The only thing that stands out is the fact that its a 3/6 for 4, which means in most cases it will take 2 hits, sending 2 parts into your deck.
Unfortunately, that's more or less it. Without rush, taunt, or any other keyword, the sole reason for ever using this minion would be because its a mech and because it has the probability of giving you a 2/1 at any given time.
But yeah, it kinda sucks to be honest. Warriors cant draw well in standard and aren't known for shuffling mechanics, and I dont expect this to change. I'd play Whirling Combatant or Crimson Hothead over this any day.
And you get Corsair Cache to draw the weapon and give it one extra attack so one extra draw. That's a total of 16 card draw in a deck.
And "warriors aren't known for shuffling mechanics", well, they got the bomb mechanic that was one of the first real shuffle mechanics of hearthstone (even if it was in the opponent deck, thats still a shuffling mechanic).
Kinda bad honestly. Why its a warrior card is beyond me. Had it just summon the 2/1 immediately after taking damage it would have at least serve some niche. So a couple of 2/1s will be coming out any given time, but without rush or taunt its not likely to do much anyway.
Maybe the quest is to summon mechs, which will explain this bizarre design decision. We'll find out during the big release then.
The only thing that stands out is the fact that its a 3/6 for 4, which means in most cases it will take 2 hits, sending 2 parts into your deck.
Unfortunately, that's more or less it. Without rush, taunt, or any other keyword, the sole reason for ever using this minion would be because its a mech and because it has the probability of giving you a 2/1 at any given time.
But yeah, it kinda sucks to be honest. Warriors cant draw well in standard and aren't known for shuffling mechanics, and I dont expect this to change. I'd play Whirling Combatant or Crimson Hothead over this any day.
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Looks like the worst questline so far. The reward isn't even permanent like the other ones, just Inner Demon on a stick. Don't believe in Face Druid becoming a thing anyway.
8 overload cards is a lot, and the intermittent rewards aren't very good, but the final reward is crazy. A permanent Electra Stormsurge. Might see some play in a burn deck.
Very cute art, and works great with Guardian Animals, especially because Tradeable means you can always pull it out of your deck. Such a shame that GA in Hunter got nerfed for Druid's sins.
24th July update: RenoJackson's Galakrond Shudderwock Shaman, ft. Lilypad Lurker!
Galakrond Shaman with Lilypad Lurker feels incredibly solid. My Galakrond has a habit of turning up at the right time. Wailing Vapor can also get out of control fast!
Honestly though, if they print enough cards that become heaps better by just getting +1/+1, Invigorating Sermon will probably see play and would be the only thing needed to activate the entire deck. At that point you wouldn't even need a huge amount of hand/deckbuff.
Collection page not working
Don't know if this is broken again, but it is hanging for me. Cheers!
New Demon Hunter Minion - Stubborn Merchant
I have a feeling non-N'Zoth versions of DR DH will run this card. Tradeable is always a good keyword and the aditional cycle is always appreciated.
N'Zoth versions of DR DH, however, will still run the giga-chad Fishy Flyer.
Blizzard Has Cancelled Their Remaining Solo Reveals, Card Reveal Dump Stream Pushed Up a Day
Really well said, Flux.
New Warrior Card Revealed for United in Stormwind by ChunGe - Remote-Controlled Golem
what the fuck is this epic shit?
New Warrior Minion - Remote-Controlled Golem
Warrior can't draw well in standard? What?
Stonemaul Anchorman : draw 1 *2
Cutting Class : draw 2 *2
Outrider's Axe : draw 3*2
And you get Corsair Cache to draw the weapon and give it one extra attack so one extra draw. That's a total of 16 card draw in a deck.
And "warriors aren't known for shuffling mechanics", well, they got the bomb mechanic that was one of the first real shuffle mechanics of hearthstone (even if it was in the opponent deck, thats still a shuffling mechanic).
New Warrior Card Revealed for United in Stormwind by ChunGe - Remote-Controlled Golem
as a mandarin speaker, it's definitely shuffle two parts.
