Alright i'm going to probably be a bit too pre-mature with this, but it's a good/balanced 5/5 star card.
It's most of the time a better Exotic Mountseller, because you almost always prefered to get the rush minions from Exotic Mountseller. The only time Exotic Mountseller is better is if you want a more sticky board of minions, considering 2 health isn't that hard to remove.
I think it will 100% see play in 3 druid decks in standard. First one is some kind of beast/taunt druid deck, because it synergizes well with Fangbound Druid. But i don't see that deck being that competative.
In standard, the 2 real decks it will fit in are Celestial Alignment Druid because it can setup a board that's hard to deal with, AND most importantly Deviate Dreadfang druid. Yes it's own deck. It would function just like Exotic Mountseller druid worked before Exotic Mountseller rotated. I'm really wondering how good that deck will be now that it's back, and how well it will function in the meta. I'm personally thinking it will be probably a mid-high tier 2 deck, or worst case scenario at the bottom of tier 2.
In wild i don't think it sees play. Celestial Alignment druid is currently an OTK deck, and with Lady Anacondra it seems really strong. Who needs Deviate Dreadfang when you can OTK your opponent? Oh and obviously it won't see play in other OTK druid decks and Token Druid, which are the most common druid decks. Also Hadronox druid will NEVER use it because it's a beast and messes up Witching Hour.
Step one: Play Celestial Alignment, step 2 win the game by getting 10 mana back in 1 turn AND fill your board with lots of minions with cards like Deviate Dreadfang in standard, or win with a Malygos OTK in Wild.
Lady Anacondra is a Completely insane card that will either break the game and become very oppresive.... or at worst it will be part of a really annoying/super unfun deck to face of against. Hmm maybe Mutanus the Devourer was made in order TRY to help decks in standard deal with Lady Anacondra? Meh probably not.
I seriously hope their going to nerf her effect by making it so she can't discount <1 mana, just to avoid crazy Celestial Alignment stuff. But hey they probably want to first allow people to abuse that combo for a few days in order to sell the mini set well, just to nerf her a couple days after the mini set comes out. :P
Honestly you might be right about Mutanus.
As of now, there is no way for Druid in Standard to do something else the turn they play Alignment (other than possibly spending 3 mana before playing Alignment). Meaning that whenever they do play it they are sure to pop off the next turn so it's almost guaranteed that Anacondra will be in their hand so Mutanus (who now costs 1) will be able to chomp her and hopefully give you enough of initial tempo to deal with whatever else they have to play in the coming turns.
Yeah, so what. Looks neat but that is about it. Call me a cynic but that is just another money grab / woke PR stunt from Blizzard. I could respect it if they would for example donate a small percentage of the proceeds to further an actual queer cause, for example a charity that supports gays in less friendly environments like certain countries where they are harrassed or even killed. I would seriously consider buying it in this case. So it's just another cheap business move to generate revenue and or publicity.
P.S. I am not doubting the sincerity of Blizzard employees like Valentine, I just think it is lame from Blizzard and a missed opportunity.
Very disappointing patch, balance-wise. Look at Impetuous Panda's survey on the LoRCompetitive subreddit, the community feels this is the worst-ever LoR meta in terms of game balance and deck diversity, and we just get 2 nerfs.
I was already taking a break from Ranked mode, now I'm just taking a break from LoR altogether. I'd go back to Hearthstone, but that's pay to win, so I think I'll just play the single-player Lost Portal CCG when I feel like playing on my phone. It's a great game, btw.
Rogue's own gameplan is usually too important to care about their opponent's gameplan. And as getting a random pirate or stealth minion is of no use to them this card seems pretty useless. I doubt this will even be run when you can consistently get the transform effect on a token instead of a minion you actually put into your deck.
Step one: Play Celestial Alignment, step 2 win the game by getting 10 mana back in 1 turn AND fill your board with lots of minions with cards like Deviate Dreadfang in standard, or win with a Malygos OTK in Wild.
Lady Anacondra is a Completely insane card that will either break the game and become very oppresive.... or at worst it will be part of a really annoying/super unfun deck to face of against. Hmm maybe Mutanus the Devourer was made in order TRY to help decks in standard deal with Lady Anacondra? Meh probably not.
