I love the chaos from original Neeru Fireblade but warlock being an ace discarding cards and burning decks should be something that make you autoconcede when you see one.
Magic Bloom looks well, maybe a bit too simple. It's hard to balance probably, but I feel it is a bit weak, considering it's for shaman not mage. I'd drop it to 3 or 2 Mana. I realy like Rosa the Torn mechani-wise, but I think it could use art and flavour change. Entanglement is ok, but nothig outstanding.
@Nirast
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Lashing Mandragora is quite ok, but a bit too weak, considering that your oppoent controls it's attacks.
@linkblade91
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I actualy realy like Bramble Behemoth. It has good aesthetics and is probably balanced.
@Wailor
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Good, may look a bit dangerous, but there aren't many Razorpetal generating cards, so probably good.
@anchorm4n
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Burn It! Looks good, I like it as Warlock more though. Sylvanas is Hunter, but there are also some dark aspects of her, so it would probably be good.
@KanzakiGin
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First of all, it shouldn't be golden, and picture doesn't look like in Hearthstone. May also need stat changes, as well as some different condition, I don't realy like it being better with enemy Mana Crystals.
@Ilphelkiir
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It's good, I like it. I think it's fine at 1 Mana.
@cg8889
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The effect feels a bit disconnected from Spellburst in my opinion. Maybe, Spellspurst: The spell has Lifesteal, or Your next spell has lifesteal, or some different activator? Also, this may be a bit too strong when affecting whole hand.
In general, I like the deck idea. I feel like the Pen Flinger/Secret package is pretty weak though. You don't really want to be drawing any secrets, as Paladin just has very weak draw. The only reason I'd put them in is to cheat them out with Sword of the Fallen, and to enable card draw off Northwatch Commander. As you don't run either of these cards, the secrets are just way too weak and pollute your draws. I'd say either expand on the Secret package, or replace it with the Libram package. Other cards I'd cut are Wave of Apathy and Acidic Swamp Ooze. Paladin just sadly does not have the draw to allow for situational, low-impact cards. Adding Libram of Justice and Libram of Hope would also negate the need for Alexstrasza the Life-Binder.
i don t like at all 25 leg for diamond. HS legs are awful most of the time, only 5-10 in a set are playble and if we talk about older sets it s even worse and, i m pretty sure everyone deed them already. And craft system is absolutly awful in this game and diamond cards for older sets will be so costly
I appreciate the need to vent when you perceive an injustice, but I think this particular rant is built on a very shaky foundation. You are making comparisons across classes and not even using similar cards as examples.
Where you point out Rancor is no more effective at clearing boards than Consecration, I could respond by pointing out rogue hasn't seen a single bit of AoE since Blackrock Mountain and has been stripped of all that it used to have. That argument has its own flaws, of course, but it highlights the importance of recognising class identity, even when ranting.
In this case, because there are 10 different class identities to keep track of, and each of those is complex, you really have to be precise. For instance, warrior has always been just OK at AoEs (never one of the top classes, but better than some), but that hasn't stopped warrior from being a successful class. Likewise, rogue has always been good at drawing cards and doing lots of things in 1 turn, but it hasn't always been the top class because of it (although I willingly admit it has been consistently good).
If you are going to use those aspects of the classes as the basis of your argument, you must first work out how to compare them in a fair way. It might be possible, but as it stands you're comparing apples and oranges and complaining that an apple isn't a citrus fruit. Perhaps in the morning you'll find a good way to put it all together :)
--------------------
Btw, I'm not sure there is any hypocrisy with the new poisons and the Leeching Poison (LP) nerf. LP was nerfed because it became impossible to finish off the opponent without an OTK because they would heal up any damage you dealt to them. Sure Paralytic Poison helps with survivability, but it doesn't undo any damage dealt by the opponent.
So maybe it's because it's 5 AM, but i'm going to go on a rant for a bit.
Four mana. Deal 2 damage.
With the release of the long awaited forged in the barrens warrior got a new AOE. It is essentially, in a vacuum, the same old same old, been in the game forever, hasn't changed since classic hearthstone with CONSECRATION, 4 mana deal 2 damage AOE.
And it got my noggin joggin, you could say. It makes you think doesn't it. In the same expansion we see cards like Paralytic Poison, Silverleaf Poison, cards that would NEVER have been made and have completely showed the hypocrisy of the leeching poison nerfs YET AGAIN. Warrior gets 4 mana deal 2 damage AOE.
I don't know if you've played hearthstone lately, but no one plays Bloodfen Raptor anymore. On turn 4, deal 2 to everything will not just not do anything, but it will make the situation seem more hopeless for you, the next few turns when you proceed to lose.
I was hearing they would remove brawl from warrior's classic set. And i had hoped to god they didn't. Because it's literally the only thing they have.
they print voracious reader for aggro, they print ticketus for aggro. And they give you 4 mana deal 2 damage AOE. Why?
The expansion is here guys look what the other kids got.
And here's what you get timmy. Try not being you, maybe if you only played the game on an Iphone like the aggro players you'd get nice things too.
