All Comments

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  • Blightborn Tamsin

    It is a crazy interaction, but it also requires  you to take 21 damage to your face to complete all 3 stages. (-6 for the healing rewards from 1st two stages).  Overall you need to prevent taking 15 damage by the end of the quest otherwise you're dead.

  • Complete the Ritual

    This is gonna be the make or break stage.  No immediate reward. No lifesteal.  At this point you've taken 15 damage (not counting the +6 you gain from first 2 stages of rewards) from your own cards.  So you have to pray that your opponent hasn't done 15 damage to you by this point in time.  In theory lots of value to be gained.  In practice if this becomes a top tier meta, face hunter is gonna be out in spades to counter it.

  • New Druid Minion - Wickerclaw

    Quote From Pezman

    Notice it doesn't say that it gains attack "this turn" so that's permanent. This guy could be very good.

     

    I was going to say without giving this minion Rush it will just get traded into. But that's a great point Pezman, it doesn't say "this turn". Facinating. Still think it may be on the slow side but it could get big easily then. Might be stronger than I thought.

  • Establish the Link

    Little bit of lifesteal to keep you alive while you harm yourself.....masochist.

  • The Demon Seed

    This may actually make mill warlock tier 1.

  • Entitled Customer

    Never go full Karen.

  • Dreaded Mount

    Looks like dreadsteed is back boys!

  • Dark Alley Pact

    Handlock support, may or may not be good.  But handlock has always had issues with balancing damage taken, defending, and healing.

  • New Druid Spell - Sow the Soil

    I think this will fit into spell only tokens real easily. A 1 mana 2/2 is great and the + attack is a nice additional finisher if needed. 

  • Runed Mithril Rod

    Maybe future plot twist like cards to be included?  I wish this was a thing a year ago...woulda been awesome in "prime warlock".

  • Touch of the Nathrezim

    Seems broken.  I'm a little miffed that the class with the 'best' hero power (card draw) is still being given so many different healing tools.

  • United in Stormwind Theorycrafting Streams are Live! Twitch Drops Reward 2 Stormwind Card Packs

    Staff Pro

    I don't think that's usually the case. Maybe it takes some time for it to properly catch up?

  • Shady Bartender

    Not sure this will be great in anything except zoolock.

  • Demonic Assault

    a decent removal with taunts.  will see play in zoo/discard/self harm decks.

  • Bloodbound Imp

    Quest support, and nothing more.

  • Bolner Hammerbeak

    Y'shaarj+Bolner+corrupted medic is apparently the talked about combo right now.

  • Stormcaller Bru'kan

    A broken effect, if it gets off.  Will need lots of refinement to see top tier play I think though.

  • Tame the Flames

    5 mana 7/7 is gonna be hard to play after playing 2 overload cards.  

  • Stir the Stones

    3/3 taunt helps stall while your locked crystals may or may not hamper you.

  • Command the Elements

    We'll see if this is actually good or not...still not hard to get first stage done.

  • Tiny Toys

    More evolve support.  Not a fan because these cards are either beyond broken, or meme-tier.

  • Overdraft

    So when we see an "underload" mechanic?  I'll see myself out...lol

  • Granite Forgeborn

    This is sweet because it affects future deck draws.  I don't think this goes into the current elemental curvestone deck but may go into a more mid-range control based elemental deck.

  • New Demon Hunter Minion - Metamorfin

    1 mana is easy enough to work into a turn. With all the Fel synergy stuff going on in DH already this will be good. 

  • New Demon Hunter Spell - Fel Barrage

    Nice finisher or early clear if needed. Repeatable with Jace. This fill find a spot for sure.