play in Mage? Shaman seems to go for full on Frost mode.
Card Design Conversation - Early Bird
I'd say commit to Wednesday, as tuesday is almost always patch/announcement day for Blizzard so being overshadowed is a lot more common than on wednesday.
This card I find very interesting. Cards with drawbacks are always a fine balance, when is the drawback too big and the card unplayable, and when is the drawback too small or even not really a drawback (Soul Rend)? This is a very interesting design, also interacting differently with each class. A very deserved winner.
New Priest Minion - Najak Hexxen
Seems like a pretty solid card. If you can silence it in any way, it becomes absolutely bonkers!
New Neutral Minion - Abominable Lieutenant
Abonimably bad, might see some play in Arena where most bad cards give their appearance.
New Priest Spell - Shadow Word: Devour
It seems a little too weak to warrant a deck slot.
New Neutral Minion - Piggyback Imp
Pack filler. Only sees play in Arena and in the Magma Rager section of the expansion compendum.
New Priest Minion - Luminous Geode
Good stats, and it shouldn't be too hard for it to grow out of control if not dealt with quickly. I can imagine it being specially nasty in arena.
New Priest Spell - Bless
Bit more expensive Inner Fire, but has a small buff to go with it. Seems strong.
New Neutral Minion - Frantic Hippogryph
Bad card, seems like they intentionally make Windfury cards bad. The new legendary Windfury minion is kind of an exception to this rule.
New Neutral Minion - Irondeep Trogg
Can become very sticky and annoying paired with Guardian Augmerchant.
New Neutral Minion - Herald of Lokholar
Neutral tutor card, so should be good or decent at least.
Seems like a trend that these tutor on a stick cards will appear in the future for 4 mana and on a 3/5 body.
New Neutral Minion - Popsicooler
Not bad, would have been great if it was a battlecry effect. Will see play in Arena and to complete the new XP achievement.
New Mage Hero - Magister Dawngrasp
The hero power is really good, with a lot of scaling potential. Will definitely see some play.
New Neutral Minion - Vanndar Stormpike
A good control tool, but I can't imagine it being that useful in such aggro-heavy metas.