Greetings everyone, and welcome to the submission thread of third challenge of Master Duelist!
General Information
This challenge will begin today, October 10th, and will end on October 31st. During this window of time, you'll have to start a Duels run with a starting deck containing at least 7 Deathrattle cards. Moreover, Signature Treasures and Weapon count as well!
Everyone who'll post proof of a 7+ wins run in this article's comment section will be awarded with a different amount of gold, an in-site currency you'll be able to earn from different activities and that will be used to purchase cosmetics in our in-site shop.
Submission Rules
In order for your run to count towards the challenge, you'll have to provide an appropriate proof of your feat; otherwise, your result won't count. To be precise, you will have to reply to this forum thread including:
a picture of how your run ended;
a picture of your starting deck;
a picture(s) of your final deck.
any other information you want: even though it's not necessary, it may help other players or generate a discussion!
you can submit as many runs as you want: we'll always pick the best one. Don't be afraid to show what you experimented with: let's start a discussion here!
Remember that we have to make sure you actually played following the rules, so please help us in doing so - disqualifying players feels bad, and we'd want to avoid it if possible! No exceptions will be made.
Challenge Rewards
Here's a quick breakdown explaining the rewards you'll receive based on your performances:
TOTAL WINS
GOLD EARNED
Best result (both Casual and Heroic)
200
12
100
10-11
50
8-9
20
7
10
Time Criteria
Those which follow are the time criteria we'll use to determine the winner in case of identical scores:
An Heroic run will be considered more difficult than a Casual one, therefore Heroic players will have the priority.
If you get the best score overall with a 10-wins run in Casual and somebody else gets a 10-wins run in Heroic, the latter will be the winner of the challenge.
In case of more people getting the same score, the winner will be decided by the submission time.
If more players will get to 12 wins, losses will count as well: a 12-0 will be considered better than a 12-2 or a 12-1.
You could get the highest score on the first day as well as on the last day of the challenge, but if someone submits the same score before you do, then they'll be the winner.
Closing Information
If you want to learn more about this challenge, make sure to visit our guide page, where you'll be able to find a couple of starting decks provided by ourselves in order for you to take inspiration for your runs.
I think we have to consider Tyrande as a part of a Nature comp given Band of the Wilds 4 allows her Elune's Grace ability to function with nature abilities.
Personally, I would start with Malfurion, Tyrande and Brightwing with Guff, Bru'kan and Anacondra on the bench. I think there is a very good case for Guff to start instead of Malfurion given his bench-buffing capabilities.
Honestly, we'll all have to wait and see to try it out, but once I access the Band of the Wilds 4 equipment for Tyrande, she's going straight into this comp.
I have received no packs from YouTube either despite trying different accounts, regions, different browsers, differenet computers, connecting/disconnecting many times. Blizzard support said (quite rudely) they can't help with this, and on YT there's no reasonable support at all
If anyone has any clues as for how to solve this, I'll be very grateful
Hi folks, it's clear Murloc's are the underdogs in Mercenaries, but I wondered how you murloc lovers out there were going to make your builds work? I wanted to share my solution which I think can cause absolute chaos in PVP; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench
Visual build reference below, along with description, full hero guide here
Find more merc news & theorycrafts over at @CampfireStone
Probably Diablo/Rag/Baron for PVE farming with his crit ability, then try to level popular PVP mercs like Thrall/Samuro/Xyrella and maybe Malfurion/Bru'kan/Anacondra, and then onto the underdog build of this Murloc comp https://www.instagram.com/p/CUunWqes9DW/
You should check out VexC's Advanced Nature build, you can see the full guide here https://www.instagram.com/p/CU0jDP9gqtt/ or watch his walkthrough here https://www.youtube.com/watch?v=xv7bXPodhpo&t=257s
Murloc's might seem rough, but I think in the right composition they can cause absolute chaos; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench https://www.instagram.com/p/CUunWqes9DW/
Murloc's might seem rough, but I think in the right composition they can cause absolute chaos; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench https://www.instagram.com/p/CUunWqes9DW/
Murloc's might seem rough, but I think in the right composition they can cause absolute chaos; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench https://www.instagram.com/p/CUunWqes9DW/
TGT is right up there with RR too. Just as forgettable of a mechanic and just really low-impact cards. You could probably count the useful cards from that set on a hand or two
We will see once they announce the sets for the mini-set launch, they generally only retire runs, and reward Tavern Ticket, if some sets are removed from the pool, not when they just add new ones in. So if they would only add the mini-set, dont expect to get the ticket imho.