New Warrior Card Revealed for United in Stormwind by ChunGe - Remote-Controlled Golem
So shuffle warrior huh..
New Warrior Card Revealed for United in Stormwind by ChunGe - Remote-Controlled Golem
Kinda bad honestly. Why its a warrior card is beyond me. Had it just summon the 2/1 immediately after taking damage it would have at least serve some niche. So a couple of 2/1s will be coming out any given time, but without rush or taunt its not likely to do much anyway.
Maybe the quest is to summon mechs, which will explain this bizarre design decision. We'll find out during the big release then.
New Warrior Minion - Remote-Controlled Golem
That's like teddy bears tickets, less powerful minion but possibility to put a lot more in the deck, Bladestorm *wink wink* .
I like the fact that a lot of classes get a card that shuffle stuff in your deck.
New Warrior Minion - Remote-Controlled Golem
The only thing that stands out is the fact that its a 3/6 for 4, which means in most cases it will take 2 hits, sending 2 parts into your deck.
Unfortunately, that's more or less it. Without rush, taunt, or any other keyword, the sole reason for ever using this minion would be because its a mech and because it has the probability of giving you a 2/1 at any given time.
But yeah, it kinda sucks to be honest. Warriors cant draw well in standard and aren't known for shuffling mechanics, and I dont expect this to change. I'd play Whirling Combatant or Crimson Hothead over this any day.
New Warrior Minion - Remote-Controlled Golem
A new Epic Warrior Minion, Remote-Controlled Golem, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
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Guff the Tough
Guff 2: Bear in the City
"The furry bunch who know too much"
Lost in the Park
Man Vs Nature
Provoke
Hysteria requiring board play & not punishing my other minions?
YES, PLEASE
Blizzard Has Cancelled Their Remaining Solo Reveals, Card Reveal Dump Stream Pushed Up a Day
Good, I don't watch the solo reveals anyway.
New Druid Spell - Lost in the Park
Looks like the worst questline so far. The reward isn't even permanent like the other ones, just Inner Demon on a stick. Don't believe in Face Druid becoming a thing anyway.
New Shaman Spell - Command the Elements
8 overload cards is a lot, and the intermittent rewards aren't very good, but the final reward is crazy. A permanent Electra Stormsurge. Might see some play in a burn deck.
New Warrior Spell - Provoke
Really cool design, 0 mana spells always have potential and you can always trade it in for something else if you don't need it. Awesome card.
New Paladin Minion - First Blade of Wrynn
Not enough support, Prismatic Jewel Kit is bad, Overlord Runthak and Invigorating Sermon are too late to play this on curve. 1 star unless it gets more support.
New Hunter Minion - Imported Tarantula
Very cute art, and works great with Guardian Animals, especially because Tradeable means you can always pull it out of your deck. Such a shame that GA in Hunter got nerfed for Druid's sins.
New Paladin Minion - First Blade of Wrynn
Looks pretty decent even without the Rush - but buffed up and with Rush this is very good.
Overall i would say decent enough to see play.
Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana
24th July update: RenoJackson's Galakrond Shudderwock Shaman, ft. Lilypad Lurker!
Galakrond Shaman with Lilypad Lurker feels incredibly solid. My Galakrond has a habit of turning up at the right time. Wailing Vapor can also get out of control fast!
Deck code: AAEBAaoICPoOi84C7/cCtZgD47QD08AD/OgDqO4DC7DwArmtA/6uA9CvA6reA6veA+DsA+HsA63uA6/uA+PuAwA=
https://youtu.be/h81Q6paEd9Y
New Paladin Card Revealed for United in Stormwind by Navegando en Videojuegos - First Blade of Wrynn
Honestly though, if they print enough cards that become heaps better by just getting +1/+1, Invigorating Sermon will probably see play and would be the only thing needed to activate the entire deck. At that point you wouldn't even need a huge amount of hand/deckbuff.
Bug with howling abyss?
Ohhh ok that makes alot more sense. Thank you