I think I'll just stick to providing feedback this week.
@Nirast
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Get ready for the boom - might create a fairly unfun experience – bomb warrior wasn’t exactly the most engaging thing to play against, but at least you could rush them down, and this would make that option a fair bit less reliable if they consistently get 3+ bombs into your deck. Maybe having it scale linearly with the number of bombs might be alright, but might be too weak that way.
Exponential Explosion – Damaging spells that can hit the enemy hero isn’t really something that warrior does right now, so I’d probably limit this to a minion-only target and rework the cost.
@Wailor
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I like Maelstron Harbinger, its an interesting design. I don’t think the scaling with spell damage is very strong since its so reliant on keeping spell damage minions on the board. I’d suggest making it a 3/5 at base since the scaling effect is fairly difficult to make use of consistently, and provides a nice power spike when you do.
@anchorm4n
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Pyrotechnician should stick to minions only, as this could easily be a 3 mana 3/2 deal 4-6 damage to the enemy in some matchups. I personally find the C’thun less interesting, but it seems like it would be about as strong as C'Thun, the Shattered.
@Demonxz95
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I think you could word this “…for each duplicate card you’ve played this game” to shorten it slightly. Otherwise I think its probably balanced since it takes some work to get to a high number and you’d probably rather just swing the board on turn 6, which makes the condition a bit tricky to pull off.
@grumpymonk
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Im not sure that Nathanos would count. Shadow illusions is cool and I really like the idea, but way too strong at 4 mana – cheating down Plagued Protodrake etc. that easily is strong, and both classes have a couple ways to easily draw those high-value deathrattles. Remember deathrattle rogue with Necrium Apothecary? This is less setup than that with possibly greater payoff
@BasilAnguis
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Reminds me somewhat of Divine Favor. Its probably balanced at 2 mana since its more situational. I’d just name it "Counterintelligence," the “SI:7” doesn’t really add much to describe the card and it will make it look a little nicer as the text size wont be as reduced.
@Linkblade91
Show Spoiler
I think this effect might just be too feast or famine – most of the time just sort of bad, and then sometimes broken after a damage based AoE. Maybe to keep the idea/flavour look into something that grants Armor for each damaged minion or damaged character?
They did with taunt druid. Give Razormane Battleguard to any class and you'll instantly see a taunt archetype.
But team5 persistently misunderstands how to properly balance high impact cards in druid so all we got is token druid and whatever bs ramp related druid there is. You're either beating them because they cant play the game, or they play the game and proceed to single player your booty to the next dimension.
As an initiative from LGBT+ employees, I think it is good that they managed to get this published. As a product of a company the size of Blizzard, it feels a bit underwhelming though. I'd rather see something showcasing their LGBT+ characters like Tracer or Varden.
It's literally just taking the Blizzard logo, then using the bucket tool to color each letter with a different color of the rainbow and then adding another one because they didn't even think about the fact that the rainbow only has 7 colors.
It originally said "during your opponent's last turn", to avoid any potential abuse from your own current turn, but I don't know if that's too much of a problem. I could always up it to 6 or something; this iteration uses less words.
Certainly noting the Wild favorables as they come up. ;) Which is probably something in every instance with such a huge pool of cards.
When it comes to Starving Buzzard, I actually found it not very helpful for this set of achievements. Don't really need it for Tavish, as that's all about getting the guy and a few relevant beasts in your hand and deck; so drawing extensively instead of tutoring could result in worse payoff chains. Definitely don't want it for Raptor when just aiming to have that be the only Beast in the deck. And for Hyenas it just felt better to invest in spell density with a dash of tutoring and discovers, so by the time one has enough mana it can be pretty much done.
Between Tracking, Barak, Wrangler, Scavenger's and a few more options in Wild like Stitched Tracker, the class has been doing surprisingly okay in that department. Poor Shaman should be envious.
That is so strange. I know their bugfixes seemed to work when I tested it last month, did they manage to break something else meanwhile? I can't even check anymore with the achievement completed. This set has been rather annoying with things not working like they're supposed to.
Play this for 6 mana after Fangbound Druid's deathrattle hits it, after playing Lady Anacondra last turn to discount your nature spells. Also ramp to 10 mana by turn 6.
Its a 1 point stat change and the problem isn't the champs its their supporting package being too low tempo...boo
They nerfed blossoming blade by 1 mana that's huge yaaah, they didn't really do anything else and players think it's not enough...boo
Honestly, I've been having a good time climbing more recently. Early on it was all face face face and I had to do my overwhelm thing but now at Plat I can slow down and play spooky swain.
So I do feel of you're a committed deck builder you can squeeze by and.have fun, but there are very very few decks that are playable right now.
Looks alright. Even if you don't get the discount, 3-mana 4/3 Taunt is decent. Of course it will really shine if you manage to hit a big beast with the discount.