I see your reasoning poghy, it makes sense but you might laque of physical damage and if malfurion dies, your caster will be very fragile against orc comps or Diablo fire tea
Are You a Master Duelist? October's Challenge is Here! Episode 3: Deathly Hallows
If you don't use N'Zoth, the Corruptor, we will deduct 10 gold from your final reward. If you use both N'Zoths, we'll add 10 gold :^)
Welcome Back Party - Card Design Competition Discussion Thread
Yeah we kinda came out of nowhere with the Season's start: I'm not surprised some members missed the window :(
That being said I will also say good luck to everyone :)
Welcome Back Party - Card Design Competition Discussion Thread
Ooops, I arrived late to the party :( Next week, I guess.
Good luck, everyone!
Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana
10th October update: Glormagic's Reno Shudderwock Shaman, ft. Grizzled Wizard & Sir Finley!
4 Murlocs in this Reno Shudderwock Shaman deck - and so two copies of Ice Fishing are included.
This deck is great against Odd Hunter, if you can find Sir Finley and the Grizzled Wizard. Also, stacking 500 armour against Evenlock was awesome!
Deck code: AAEBAaoIHLIG+g7DFoQXl8EC38QCl8cCm8sCq+cC8+cCw+oCpvAC7/cCrZEDtZgDvZkD/KMD4aUDp7UDk8IDj84Di9UDkuQDqO4D4+4Dpu8D2PkDhvoDAYvOAgA=
https://youtu.be/esRS8y0VrUg
Mercenaries Waiting Room - A Handful of Top Standard Decks for Climbing Ladder Meanwhile
So, if you want to win, basically you can:
- play aggro;
- play a quest that rewards you with so much fire power that leaves you with no reason to not go face.
Very interactive meta!
Master Duelist 1.3: Deathly Hallows - Submission & Discussion Thread
Greetings everyone, and welcome to the submission thread of third challenge of Master Duelist!
General Information
This challenge will begin today, October 10th, and will end on October 31st. During this window of time, you'll have to start a Duels run with a starting deck containing at least 7 Deathrattle cards. Moreover, Signature Treasures and Weapon count as well!
Everyone who'll post proof of a 7+ wins run in this article's comment section will be awarded with a different amount of gold, an in-site currency you'll be able to earn from different activities and that will be used to purchase cosmetics in our in-site shop.
Submission Rules
In order for your run to count towards the challenge, you'll have to provide an appropriate proof of your feat; otherwise, your result won't count. To be precise, you will have to reply to this forum thread including:
Remember that we have to make sure you actually played following the rules, so please help us in doing so - disqualifying players feels bad, and we'd want to avoid it if possible! No exceptions will be made.
Challenge Rewards
Here's a quick breakdown explaining the rewards you'll receive based on your performances:
Time Criteria
Those which follow are the time criteria we'll use to determine the winner in case of identical scores:
Closing Information
If you want to learn more about this challenge, make sure to visit our guide page, where you'll be able to find a couple of starting decks provided by ourselves in order for you to take inspiration for your runs.
Moreover, don't forged to share your own creations with the community by adding them to our deck database via our deckbuilder.
The nature comp’ fat thrall
I think we have to consider Tyrande as a part of a Nature comp given Band of the Wilds 4 allows her Elune's Grace ability to function with nature abilities.
Personally, I would start with Malfurion, Tyrande and Brightwing with Guff, Bru'kan and Anacondra on the bench. I think there is a very good case for Guff to start instead of Malfurion given his bench-buffing capabilities.