I seriously hope their going to nerf her effect by making it so she can't discount <1 mana, just to avoid crazy Celestial Alignment stuff. But hey they probably want to first allow people to abuse that combo for a few days in order to sell the mini set well, just to nerf her a couple days after the mini set comes out. :P
Honestly you might be right about Mutanus.
As of now, there is no way for Druid in Standard to do something else the turn they play Alignment (other than possibly spending 3 mana before playing Alignment). Meaning that whenever they do play it they are sure to pop off the next turn so it's almost guaranteed that Anacondra will be in their hand so Mutanus (who now costs 1) will be able to chomp her and hopefully give you enough of initial tempo to deal with whatever else they have to play in the coming turns.
Seems decent. Fangbound Druid has a deathrattle AND taunt, so it's exactly the kind of minion you want to play alongside Plaguemaw the Rotting. But the big problem for the card is card draw, which is something Druid doesn't have that much off. Oh and it's only good if you have a beast in your hand, considering you want the discount.
Considering you want the effect if you include this into your deck, then it might fit into Guardian Animals Druid? The most popular version of that kind of deck is Primordial Druid, which doesn't seem like it wants to include it?
Oh and for wild: Probably see play. I dont think this sees this play in the upcoming Celestial Alignment Druid, OTK Druid or Token Druid. The only deck that might experiment with it is Wall Druid, because Fangbound Druid Discounts Hadronox.
Step one: Play Celestial Alignment, step 2 win the game by getting 10 mana back in 1 turn AND fill your board with lots of minions with cards like Deviate Dreadfang in standard, or win with a Malygos OTK in Wild.
Lady Anacondra is a Completely insane card that will either break the game and become very oppresive.... or at worst it will be part of a really annoying/super unfun deck to face of against. Hmm maybe Mutanus the Devourer was made in order TRY to help decks in standard deal with Lady Anacondra? Meh probably not.
I seriously hope their going to nerf her effect by making it so she can't discount <1 mana, just to avoid crazy Celestial Alignment stuff. But hey they probably want to first allow people to abuse that combo for a few days in order to sell the mini set well, just to nerf her a couple days after the mini set comes out. :P
The balance updates on the other hand... bleh. The buffs to Taliyah and Malphite are nice I guess and the two nerfs seem all right, but I expected a little bit more nerfs to Azir/Irelia and I also wanted to see nerfs to Thresh/Nasus and TL/Watcher combo.
Edit: I also just realised that they didn't nerf merciless hunter :(
The main set had support for both taunt and beast druid. None of those packages have proven to be particularly strong and I don't think this card is going to change that. But I would love to be wrong. In a vacuum the card itself looks very strong. A 2 mana discount on a beast is not nothing.
Although with the Exotic Mountseller rush minions were among the best ones you could get, getting an occasional Bloated Python, King Mukla, or even a Silverback Patriarch was also really helpful for stickiness, bulkiness and defense. The fact that this more expensive Mountseller only gives you 4/2 rushers makes it a lot easier for your opponent to play around. Meaning this beast tag on this Deviate Dreadfang has to do wonders if it wants to be as good as the mountseller.
i don t know about balance update. It is fine nerfs, but i think they could nerf 2 mana return to your hand and create duet in hand. It s too much. Also. 1 mana 1million-1million is too much. But will see.
Having 2 out of 8 cards so far being hard disruption cards seems a little bit worrying. I am hoping that this mini-set won't turn into just a big pile of disruption cards.
This effect is going to break Hearthstone one way or another. If it isn't after Celestial Alignment, then maybe with the Aviana/Kun combo or who knows what's possible in the future.
Continuing the age old tradition of just tossing borderline game breaking stuff into Druid until it overflows and the entire class has to be nerfed again.
Why do they insist on making the Druid playstyle "stay alive while doing basically nothing for 5 turns and then win instantly".
It's not that hard to make Midrange Druid happen, just give me something tempo oriented I can play instead of Wild Growth.
New Druid Minion - Deviate Dreadfang
Alright i'm going to probably be a bit too pre-mature with this, but it's a good/balanced 5/5 star card.
It's most of the time a better Exotic Mountseller, because you almost always prefered to get the rush minions from Exotic Mountseller. The only time Exotic Mountseller is better is if you want a more sticky board of minions, considering 2 health isn't that hard to remove.
