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  • Oozefest 2

    For avengers one... I tried with cards but unable to find it. It's that an article or what?

     

    Nevermind, tried again and I don't know which page I clicked/navigate that I got the credit for it.

  • Oozefest 2

    Cross over is already solved. "play ball" (I thought on mascerade ball tavern brawl or some card art where sth round is thrown/played with) is missing for me.

    And of course "splitting glass". 

    edit: 2 solved !

  • Oozefest 2

    Pro

    Looks like I'm at a dead end. I've searched for the key words themselves, tried synonyms like Act, Show, Trick; Shard, Splinter, Mirror, Ice, checked for the act of destroying glass with words like Shatter and Break, looked up all Ability cards because that sounded reasonable looking for a Performance and scrolled through endless pages checking the art. Nothing. There seems to be a twist I don't get or it is something so inherently Runeterra that I can't find it. Clicked all the Labs pages and the expansion sites just to be safe as well. Help?

  • Oozefest 2

    Quote From Caro

    Some more hints... for Candy!

    Show Spoiler

    Avengers Crossover: Think Blizzard IP for it's different games and something recently introduced into HS

    Spooky Rumor: Well this one I think Demonxz95 would appreciate 😁It's also an article

    Thanks, the Spooky one helped but still no clue about the other one :) - i'll keep looking and thinking

  • Oozefest 2

    Some more hints... for Candy!

    Show Spoiler

    Avengers Crossover: Think Blizzard IP for it's different games and something recently introduced into HS

    Spooky Rumor: Well this one I think Demonxz95 would appreciate 😁It's also an article

  • So what does everyone think?

    I’m having a blast! Been playing it a lot, bought the 2 promo bundles plus a 40-pack one. I genuinely like the gameplay and grinding/collecting system. Just look at the initial tournament and the number of different comps. Sure it was before the meta settled..

    anyway, looking forward to the improvements in the mode and new hero additions. They can balance the mode through many ways: buffing, nerfing and adding new heróis.The possibilities are endless 

  • Oozefest 2

    Well I've got 5 so far but for the rest i have absolutely no clue !! Edit: found 6 clues now :)

    Got one of the Runeterra clues even tough i do not play Runeterra :) 

    The Clue about the avengers crossover and the spooky rumor about dying before finishing is driving me crazy because i can not think of anything that would suit this!!! Also thought i had the clue for the Winning Party but it was not what i was thinking ... 

    Also the Runeterra Clue with the Broken Glass .... pretty hard - at least for me :) 

    But still fun!

     

  • So what does everyone think?

    I like it so far! I haven't opened a lot of packs so my collection is nothing to brag about, but I'm enjoying it anyway.

    One question, how many legendary daily quests were we supposed to get? I think I only got 2 quests for a few packs, I thought it would be more.

  • Good, Bad, and Ugly: Our First Impressions of Hearthstone Mercenaries

    The author spent every cent that could be spent on this and STILL didn't get three mercs. That is a travesty. That is criminal. That is not fair play and we should be pissed. AND he got a repeat of a merc he spent real money on! Unforgivable! I call shenanigans. Blizzard's corporate goons have gone too far this time.  And they always prey on the most loyal and hopeful of us. We need to stop this vicious cycle. 

  • Good, Bad, and Ugly: Our First Impressions of Hearthstone Mercenaries

    The incredible rarity of skins in packs is kryptonite for whales. Anyone who pre-ordered for this mode feels terrible right now. Like if you spent $100 you should have a ton of skins. I spent like $75 on it and after about 2/3 of the packs I got very very few mercenaries or skins and a bunch of shitty coins. It was very disheartening. I'm highly unlikely to spend any more money on this. It'll just be a bunch of garbage coins. I guess they already got me though. Nice one Blizzard. Got me good this time. 

  • Oozefest 2

    Staff

    A hint for the "broken glass" clue.

    Show Spoiler
    "Broken glass" isn't the only key part of the clue, but so is "performance". Try to think "performance" and "broken glass" in the same thinking space.

  • Oozefest 2

    Thanks for the tip!

    Also got that clue left to solve. My guess is the card's art has broken glass, so might be tough looking through all the cards unless you got time

  • Demonxz95's "Azeroth World Tour" Custom Set (Unfinished Project) - Hearthstone Fan Community Spotlight

    Oh no! I'm so sorry Demonxz95 to hear of your passing 😢💔

  • Demonxz95's "Azeroth World Tour" Custom Set (Unfinished Project) - Hearthstone Fan Community Spotlight

    Staff

    Nice job finding that clue. ;)

  • Oozefest 2

    Pro

    It's an old card.

    Any advice for the "broken glass over the floor" one?

  • Good, Bad, and Ugly: Our First Impressions of Hearthstone Mercenaries

    Based on the other comments about duplicates it looks like it's fine to stay FTP with this mode!