Honestly, we'll all have to wait and see to try it out, but once I access the Band of the Wilds 4 equipment for Tyrande, she's going straight into this comp.
Hearthstone Grandmasters 2021 Season 2 Concludes With Playoffs This Weekend - Earn 2 Stormwind Packs
I have received no packs from YouTube either despite trying different accounts, regions, different browsers, differenet computers, connecting/disconnecting many times. Blizzard support said (quite rudely) they can't help with this, and on YT there's no reasonable support at all
If anyone has any clues as for how to solve this, I'll be very grateful
All the initial Mercenary choices already revealed?
And these 22 leaked heroes too! ... https://www.instagram.com/p/CUgf-2bKPWg/
Mrggl Mrrgl Mrrgggll
Hi folks, it's clear Murloc's are the underdogs in Mercenaries, but I wondered how you murloc lovers out there were going to make your builds work? I wanted to share my solution which I think can cause absolute chaos in PVP; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench
Visual build reference below, along with description, full hero guide here
Find more merc news & theorycrafts over at @CampfireStone
Mercs’ launch: who are you going to level up first?
Probably Diablo/Rag/Baron for PVE farming with his crit ability, then try to level popular PVP mercs like Thrall/Samuro/Xyrella and maybe Malfurion/Bru'kan/Anacondra, and then onto the underdog build of this Murloc comp https://www.instagram.com/p/CUunWqes9DW/
Gotta catch 'em all
The nature comp’ fat thrall
You should check out VexC's Advanced Nature build, you can see the full guide here https://www.instagram.com/p/CU0jDP9gqtt/ or watch his walkthrough here https://www.youtube.com/watch?v=xv7bXPodhpo&t=257s
Fire compo burst to hell
I really like Mullahoo's fire build 'Heating up, Twice' which you can read more about here https://www.instagram.com/p/CUilt3QM14w/
Old Murk-Eye
Murloc's might seem rough, but I think in the right composition they can cause absolute chaos; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench https://www.instagram.com/p/CUunWqes9DW/
Mutanus
Murloc's might seem rough, but I think in the right composition they can cause absolute chaos; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench https://www.instagram.com/p/CUunWqes9DW/
Morgl the Oracle
Murloc's might seem rough, but I think in the right composition they can cause absolute chaos; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench https://www.instagram.com/p/CUunWqes9DW/
Baron Geddon
Great in Mullahoo's "Heating up, Twice" fire comp https://www.instagram.com/p/CUilt3QM14w/
Diablo
This 'Heating up, Twice' build by Mullahoo https://www.instagram.com/p/CUilt3QM14w/
Weekend of Wild Hearthstone Decks - Ignite OTK Mage, Secret Tax Paladin, Pirate Kingsbane Rogue, & More!
That ignite OTK is very fun but incredibly easy to lose with if you do not have a good connection or are bad at APM decks...
Hearthstone Grandmasters 2021 Season 2 Concludes With Playoffs This Weekend - Earn 2 Stormwind Packs
Thanks, but I'm from the "correct" region. You are lucky :] According to my survey, about a third of players have difficulty earning YouTube Drops.
Dean Ayala's Hearthstone Community Q&A #32 - An Orc Named Smash Wreckem, Mass Nerfs, Most Rogue Wins, & More
TGT is right up there with RR too. Just as forgettable of a mechanic and just really low-impact cards. You could probably count the useful cards from that set on a hand or two
next arena rotation
We will see once they announce the sets for the mini-set launch, they generally only retire runs, and reward Tavern Ticket, if some sets are removed from the pool, not when they just add new ones in. So if they would only add the mini-set, dont expect to get the ticket imho.
Fire compo burst to hell
The sulfura line wasn’t very clear to me, but it will be logical to apply just to himsel
The nature comp’ fat thrall
I see your reasoning poghy, it makes sense but you might laque of physical damage and if malfurion dies, your caster will be very fragile against orc comps or Diablo fire tea