I think it will 100% see play in 3 druid decks in standard. First one is some kind of beast/taunt druid deck, because it synergizes well with Fangbound Druid. But i don't see that deck being that competative.
In standard, the 2 real decks it will fit in are Celestial Alignment Druid because it can setup a board that's hard to deal with, AND most importantly Deviate Dreadfang druid. Yes it's own deck. It would function just like Exotic Mountseller druid worked before Exotic Mountseller rotated. I'm really wondering how good that deck will be now that it's back, and how well it will function in the meta. I'm personally thinking it will be probably a mid-high tier 2 deck, or worst case scenario at the bottom of tier 2.
In wild i don't think it sees play. Celestial Alignment druid is currently an OTK deck, and with Lady Anacondra it seems really strong. Who needs Deviate Dreadfang when you can OTK your opponent? Oh and obviously it won't see play in other OTK druid decks and Token Druid, which are the most common druid decks. Also Hadronox druid will NEVER use it because it's a beast and messes up Witching Hour.
New Druid Minion - Lady Anacondra
Blizzard Launches the Pride Collection on the Gear Store to Show Your Pride
Yeah, so what. Looks neat but that is about it. Call me a cynic but that is just another money grab / woke PR stunt from Blizzard. I could respect it if they would for example donate a small percentage of the proceeds to further an actual queer cause, for example a charity that supports gays in less friendly environments like certain countries where they are harrassed or even killed. I would seriously consider buying it in this case. So it's just another cheap business move to generate revenue and or publicity.
P.S. I am not doubting the sincerity of Blizzard employees like Valentine, I just think it is lame from Blizzard and a missed opportunity.
Runeterra Patch 2.9.0 - Card Balance Updates, Lab of Legends Additions, Cross-Shard Friend Challenge Removed
Very disappointing patch, balance-wise. Look at Impetuous Panda's survey on the LoRCompetitive subreddit, the community feels this is the worst-ever LoR meta in terms of game balance and deck diversity, and we just get 2 nerfs.
I was already taking a break from Ranked mode, now I'm just taking a break from LoR altogether. I'd go back to Hearthstone, but that's pay to win, so I think I'll just play the single-player Lost Portal CCG when I feel like playing on my phone. It's a great game, btw.
New Rogue Spell - Savory Deviate Delight
Rogue's own gameplan is usually too important to care about their opponent's gameplan. And as getting a random pirate or stealth minion is of no use to them this card seems pretty useless. I doubt this will even be run when you can consistently get the transform effect on a token instead of a minion you actually put into your deck.
New Druid Minion - Lady Anacondra
Honestly you might be right about Mutanus.
As of now, there is no way for Druid in Standard to do something else the turn they play Alignment (other than possibly spending 3 mana before playing Alignment). Meaning that whenever they do play it they are sure to pop off the next turn so it's almost guaranteed that Anacondra will be in their hand so Mutanus (who now costs 1) will be able to chomp her and hopefully give you enough of initial tempo to deal with whatever else they have to play in the coming turns.
New Druid Minion - Fangbound Druid
Seems decent. Fangbound Druid has a deathrattle AND taunt, so it's exactly the kind of minion you want to play alongside Plaguemaw the Rotting. But the big problem for the card is card draw, which is something Druid doesn't have that much off. Oh and it's only good if you have a beast in your hand, considering you want the discount.
Considering you want the effect if you include this into your deck, then it might fit into Guardian Animals Druid? The most popular version of that kind of deck is Primordial Druid, which doesn't seem like it wants to include it?
The other deck it MIGHT fit in is some kind of Deviate Dreadfang deck, which probably would work similarly to the Exotic Mountseller did before Exotic Mountseller rotated.
Oh and for wild: Probably see play. I dont think this sees this play in the upcoming Celestial Alignment Druid, OTK Druid or Token Druid. The only deck that might experiment with it is Wall Druid, because Fangbound Druid Discounts Hadronox.
New Druid Minion - Lady Anacondra
Step one: Play Celestial Alignment, step 2 win the game by getting 10 mana back in 1 turn AND fill your board with lots of minions with cards like Deviate Dreadfang in standard, or win with a Malygos OTK in Wild.
