Hearthstone realm banner

Hearthstone

142 Characters Joined
Hearthstone | Posted by | 4 years, 5 months ago
Mercenaries

"Reduce Damage" abilities calculate before or after critical damage?

When an ability such as Anduin's Holy Word: Salvation has wording that says "Your humans take two less damage this turn" it help mitigate critical damage?

What I mean is this: Say an ability does 10 damage and 20 critical damage.

Does Anduin's damage reduction apply this like:

(Ability Damage * Critical Damage) - Damage Reduction = Total Damage

(10 * 2) - 2 = 18 damage

or like this:

(Ability Damage - Damage Reduction) * Critical Damage = Total Damage

(10 - 2) * 2 = 16 damage

// join_the_conversation

Sign in to share your thoughts, vote on comments, and connect with the community.

Comments

  • When an ability such as Anduin's Holy Word: Salvation has wording that says "Your humans take two less damage this turn" it help mitigate critical damage?

    What I mean is this: Say an ability does 10 damage and 20 critical damage.

    Does Anduin's damage reduction apply this like:

    (Ability Damage * Critical Damage) - Damage Reduction = Total Damage

    (10 * 2) - 2 = 18 damage

    or like this:

    (Ability Damage - Damage Reduction) * Critical Damage = Total Damage

    (10 - 2) * 2 = 16 damage

  • Just tried it out: Anduin used "Reduce 5 damage do Humans", then took 0 damage from a 5 damage attack from a Green guy. If it were (Ability Damage * Critical Damage) - Damage Reduction = Total Damage, it would have been (5 * 2) - 5 = 5 damage, so it's the 2nd option.

  • The reduction happens before the double damage is applied. Seen it happen too many times, with Mutanus scales, and the treasure that reduces damage.

    Friendly
  • Well, it makes sense, since double damage is not say once 32dmg, but twice 16dmg. The visuals do show 32, but you can see how it changed during the animation, so damage reduction subtracts damage from both parts = it does reduce double the amount vs double dmg taken.

    Staff