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  • Are You in The Top 1% of Hearthstone Mercenaries PVP? Blizzard Releases MMR Breakdowns

    Currently climbing at rank 6800, though I hope they nerf Xyrella/Samuro soon. It's not unbeatable, but certainly strong, frustrating and most importantly extremely popular.

  • [Question] Bounty rewards

    Hey guys,

    Anybody know the range of possible coins one gets for each bounty? I'm wondering if there's one that's quickest yet gives good coins for farming.

    Thanks,

    ~Bub

  • Antonidas’s task 3 bugged?

    Hello everyone.

    I notice a bug where at step 3 of antonidas that require to deal 95 dmg with his fireball storm ability that doesn’t count. Anyone have the same problem? Thank you in advance

  • Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana

    16th October update: Shibo & Oakijak's OTK Libram Paladin: Uther of the Ebon Blade HYPE!

    Librams. Healing. OTK. Tremendous!
    This deck can be a tempo deck. It can be an OTK deck. It can be very defensive, but switch to aggression.
    The deck is flexible. Oakijak coached me and guided me through how to play it.
    As the games progress, I read out his comments, giving you some insight into the decision making.

    Find Oakijak here: Twitter: https://twitter.com/Oakijak_HS 
    For Doomhammer Discord Server: https://t.co/cCIkXlMcYY?amp=1 

    https://youtu.be/tkvV6uWYzDI 

  • Using Merc Coins

    Quote From Gilbie

    I have another problem with mercenary coins and I have contacted Blizzard multiple times for this. It turns out that sometimes I only receive coins in my packs, however this is not stated anywhere on their website that this happens. I dont own every single portrait of the same rarity and therefore a portrait should be included in every pack.

    Do you guys have the same problem?

     

    PS: The GM's are nice as always, but the solution is horrible (as always). They are blaming me for being confused.

    I have the same problem and I'm sure it was communicated that this should not happen. There should be a Merc or Portrait in every pack

  • Weekend of Wild Hearthstone Decks - Tempo Menagerie Warrior, Squirrel Mill Druid, Celestial Giant Druid, & More

    Thanks for the series shoutout! Even though I’m probably not going to have decks in this series anymore, these have always been and probably always will be my favorite articles to read on this site. This week especially both Menagerie and Big Warrior look really cool.

  • Weekend of Wild Hearthstone Decks - Tempo Menagerie Warrior, Squirrel Mill Druid, Celestial Giant Druid, & More

    Thanks for the spotlight!  Some additional findings regarding the Big Warrior list, in aggro match ups Barricade early is huge!  Mulligan for that and some additional cheap removal.

    The deck is fun, but lives and dies based on that early control.

  • Information Opacity

    Staff Pro

    Even worse about the Alliance and Horde thing is that they don't even have the references setup in data in the client to begin with, even though the cards do have faction flagging. That flagging is all just set to Neutral though =/

    This kind of stuff would have been avoided if they had of talked more about the mode well in advance of the release. Instead, let's do a bad presentation and follow it up with nothing until the very last minute.

    Blizzard needs to seriously give their head a shake.

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    Staff Pro

    Thank you!

  • Nozdormu Day Has Returned! Here's a Round of Decks to Play to Celebrate Our Speedy Dragon Friend

    I'm with you there. I don't play casual, rank or bust. I never get to a high rank anyway and it is more exciting to be rewarded for wins.

    Played a N'zoth Commencement Warrior. No Noz opponents but won all my games so that's a plus. I'll probably run it for a few more days hoping to catch another Noz player.

  • Valeera Sanguinar

    She looks insane and she is one of my favorite characters but I could not find how to get her, You cant get valeera coins in any bounty and she is unpackable if anyone knows please let me know. I finished the story btw

  • Runeterra's Beyond the Bandlewood Seasonal Tournaments is This Weekend - Details & Stream

    The European one is staked. I will definitely be watching it.

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    those golden cards look sweet :D

  • Information Opacity

    Even tough i do not have that big of a problem about the WoW/Hearthstone Lore i agree that they could have made some sort of Info Box Pop up if you look at the Merc or maybe they could have added some sort of Info Box in the Merc Collection were you level up abilities etc. 

    Also would be kinda nice to know from which merc i've got an extra portrait without clicking on every single one of them.

  • Mercenaries is bad Final Fantasy.

    Well, isn't almost any new game that comes out now something we've seen before?

    Sure maybe some new features or a different kind of interface etc. but most games at least the same type of games always will be similar?

    For example - there are lots of MMORPG out there - one of the big MMO Pioneers is World of Warcraft - and lots of other games that came after that like Age of Conan for example looked a lot like WoW and had other parts that we're similar to WoW. 

    Shooter Games - sure , story mode (if there is one) is usualy one of a kind  but mostly not that long - and if you compare the Multiplayer it always will be the same with the exception of different kind of weapons, abilties etc.