    Frankly I like the grinding aspect: the new game mode is fun, so far I have a nice sense of progression.

    We will see how long that lasts after the introductory missions have gone, and when they introduce lots more mercenaries (reducing the chances of hitting your mercs with relevant coins..)

    On the negative side, my pet peeves are mostly UI-related: like most, the lack of an indicator for Horde vs. Alliance of course, although I managed to guess some of the most obvious mercs.

    One thing visually irritating is having to click/hold over every opponent to review what their planned action is every time: couldn't we have this on top of them in a box (even just the icon would be a start), since it's such an important part of the strategic decision process. At the moment we only see the timing/rank which is good but feels very incomplete..

  • Oozefest 2

    The solution is like soccer, you should score the ball in the net.

  • Oozefest 2

    I'd be interested in another hint for the "play ball" clue. I thought I nailed the answer when opening a tavern brawl event from last year's hallowed end event but was sorely mistaken

  • So what does everyone think?

    Quote From Tetsuo

    I tried it last night, and I quit playing after the very first level (the one with Hogger as the boss). I found it boring and simplistic, from the gameplay to the aesthetics. Seriously, the background/environment looks very plain, almost like it's an unfinished game that was simply rushed to completion. The fact that others here are saying that there's a lot to criticize yet it's very addictive is a massive red flag for me; that's the hallmark of a predatory game, and I don't want to fall for it. 

    I'll give it another try in the coming days, but as it stands, it's just not very interesting. It bored me so much that it made me go back to playing Standard even though this meta is my least favorite ever, which is saying something. 

    The early parts of the game are absolutely too simplistic, and the various slowdowns you face when you play (e.g. tedious animations, a need to navigate different menus for each function of the game, etc.) make those early parts feel even worse. That said, the high level PVE content feels a lot more strategic.

    The PVP also feels like it has a lot of potential - basically taking the challenge of the high level content and layering an element of the unknown by hiding your opponent's move choices. I think one of the significant challenges this faces is inaccessibility. Each merc's abilities have two key factors - speed and cooldown. If you know all of the details of each merc then you can infer those as your opponent uses abilities (e.g. when my opponent plays LIch King, I know the base abilities, but depending on how much my opponent's Lich King is upgraded, Frostbite could be speed 8, 7, 6, or 5, and Frostshield could have a cooldown of 2 or 1 and a speed of 4, 3, or 2).

    Knowing that is critical to anticipating how your opponent will play, but the game makes no effort to tell you that information (all you get is what gear the opponent has equipped). That's a big part of the PVP skill curve, and I don't think it should be changed in-client, but I think it leaves it a bit inaccessible without some deck tracker type support, and if inaccessibility leads to less traction from players, the mode will end up a failure.

  • Are You in The Top 1% of Hearthstone Mercenaries PVP? Blizzard Releases MMR Breakdowns

    You do for future content

  • Oozefest 2

    Pro

    Only one left but it's a Runeterra riddle and I've never touched that game. I guess clicking through the whole card database will take some time but HS would be worse.

  • Good, Bad, and Ugly: Our First Impressions of Hearthstone Mercenaries

    There's one thing I hate about Mercenaries: the fact that I didn't pre-order diamond Diablo. I crave it sooo much now LOL. Sad but true.

    Seriously though, I basically have no chance to ever, ever, ever get that portrait...unless I spend literal mountains of money to keep opening packs. It's frustrating that the thing that is most motivating to play for is something you can't play for. You can only play for coins. 

    These retards haven't played WoW? What do you think maxed out players grind day in and day out for? Cosmetics!!! But we're supposed to grind for coins so that we be better at grinding for coins?

    They have no clue what they're doing when it comes to making a PVE mode sustainable. They need to make some changes in this regard STAT. No F-ing way I'm playing this mode long term when my only reward is boring ass coins. Complete joke. 

  • Oozefest 2

    Searching for the clues is pretty fun alltough some of them seem pretty hard ... found 4 so far :) 

  • Oozefest 2

    Daaaaamn, got the hint but unable to remember which set reveal was... >_<

     

    Edit: Got it! Thought about the wrong expansion :P

  • How to defeat Emperor Thaurissian

    Staff
    Quote From Tumbleweedovski

    Fully focus on Emperor Thaurissan and ignore everything else on his side of the board. I don't know exactly what caused it, but something set off a bomb that triggered other bombs and blew up the entire board including all my mercs, but because I still had a merc on the bench I won. So try to bring him down by enough such that a chain reaction of bombs will kill him.

    Agreed, I've done Thaurissan run twice and targeting him seems to be working for my comp. He occasionally targets your highest Health Merc and its neighbors with a 25 dmg attack (it was him right? I'm not mixing him with another boss?) which can easily cause the two bombs on your side to explode and trigger the chain reaction described above (especially when paired with his abomination taunt thing).