"They are aware of the fact that cost reduction cards more often than not will become problematic in Wild at some point. APM Mage is really close to that point, nerfing Sorcerer's Apprentice could be an answer."
Personally as much as i would also like to see a nerf to Sorcerer's Apprentice i would rather like to see Incanter's Flow nerfed instead, as that's the big mana cheat/problem card in APM Mage. Seriously, sometimes you don't even need Sorcerer's Apprentice as long as you played 2x Incanter's Flow early into the game. (Honestly i'm kinda tired of conceding after mages coin out Incanter's Flow turn 1 into 2nd Incanter's Flow on turn 2...)
If they still nerf Sorcerer's Apprentice i'm just worried how their going to nerf her. Raising the cost of Sorcerer's Apprentice might make it so Archmage Antonidas OTK decks might need an Emperor Thaurissan tick in order to work, slowing down the deck in an already very hyper-aggro filled meta. And changing the effect of Sorcerer's Apprentice COULD potentially completely kill off every Archmage Antonidas OTK deck in the game. (Imagine if she can't discount spells to 0 mana...)
Don't get me wrong, i wouldnt mind seeing Sorcerer's Apprentice nerfed, but i certainly hope that their going to handle that potential nerf well, otherwise it might make a lot of people upset. (Especially the Archmage Antonidas OTK players that would suffer as colleterall damage because of APM mage...)
Oh and it's VERY interesting that Wild is getting more popular in China, i'm pretty sure we all know Blizzard loves China so i wouldn't be surprised that they might give Wild more attention as long as wild gets even more popular in China! (At least we can hope that it will...)
Took a while to think of something I liked, but I've finally got it. Specifics can still be tweaked, but I'm quite fond of the scaling condition.
Feedback
Nirast
Get Ready for the Boom! is a bit strange with Dr. Boom's Scheme in the same set, although the latter is one of the worst cards ever made, so I wouldn't necessarily blame you for refusing to acknowledge its existence, though quite a few people will. I feel like announcing that you're using used art is also a bit counterproductive.
Exponential Explosion is flavorful, though you are right that it doesn't fit Warrior. Not to mention potentially too strong. You can deal 32 damage with this card if your opponent has 6 Bombs in their deck (or 5 Bombs and use both copies of this). You also seem to be forgetting the watermark and rarity, although I can let it slide here given that the card feels more like a proof of concept.
Wailor
Spell Damage is absolutely still a thing in Shaman. There are lots of Shaman cards that are related to Spell Damage in some way. The reason Wrath of Air Totem was removed was to allow them to make Spell Damage synergies in Shaman without making it a highroll and because according to Blizzard, it's by far the worst Totem in some Shaman decks, and by far the best Totem in some other Shaman decks. Though I argue that since Searing Totem is always the worst Totem in every circumstance, we should remove that too and keep Wrath of Air Totem.
While specific stat balancing might use some tweaking (as I agree with HuntardHuntard that both of these cards are fairly weak), the concept behind them is quite solid. I personally prefer Maelstorm Harbinger myself.
Anchorm4n
I quite like Pyrotechnician! I don't particularly mind which version you go with myself since they are both pretty solid cards. The version able to hit face might be a bit too powerful if you're playing against a Control deck with a large hand and an empty board, though such situation may be niche enough to balance the card.
C'Thun, the Insatiable is actually C'Thun 4.0 (Mecha'thun cries in the corner). I think the proper wording of the card is "For each card you've played this game, deal 1 damage randomly split among all enemies.". Certain decks do have the potential to scale this up pretty high and pretty quickly, although I don't think that'll be a problem.
Just checking to be sure, there is no penalty for using a well-known anime image and perhaps even the name for my card right? Or does it have to be Hearthstone or WoW specific? As long as I manage to follow this weeks competition theme, it should be okay I think?
Some people might penalize you for blatantly using a non WoW-IP in a place where it doesn't belong, but your card won't be disqualified for it
Just checking to be sure, there is no penalty for using a well-known anime image and perhaps even the name for my card right? Or does it have to be Hearthstone or WoW specific? As long as I manage to follow this weeks competition theme, it should be okay I think?
I'm a fan of the season/holiday cardbacks as they can always be brought out at a certain of the year to celebrate the holiday cheer. This shamrock tree trunk is a fun addition to the collection.
