This requires a lot to really get going. Since the summoned tokens also gains the effect there are some interesting chain-reaction potential. But it's probably too situational to ever happen outside Poison Seeds.
I actually think this is pretty decent. Good stats (Silverback Patriarch is crying in a corner), handbuff synergy, might see some play if a non-pirate board-based warrior deck ever comes up again.
For some bizarre reason I assumed this was obviously going to be a Warrior minion (ignoring the fact that we've already seen it) and figured "sweet, Rush Warrior gets some powerful synergy". Instead...this is a Druid minions apparently.
It's still good and a very good way to snowball the board (or rather refill it after value trading) but I'M still not entirely convinced of the Beast Token build.
Fits in the long tradition with Bladed Cultist and Shado-Pan Rider of cards that combo from below to above vanilla stats, and that never will see play.
The main thing I can see is a thrice as expensive Holy Smite, which doesn't make me very excited. However, I can see some fringe situations where this can be very powerful. I feel like these situations are too fringe to justify putting this in my deck though.
Its great when it works. Basically fulfilling the role of a board clear and spammer at the same time.
Of course, that's part of the problem. There's a big likelihood it'll never work out the way you hoped. More often than not you'll summon one wyvern out because no one will play around this possibility, and then this gets removed. The only time this card is a major threat is specifically against token/aggro decks, and even then because of how honor kill works, you might take value trades that wouldn't summon a minion out.
However, if the meta is right this card will probably feature fairly often. And that says alot for a card in a class where many cards are usually deemed good in other classes but absolute rubbish in druid. This one stands right in the middle, waiting for the right time to make its mark.
Might be a very strong tool for both Ping Mage and Big Spell Mage (since they need early game minions). However, mages have not wanted to actually play minions for several expansions now and I am really not sure if this will change.
That is true. I just feel like if you are playing a Druid deck where you have a board capable of trading you would rather play Arbor Up and Solar Eclispe to win.
First of all, the flavour for this is very weird. Why is it a Druid card? What's druid about wyverns and orcs throwing bombs? The card itself seems pretty strong in the right circumstances, but I think the right cicrumstances might be too uncommon.
New Neutral Minion - Corporal
Has some potential, but I think the setup for it is just too much hassle and a more straightforward gameplan is the better choice.
New Neutral Minion - Sneaky Scout
Filler card, abilities are close to useless compared against better alternatives. I doubt it will even see play in Arena which says a lot.
New Druid Minion - Wing Commander Mulverick
This requires a lot to really get going. Since the summoned tokens also gains the effect there are some interesting chain-reaction potential. But it's probably too situational to ever happen outside Poison Seeds.
Also a weird flavor for Druid, I'm not buying it.
New Demon Hunter Spell - Flanking Maneuver
If you needed hard removal in your deck, this is about as good as it can get.
But not being a fel spell would dampen it somewhat from use. Its likely a good card in midrange dhunter, rather than control.
Still, those pesky giants have always been troubling your local dhunter. Just jam this card and remove it.
Felfire in the Hole! is a New Warlock Hearthstone Card Revealed by 驴鸽 for Fractured in Alterac Valley
It only damages enemies. So your fel imps are safe :)
New Rogue Spell - Reconnaissance
Meme card at most, since there is too much RNG involved (deathrattle pool is huge). Might end up in some YT highlights, but not in constructed play.
New Neutral Minion - Sneaky Scout
Just give me Tour Guide. Might be decent in a stealth paladin or rogue deck but I doubt it, SI:7 Skulker seems stronger.
New Neutral Minion - Corporal
No rush, so too difficult to activate. Bad card.
New Warrior Minion - Scrapsmith
I actually think this is pretty decent. Good stats (Silverback Patriarch is crying in a corner), handbuff synergy, might see some play if a non-pirate board-based warrior deck ever comes up again.
New Warlock Spell - Felfire in the Hole!
I feel like Warlock has better AoE options, this might be good if it was Shadow instead but Warlock just doesn't play enough Fel spells.
New Druid Minion - Wing Commander Mulverick
Was hoping for an actual beast here, but whatever, this helps midrange as well. Now the question is whether Rush beats Taunt.
New Rogue Minion - Coldtooth Yeti
Perfect card for the very few Arena players out there. I do not see it worth it for constructed though.
Wing Commander Mulverick is a New Legendary Druid Hearthstone Card Revealed by InvenGlobal for Fractured in Alterac Valley
For some bizarre reason I assumed this was obviously going to be a Warrior minion (ignoring the fact that we've already seen it) and figured "sweet, Rush Warrior gets some powerful synergy". Instead...this is a Druid minions apparently.
It's still good and a very good way to snowball the board (or rather refill it after value trading) but I'M still not entirely convinced of the Beast Token build.
New Mage Minion - Amplified Snowflurry
Seems like a solid 2-drop elemental for hero power Mage, worth the inclusion in that specific deck.
New Rogue Minion - Coldtooth Yeti
Fits in the long tradition with Bladed Cultist and Shado-Pan Rider of cards that combo from below to above vanilla stats, and that never will see play.
New Rogue Spell - Reconnaissance
I'd rather just play good cards in my deck rather than hoping to discover some from another class.
New Priest Spell - Deliverance
The main thing I can see is a thrice as expensive Holy Smite, which doesn't make me very excited. However, I can see some fringe situations where this can be very powerful. I feel like these situations are too fringe to justify putting this in my deck though.
Wing Commander Mulverick is a New Legendary Druid Hearthstone Card Revealed by InvenGlobal for Fractured in Alterac Valley
Its great when it works. Basically fulfilling the role of a board clear and spammer at the same time.
Of course, that's part of the problem. There's a big likelihood it'll never work out the way you hoped. More often than not you'll summon one wyvern out because no one will play around this possibility, and then this gets removed. The only time this card is a major threat is specifically against token/aggro decks, and even then because of how honor kill works, you might take value trades that wouldn't summon a minion out.
However, if the meta is right this card will probably feature fairly often. And that says alot for a card in a class where many cards are usually deemed good in other classes but absolute rubbish in druid. This one stands right in the middle, waiting for the right time to make its mark.
Wing Commander Mulverick is a New Legendary Druid Hearthstone Card Revealed by InvenGlobal for Fractured in Alterac Valley
If they are following the lore and being consistent with previously summoned Wyverns - like 6 mana hunter spell, those should also have beast tag.
New Priest Minion - Spirit Guide
This card is crazy strong. Premium stats and draw 2, synergy with Xyrella, the Devout? Busted.
Wing Commander Mulverick is a New Legendary Druid Hearthstone Card Revealed by InvenGlobal for Fractured in Alterac Valley
So, what Top Gun refercence will be in this guy's flavour text?
New Mage Minion - Amplified Snowflurry
Might be a very strong tool for both Ping Mage and Big Spell Mage (since they need early game minions). However, mages have not wanted to actually play minions for several expansions now and I am really not sure if this will change.
Wing Commander Mulverick is a New Legendary Druid Hearthstone Card Revealed by InvenGlobal for Fractured in Alterac Valley
That is true. I just feel like if you are playing a Druid deck where you have a board capable of trading you would rather play Arbor Up and Solar Eclispe to win.
New Druid Minion - Wing Commander Mulverick
First of all, the flavour for this is very weird. Why is it a Druid card? What's druid about wyverns and orcs throwing bombs? The card itself seems pretty strong in the right circumstances, but I think the right cicrumstances might be too uncommon.
Mountain Bear
Awful flavor. I dare say my version is better:
https://outof.cards/hearthstone/fan-creations/competitions/56-tis-but-a-scratch/