I'm kind of doubtful as to how good that'll wind up being, but Druid has the tools to make the combo much cleaner than before, since Living Seed (Rank 1) can tutor out the Deviate Dreadfangs before you ever play Fungal Fortunes, as well as potentially make them cheaper than Exotic Mountseller was. There's definitely potential for some very broken things (imagine something like a turn 5 tutor into a turn 6 Deviate Dreadfang + Lightning Bloom + Lightning Bloom + Nature Studies + Pride's Fury, or potentially earlier if the Druid ramps). Thing is, though, because the power spike comes at the 6- or 7-mana turn, I'm pretty sure the power level of this kind of theoretical Spell Druid gets kept in check by Priest (Soul Mirror--you'd have to double Pride's Fury to play around Soul Mirror)... and by Rogues running Savory Deviate Delight, since they'll know for certain that you have a Giant Flyfly Snek (TM) in hand if you tutor it (same logic goes for Rogues vs. Taelan Fordring, or any other tutor too, actually).
The point to all my yadda yadda is I'm getting the feeling (from my admittedly limited sources) that a lot of people are worried about Lady AnacondraCelestial Alignment Druid... but I'd actually guess that Deviate Dreadfang Spell Druid will be significantly better than CA Druid, yet it still likely won't ever rise to the level of a tier 1 (or perhaps not even tier 2) deck because of the counters available to two of the stronger classes (and also technically Control Warriors that run Brawl and Lord Barov + Rancor too, but I'd guess that those guys will likely see almost no play for a month or so because so many good/decent decks burn them out waaaaay before they put Humpty Dumpty the Old God together again).
Thought this was a Druid card at first (all other reveals from today were). Would have fit nicely in no-minions-Druid. For Rogue though, yeah I think it's pretty great too. I'd like more details on how it works though. Does one player get a Pirate and the other a Stealth, or is it totally random?
[Game] Card Treasure Hunt (The Resurrection Attempt)
This isn't a WoW riddle is it? Lot of us didn't play it...
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
Savory Deviate Delight is my new favorite card, due to fond memories of trying to farm it (both the recipe and the fish) in WoW.
Card Design Conversation - Double In Paradise
That Arbiter is of perfect flavor. I love it.
Built To Scale - Card Design Competition Discussion Thread
Hi everyone,
I think I'll just stick to providing feedback this week.
@Nirast
Get ready for the boom - might create a fairly unfun experience – bomb warrior wasn’t exactly the most engaging thing to play against, but at least you could rush them down, and this would make that option a fair bit less reliable if they consistently get 3+ bombs into your deck. Maybe having it scale linearly with the number of bombs might be alright, but might be too weak that way.
Exponential Explosion – Damaging spells that can hit the enemy hero isn’t really something that warrior does right now, so I’d probably limit this to a minion-only target and rework the cost.
@Wailor
@anchorm4n
@Demonxz95
@grumpymonk
@BasilAnguis
@Linkblade91
[Game] Card Treasure Hunt (The Resurrection Attempt)
The answer is for the horde
I like the ideas with attacking or resolving first but that part of the clue is a bit more out there - a different board
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
They did with taunt druid. Give Razormane Battleguard to any class and you'll instantly see a taunt archetype.
But team5 persistently misunderstands how to properly balance high impact cards in druid so all we got is token druid and whatever bs ramp related druid there is. You're either beating them because they cant play the game, or they play the game and proceed to single player your booty to the next dimension.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
So in the same set they made a better Mutanus with Savory Deviate Delight...
Family Hereditary Magic
Incanter's Flow, Cram Session, Aegwynn, the Guardian or Primordial Studies, most of the time it is almost always very good to keep this hand. Against aggro classes like Rogue and Hunter, keep removals like Shooting Star, Runed Orb, Brain Freeze, or Wandmaker (to try to get those spells).
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
You have 5 minutes before this planet is destroyed.
Proceed to battle it out for 5 straight episodes.
Blizzard Launches the Pride Collection on the Gear Store to Show Your Pride
As an initiative from LGBT+ employees, I think it is good that they managed to get this published. As a product of a company the size of Blizzard, it feels a bit underwhelming though. I'd rather see something showcasing their LGBT+ characters like Tracer or Varden.
Blizzard Launches the Pride Collection on the Gear Store to Show Your Pride
It's an artistic interpretation of ultraviolet ;)
Runeterra Patch 2.9.0 - Card Balance Updates, Lab of Legends Additions, Cross-Shard Friend Challenge Removed
More Lab of Legends and a card back? Sweet.
I admit I've not played a lot of Ranked recently. I'll give it another go after this patch, maybe.
Hearthstone's June 2021 Card Back, Shamrock n' Roll, Has Arrived!
Very cool design.
Built To Scale - Card Design Competition Discussion Thread
It originally said "during your opponent's last turn", to avoid any potential abuse from your own current turn, but I don't know if that's too much of a problem. I could always up it to 6 or something; this iteration uses less words.
How to Complete the Forged in the Barrens Hunter XP Achievements
Certainly noting the Wild favorables as they come up. ;) Which is probably something in every instance with such a huge pool of cards.