Is it a certain fact that the diamond cards will be bound to owning cards of their expansion? I think there would be a lot of possibilities for more creative achievements, like owning all neutral Pirate cards for a diamond Patches instead of that bird that doesn't see play.
Finally I get an opportunity to show you a card I've been sitting on for ages:
It's basically a Meteorologist for your opponent's hand and punishes Control decks. I'm not yet sure if I want it to be able to go face, what do you think?
I've also made a more fun-oriented card with C'Thun 3.0. Rogue would love this and it might also find a place in Wild Battlecry Shaman or that crazy Miracle Priest that discovers itself to death.
I'll add feedback later, when some more cards have been added to the thread.
Ah, a fellow triple Noggenfogger owner. I didn't get them back-to-back but it didn't hurt any less. Gadgetzan was definitely the expansion of duplicates for me.
Rewards Track: Current progress 2.0
Nearing 100 soon, currently 10 levels away. For the skin, probably going to spring for Pally or Mage, since I have zero alternate skins for them.
The State of Wild Episode 47 - Dean Ayala Interview, Wild Diversity, Could Sorcerer’s Apprentice be Nerfed?
"They are aware of the fact that cost reduction cards more often than not will become problematic in Wild at some point. APM Mage is really close to that point, nerfing Sorcerer's Apprentice could be an answer."
Personally as much as i would also like to see a nerf to Sorcerer's Apprentice i would rather like to see Incanter's Flow nerfed instead, as that's the big mana cheat/problem card in APM Mage. Seriously, sometimes you don't even need Sorcerer's Apprentice as long as you played 2x Incanter's Flow early into the game. (Honestly i'm kinda tired of conceding after mages coin out Incanter's Flow turn 1 into 2nd Incanter's Flow on turn 2...)
Sure Flamewaker mage has always been a good deck thanks to Sorcerer's Apprentice but the deck mostly went nuts thanks to Incanter's Flow and Refreshing Spring Water, and Refreshing Spring Water already got hit with a nerf.
If they still nerf Sorcerer's Apprentice i'm just worried how their going to nerf her. Raising the cost of Sorcerer's Apprentice might make it so Archmage Antonidas OTK decks might need an Emperor Thaurissan tick in order to work, slowing down the deck in an already very hyper-aggro filled meta. And changing the effect of Sorcerer's Apprentice COULD potentially completely kill off every Archmage Antonidas OTK deck in the game. (Imagine if she can't discount spells to 0 mana...)
Don't get me wrong, i wouldnt mind seeing Sorcerer's Apprentice nerfed, but i certainly hope that their going to handle that potential nerf well, otherwise it might make a lot of people upset. (Especially the Archmage Antonidas OTK players that would suffer as colleterall damage because of APM mage...)
Oh and it's VERY interesting that Wild is getting more popular in China, i'm pretty sure we all know Blizzard loves China so i wouldn't be surprised that they might give Wild more attention as long as wild gets even more popular in China! (At least we can hope that it will...)
Built To Scale - Card Design Competition Discussion Thread
Took a while to think of something I liked, but I've finally got it. Specifics can still be tweaked, but I'm quite fond of the scaling condition.
Feedback
Get Ready for the Boom! is a bit strange with Dr. Boom's Scheme in the same set, although the latter is one of the worst cards ever made, so I wouldn't necessarily blame you for refusing to acknowledge its existence, though quite a few people will. I feel like announcing that you're using used art is also a bit counterproductive.
Exponential Explosion is flavorful, though you are right that it doesn't fit Warrior. Not to mention potentially too strong. You can deal 32 damage with this card if your opponent has 6 Bombs in their deck (or 5 Bombs and use both copies of this). You also seem to be forgetting the watermark and rarity, although I can let it slide here given that the card feels more like a proof of concept.
Spell Damage is absolutely still a thing in Shaman. There are lots of Shaman cards that are related to Spell Damage in some way. The reason Wrath of Air Totem was removed was to allow them to make Spell Damage synergies in Shaman without making it a highroll and because according to Blizzard, it's by far the worst Totem in some Shaman decks, and by far the best Totem in some other Shaman decks. Though I argue that since Searing Totem is always the worst Totem in every circumstance, we should remove that too and keep Wrath of Air Totem.
While specific stat balancing might use some tweaking (as I agree with HuntardHuntard that both of these cards are fairly weak), the concept behind them is quite solid. I personally prefer Maelstorm Harbinger myself.