Seriously this thing in wild is INSANE. 0 mana Overflow/Nourish to draw/gain mana AND you can play Juicy Psychmelon (obviously also for 0 mana after Celestial Alignment) to draw OTK pieces. OH and considering i don't know how Celestial Alignment and Emperor Thaurissan work together, can Emperor Thaurissan discount the 1 mana minions to 0 mana? If so than wow, thats strong... Yet kinda useless considering they can probably OTK you the same turn they play Celestial Alignment.....
Lady Anacondra is a Completely insane card that will either break the game and become very oppresive.... or at worst it will be part of a really annoying/super unfun deck to face of against. Hmm maybe Mutanus the Devourer was made in order TRY to help decks in standard deal with Lady Anacondra? Meh probably not.
I seriously hope their going to nerf her effect by making it so she can't discount <1 mana, just to avoid crazy Celestial Alignment stuff. But hey they probably want to first allow people to abuse that combo for a few days in order to sell the mini set well, just to nerf her a couple days after the mini set comes out. :P
Runeterra Patch 2.9.0 - Card Balance Updates, Lab of Legends Additions, Cross-Shard Friend Challenge Removed
LOVE the new Lab of Legends stuff.
The balance updates on the other hand... bleh. The buffs to Taliyah and Malphite are nice I guess and the two nerfs seem all right, but I expected a little bit more nerfs to Azir/Irelia and I also wanted to see nerfs to Thresh/Nasus and TL/Watcher combo.
Edit: I also just realised that they didn't nerf merciless hunter :(
New Druid Minion - Fangbound Druid
The main set had support for both taunt and beast druid. None of those packages have proven to be particularly strong and I don't think this card is going to change that. But I would love to be wrong. In a vacuum the card itself looks very strong. A 2 mana discount on a beast is not nothing.
Also more powercreep on Hired Gun after Fairground Fool.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
Doubt it. What would even the point? Hand disruption is barely being used right now because of how inconsistent it is.
If Glide never made an impact on the meta then none of this ever will either.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
Oh it could definitely be a tournament tech card, but I don't see it being used in any ladder deck at all because there's just no point.
Rogue has really good minions at this point and you really don't want to waste any of those just to occasionally mildly inconvenience your opponent.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
I'd be okay with that.
Them only showcasing 4 over a long weekend was kinda bogus
New Druid Minion - Deviate Dreadfang
9 hp and cool effect. It's expensive but druid doesn't care when he can cheat mana or ramp. Annoying card that needs to be removed by the oponent.
New Druid Minion - Deviate Dreadfang
Although with the Exotic Mountseller rush minions were among the best ones you could get, getting an occasional Bloated Python, King Mukla, or even a Silverback Patriarch was also really helpful for stickiness, bulkiness and defense. The fact that this more expensive Mountseller only gives you 4/2 rushers makes it a lot easier for your opponent to play around. Meaning this beast tag on this Deviate Dreadfang has to do wonders if it wants to be as good as the mountseller.
Blizzard Launches the Pride Collection on the Gear Store to Show Your Pride
There definitely are
Runeterra Patch 2.9.0 - Card Balance Updates, Lab of Legends Additions, Cross-Shard Friend Challenge Removed
i don t know about balance update. It is fine nerfs, but i think they could nerf 2 mana return to your hand and create duet in hand. It s too much. Also. 1 mana 1million-1million is too much. But will see.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
My point exactly.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Can't think of anything else so guessing Illidan Stormrage being that he goes first in BGs. He is not for the Horde however
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
Having 2 out of 8 cards so far being hard disruption cards seems a little bit worrying. I am hoping that this mini-set won't turn into just a big pile of disruption cards.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
Devs at Hearthstone: "Uh, how bout no. And here's another mana growth spell for you!"
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
And basically random bad 1-drop for Wandmaker
On second thought, I don't think this card is bad at all. at some point, it's a good tech card.
New Druid Minion - Lady Anacondra
This effect is going to break Hearthstone one way or another. If it isn't after Celestial Alignment, then maybe with the Aviana/Kun combo or who knows what's possible in the future.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
Continuing the age old tradition of just tossing borderline game breaking stuff into Druid until it overflows and the entire class has to be nerfed again.
Why do they insist on making the Druid playstyle "stay alive while doing basically nothing for 5 turns and then win instantly".
It's not that hard to make Midrange Druid happen, just give me something tempo oriented I can play instead of Wild Growth.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
so it's basically just a reference turned into a card because they needed filler