    Same goes for Mercenaries - it is some kind of round-based RPG with WoW/Hearthstone Lore. And sureley there are lots of other round-based RPG's out there like the mentioned Final Fantasy or Dragon Quest etc. 

    Most of the Companys who make games use some sort of templates from different games and try to make them different/better or a new improved version. At least now in the time we are in there is not a single game i can think of who has a completely new approach and is different from everything else. Sure there are some new games who took a different approach and are pretty good and fun or hat some new ideas but still - for almost every game there was some sort of predecessor because there are so many games out there i think it will be impossible to create something new that hasn't already been made.

    So i personaly do not think they screwed it up - but that's just my opinion!

     

     

  • Max out your mercs fast!!

    A full guide to help you max out your mercs fast. Enjoy :)

  • Quest Trading - Play A Friend!

    Battletag: ShadowDancer#21495
    Region: America
    Trade Only?: Yes

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    I posted the link in Feno's chat. Unfortunately I don't remeber who's the original artist, but I was dazzled when I discovered it on Reddit: CLICK.

  • Mutanus

    You're all misunderstanding how to use Mutanus. His Devouring Attack is actually his least useful ability. Devour and Scaly Taunt are actually very good.

     

    Here's how to use him:

     

    Bring a full murloc team- Murk Eye, Morgle and Mutanus. You'd think that you'd want to devour Murk Eye's tokens- you're correct until you upgrade Devour to rank 3. Devour rank 3 eats the lowest health murloc and gains its stats. Ideally, you'd want navigator's amulet and a highly upgraded felfin nav on your Murk Eye, so that you can keep buffing your murloc's attack. On the turn you use Devour, do not summon tokens. It's actually much better to eat one of your own buffed murlocs, either Murk Eye or Morgl to create a supersize Mutanus. This is only viable for PvP or final bounty bosses.

     

    When you're running bounties, there's a chance to get a treasure for Mutanus which sets his health to 3/6+ but only allows him to take 1 damage at a time, regardless of critical hits etc. Buff him with Murloc Missile from Morgle to health buff and felfin nav, while spamming Scaly Taunt. He becomes an immovable object- completely unkillable in every sense of the word. Then you will want to attack the opponents with Murk Eye's 1st ability to bring Mutanus along in the attack- Bubble Wand or the immune treasure you can get would make this even better. Use Morgle to heal Murk Eye, make sure Morgl acts first for the extra buff.

     

    Whenever you get the aforementioned treasure and comp, any bounty is a breeze. I have completed every bounty with my full murloc team. I've hit 5K PvP rating with this too. 

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    Slightly concerned that we don't have a release date for the mini-set. Would be pretty shitty if it got delayed so much that there's only like a month left between its release and the next expansion

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    I would have loved to see some words about the plethora of bugs and instability of the client and how they are planning to address these.

    Currently the most pressing issue IMO.

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    The comments made about Ignite is actually interesting, because it somewhat signals that they're not preparing to nerf ignite, even though its fairly problematic in wild (the usual "killing you from 30 while you watch as the rope never burns away" issue). I hope this does not dissuade them from addressing that mage problem we're having in standard. Because Ive not played any hearthstone hearthstone since mercs came out, partially because of mercs but also because queuing into the polar opposites of both quest mage and aggro druid has strained too many blood vessels. You simply cannot tech against anything because going one way makes it a near auto concede on the opposite end. Its getting ridiculous.

    The last part about avoiding/addressing stuff in an AMA is likely going to sting at some point. Because surely there's more pressing questions about the latest thing which is mercs, than what we're seeing addressed here. Like the visual errors, bots in pvp (never played it, but apparently its a thing), and the fact that on the last merc tournament what we've seen was total domination of both Cairne bloodhoof and Xyrella being in nearly if not every team.

    Mercs have exceeded my expectations, but I have to say that the grind can be felt. Given that I have no interest whatsoever in the pvp other than just watching the occasional tournament, I feel happy that I dont have to grind for that at least, because from what Ive seen it seems like if you're serious about the pvp aspect of mercs, you'll going to be grinding for tens of hours just to get those abilities to rank 5.

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    I think that redesign looks better than the all-golden borders, but what I'd really like is an option to have the animated card art in a regular border.

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    Found the original source of the golden card redesign: https://reddit.com/r/hearthstone/comments/mphik6/my_concept_for_a_new_golden_card_look/

  • Dean Ayala's Hearthstone Q&A #33 - Dual-Class Arena Returns, Different Modes in Battlegrounds, In-Game Tournaments, NAXX OUT?

    Depending on how Tamsin's story ends with the Book of Mercenaries (her book is complete, but her story could likely continue through a few of the other books still to release) they could do a Naxx expansion where she is trying to take control of Naxx from her former headmaster, Kel'Thuzad!  Could be a fun and interesting jumping off point for a set.