I quite like Pyrotechnician! I don't particularly mind which version you go with myself since they are both pretty solid cards. The version able to hit face might be a bit too powerful if you're playing against a Control deck with a large hand and an empty board, though such situation may be niche enough to balance the card.
C'Thun, the Insatiable is actually C'Thun 4.0 (Mecha'thun cries in the corner). I think the proper wording of the card is "For each card you've played this game, deal 1 damage randomly split among all enemies.". Certain decks do have the potential to scale this up pretty high and pretty quickly, although I don't think that'll be a problem.
I personally prefer Pyrotechnician myself.
The State of Wild Episode 47 - Dean Ayala Interview, Wild Diversity, Could Sorcerer’s Apprentice be Nerfed?
It is actually, i usually check a Twitter with the CN Wild Decks and there is some surprises always that helped me to reach legend.
The State of Wild Episode 47 - Dean Ayala Interview, Wild Diversity, Could Sorcerer’s Apprentice be Nerfed?
I wonder if the meta is actually different in China Wild than in Europe/Americas and Pacific Wild.
Built To Scale - Card Design Competition Discussion Thread
Some people might penalize you for blatantly using a non WoW-IP in a place where it doesn't belong, but your card won't be disqualified for it
Rewards Track: Current progress 2.0
Hitted lvl 109 today. Went for Thrall's Skin as I feel it looks good and not that many people might have gotten it.
Reminder: Time is Running Out to Purchase Hearthstone's Golden Standard Pack Bundles
Thanks for the reminder! I will pass but I know about a friend of mine that wanted to buy it
[Game] Card Treasure Hunt (The Resurrection Attempt)
nope,
I'll hold out on hints 4 a little bit
Built To Scale - Card Design Competition Discussion Thread
Just checking to be sure, there is no penalty for using a well-known anime image and perhaps even the name for my card right? Or does it have to be Hearthstone or WoW specific? As long as I manage to follow this weeks competition theme, it should be okay I think?
Hearthstone's Forged in the Barrens Mini Set Releases on June 3! Card Reveals Begin Tomorrow!
Is there going to be a reveal stream today or just a card dump?
My Packs
free to play means you wait for what blizzard allows you to have , if you preorder you get the legendaries much much faster.
New Priest Minion - Devout Dungeoneer
It should reduce each cards by 2, it repeats the entire battlecry.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Kobold Barbarian?
Hearthstone's June 2021 Card Back, Shamrock n' Roll, Has Arrived!
I'm a fan of the season/holiday cardbacks as they can always be brought out at a certain of the year to celebrate the holiday cheer. This shamrock tree trunk is a fun addition to the collection.
[Game] Card Treasure Hunt (The Resurrection Attempt)
why yes that's right, I'm for the horde
first to move on a different board
Hearthstone's June 2021 Card Back, Shamrock n' Roll, Has Arrived!
Nice card back to celebrate St Peter's day this month. Took me a while to realise the swirl is engraved in a tree trunk. Very cool design
GetMeowth's interview with Dean Ayala
Is APM Mage still popular?
I find way more Secret than APM.
And I daresay the tilting part of both decks is actually the f3cking Ice Block.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
No new spoilers yet?
Diamond Cards We'd Love to See From Hearthstone's Year of the Kraken
Is it a certain fact that the diamond cards will be bound to owning cards of their expansion? I think there would be a lot of possibilities for more creative achievements, like owning all neutral Pirate cards for a diamond Patches instead of that bird that doesn't see play.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Exactly
Built To Scale - Card Design Competition Discussion Thread
Finally I get an opportunity to show you a card I've been sitting on for ages:
It's basically a Meteorologist for your opponent's hand and punishes Control decks. I'm not yet sure if I want it to be able to go face, what do you think?
I've also made a more fun-oriented card with C'Thun 3.0. Rogue would love this and it might also find a place in Wild Battlecry Shaman or that crazy Miracle Priest that discovers itself to death.
I'll add feedback later, when some more cards have been added to the thread.
Two The Point - Card Design Competition Discussion Thread
Congrats to MathU and Arkasaur!
This was my favorite competition this season, so many cool cards :)
[Game] Card Treasure Hunt (The Resurrection Attempt)
Mana Addict used to be +3, a lot of dmg
Diamond Cards We'd Love to See From Hearthstone's Year of the Kraken
Ah, a fellow triple Noggenfogger owner. I didn't get them back-to-back but it didn't hurt any less. Gadgetzan was definitely the expansion of duplicates for me.