When it comes to Starving Buzzard, I actually found it not very helpful for this set of achievements. Don't really need it for Tavish, as that's all about getting the guy and a few relevant beasts in your hand and deck; so drawing extensively instead of tutoring could result in worse payoff chains. Definitely don't want it for Raptor when just aiming to have that be the only Beast in the deck. And for Hyenas it just felt better to invest in spell density with a dash of tutoring and discovers, so by the time one has enough mana it can be pretty much done.
Between Tracking, Barak, Wrangler, Scavenger's and a few more options in Wild like Stitched Tracker, the class has been doing surprisingly okay in that department. Poor Shaman should be envious.
New Rogue Spell - Savory Deviate Delight
Maybe when Pirate Rogue becomes meta. For now, I'm not seeing it. Maybe it could work with stealth synergies?
How to Complete the Forged in the Barrens Druid XP Achievements
That is so strange. I know their bugfixes seemed to work when I tested it last month, did they manage to break something else meanwhile? I can't even check anymore with the achievement completed. This set has been rather annoying with things not working like they're supposed to.
New Druid Minion - Deviate Dreadfang
Play this for 6 mana after Fangbound Druid's deathrattle hits it, after playing Lady Anacondra last turn to discount your nature spells. Also ramp to 10 mana by turn 6.
New Balance Patch
Finally, we got it so let's see what has changed.
https://playruneterra.com/en-us/news/game-updates/patch-2-9-0-notes/
They buffed Thaliyah and Malphite woo.
Its a 1 point stat change and the problem isn't the champs its their supporting package being too low tempo...boo
They nerfed blossoming blade by 1 mana that's huge yaaah, they didn't really do anything else and players think it's not enough...boo
Honestly, I've been having a good time climbing more recently. Early on it was all face face face and I had to do my overwhelm thing but now at Plat I can slow down and play spooky swain.
So I do feel of you're a committed deck builder you can squeeze by and.have fun, but there are very very few decks that are playable right now.
Also, Mogwai is pissed ;)
https://youtu.be/4DNivFzYeDA
Built To Scale - Card Design Competition Discussion Thread
By default you draw 1 card, as the enemy drew 1 at the start of their turn.
New Druid Minion - Fangbound Druid
Looks alright. Even if you don't get the discount, 3-mana 4/3 Taunt is decent. Of course it will really shine if you manage to hit a big beast with the discount.
New Druid Minion - Lady Anacondra
Significant cost reduction. Somebody will find a way to abuse this.
Goblins vs Gnomes and Kobolds & Catacombs Joins Hearthstone's Arena Rotation This Week
I hope they rotate out Scholomance and/or AoO next rotation. It's kind of boring having most of Standard in Arena with only a few Wild sets.
...stupid demon hunters.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 1
I'm interested to see how Druid and Savory Deviate Delight are going to interact... I don't think Celestial Alignment is the way to go, and I also don't think Lady Anacondra will see much play after the first couple weeks of the patch. With that said, though, I'm low-key excited that Spell Druid might make a comeback, likely as a slower variant of Token Druid running Deviate Dreadfang + Yogg-Saron, Master of Fate as a top end (replacing Exotic Mountseller + Ysera, Unleashed) and perhaps even the Forest Warden Omu + Solar Eclipse + Cenarion Ward combo.
I'm kind of doubtful as to how good that'll wind up being, but Druid has the tools to make the combo much cleaner than before, since Living Seed (Rank 1) can tutor out the Deviate Dreadfangs before you ever play Fungal Fortunes, as well as potentially make them cheaper than Exotic Mountseller was. There's definitely potential for some very broken things (imagine something like a turn 5 tutor into a turn 6 Deviate Dreadfang + Lightning Bloom + Lightning Bloom + Nature Studies + Pride's Fury, or potentially earlier if the Druid ramps). Thing is, though, because the power spike comes at the 6- or 7-mana turn, I'm pretty sure the power level of this kind of theoretical Spell Druid gets kept in check by Priest (Soul Mirror--you'd have to double Pride's Fury to play around Soul Mirror)... and by Rogues running Savory Deviate Delight, since they'll know for certain that you have a Giant Flyfly Snek (TM) in hand if you tutor it (same logic goes for Rogues vs. Taelan Fordring, or any other tutor too, actually).
The point to all my yadda yadda is I'm getting the feeling (from my admittedly limited sources) that a lot of people are worried about Lady Anacondra Celestial Alignment Druid... but I'd actually guess that Deviate Dreadfang Spell Druid will be significantly better than CA Druid, yet it still likely won't ever rise to the level of a tier 1 (or perhaps not even tier 2) deck because of the counters available to two of the stronger classes (and also technically Control Warriors that run Brawl and Lord Barov + Rancor too, but I'd guess that those guys will likely see almost no play for a month or so because so many good/decent decks burn them out waaaaay before they put Humpty Dumpty the Old God together again).
New Rogue Spell - Savory Deviate Delight
Thought this was a Druid card at first (all other reveals from today were). Would have fit nicely in no-minions-Druid. For Rogue though, yeah I think it's pretty great too. I'd like more details on how it works though. Does one player get a Pirate and the other a Stealth, or is it totally random?