MB — 5/5, just a neat card, not much to say. I think definitely not OP at 4 Mana, maybe even weak but idk. I Doubt it’ll be interesting enough to be winner material though
RtT — -1(?) star for aesthetics (art is a bit too realistic for HS, can be fixed easily though. Let’s just say there’s no shortage of Poison Ivy-like artworks out there… I suggest “Pollen Polluter Pam” on artstation or maybe even “Roselia Venithorn” on HearthCards, that one might be too OP of an art though), so 4-5/5
Entanglement — 5/5, thought it might be too strong but considering your opponent can play around it quite easily it seems ok
Nirast
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LM — -1 star for flavor (DH/Hunter feels very forced, this would be a Neutral if anything), -1 star for idea/mechanic (mechanically speaking this card is very awkward, going Dormant has always “reset” the minion e.g. Sherazin and changing it for this card feels very counter-intuitive), so 3/5
linkblade91
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BB — -1 star for aesthetics (no token?), so 4/5
anchorm4n
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TPR — -2 stars for idea (Epic card that is designed specifically to support a specific Common card… really weird to me), so 3/5
BI — -1 star for aesthetics/syntax (“it” in the title should be capitalized), -1 star for aesthetics/flavor (feels kind of awkward theme-wise… yeah, it’s technically plant based, but the spirit of the card here is the WoW event, not the vegetation. I feel like it’s teetering on the very edge of the intended flavor for this comp), so 3/5
Fedrion
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Peacebloom — -2 stars for idea (not very innovative… just a worse Frost Nova), so 3/5
cydonianknight
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CM — -1 star for balance (too strong IMO because of the possibility to trade and destroy a chosen minion, change it to 0 Attack and I would give it 5 stars. Also makes more sense for an inanimate object to not be able to attack lol), -1 star for aesthetics (flavor issue, see previous comment), so 3/5. All of this referring to the “destroy a minion” Deathrattle version, which I like a lot more
Personally I very much enjoyed both Conjurer's and Cyclone when they were on my side. Much less so if it were my opponents absolutely highrolling with them, especially in any competitive format. And that, I suppose, was part of the problem.
I think that Carpet was largely forgotten for the past year, as you say, since Zoo moved towards other directions. Probably why it's not as fresh on people's minds. I don't think Broodmother was ever particularly problematic, but I could see how it could be considered a nuisance if you experienced a larger amount of Plot Twist Warlocks.
I wonder if the intention is for the past expansion Diamond cards picked to be in the Core Set (or Classic for the original set). I would be surprised if they spent time creating cosmetics exclusively for Wild; it's not usually how the HS team has done things.
A thread without an OP? Strange. Anyway, it will depend on the legendaries I open (don't like crafting stuff Day 1). These are definitely the top 4 that I want to give a try though:
Dean Ayala's Community Q&A #11 - Diamond Cards for Old Expansions, Warcraft IP, Cross-Franchise Content
I think the game needs some highly exclusive cosmetics now that Skins are more common.
Dean Ayala's Community Q&A #11 - Diamond Cards for Old Expansions, Warcraft IP, Cross-Franchise Content
Does it matter? this is an incentive for whales to pay more, so the rest of us could maybe pay less in the game.
Dean Ayala's Community Q&A #11 - Diamond Cards for Old Expansions, Warcraft IP, Cross-Franchise Content
I love the chaos from original Neeru Fireblade but warlock being an ace discarding cards and burning decks should be something that make you autoconcede when you see one.
Cross-Pollination - Card Design Competition Discussion Thread
It's feedback time!
@Demonxz95
@Nirast
@linkblade91
@Wailor
@anchorm4n
@KanzakiGin
@Ilphelkiir
@cg8889
[Game] Card Treasure Hunt (The Resurrection Attempt)
By changing just the middle,
the one before answers the riddle!
Win by summoning dudes but as a control deck
In general, I like the deck idea. I feel like the Pen Flinger/Secret package is pretty weak though. You don't really want to be drawing any secrets, as Paladin just has very weak draw. The only reason I'd put them in is to cheat them out with Sword of the Fallen, and to enable card draw off Northwatch Commander. As you don't run either of these cards, the secrets are just way too weak and pollute your draws. I'd say either expand on the Secret package, or replace it with the Libram package. Other cards I'd cut are Wave of Apathy and Acidic Swamp Ooze. Paladin just sadly does not have the draw to allow for situational, low-impact cards. Adding Libram of Justice and Libram of Hope would also negate the need for Alexstrasza the Life-Binder.
So, I would make either these changes:
- 2x Oh My Yogg!
- 2x Noble Sacrifice
- 1x Hammer of the Naaru
- 2x Wave of Apathy
- 2x Acidic Swamp Ooze
- 1x Alexstrasza the Life-Binder
+ 2x Aldor Attendant
+ 2x Aldor Truthseeker
+ 2x Libram of Hope
+ 2x Libram of Justice
+ 2x Libram of Wisdom
Or these changes:
- 2x Wave of Apathy
- 2x Acidic Swamp Ooze
+ 2x Sword of the Fallen
+ 2x Northwatch Commander
Dean Ayala's Community Q&A #11 - Diamond Cards for Old Expansions, Warcraft IP, Cross-Franchise Content
The favorite child of hearthstone.
I appreciate the need to vent when you perceive an injustice, but I think this particular rant is built on a very shaky foundation. You are making comparisons across classes and not even using similar cards as examples.
Where you point out Rancor is no more effective at clearing boards than Consecration, I could respond by pointing out rogue hasn't seen a single bit of AoE since Blackrock Mountain and has been stripped of all that it used to have. That argument has its own flaws, of course, but it highlights the importance of recognising class identity, even when ranting.
In this case, because there are 10 different class identities to keep track of, and each of those is complex, you really have to be precise. For instance, warrior has always been just OK at AoEs (never one of the top classes, but better than some), but that hasn't stopped warrior from being a successful class. Likewise, rogue has always been good at drawing cards and doing lots of things in 1 turn, but it hasn't always been the top class because of it (although I willingly admit it has been consistently good).
If you are going to use those aspects of the classes as the basis of your argument, you must first work out how to compare them in a fair way. It might be possible, but as it stands you're comparing apples and oranges and complaining that an apple isn't a citrus fruit. Perhaps in the morning you'll find a good way to put it all together :)
--------------------
Btw, I'm not sure there is any hypocrisy with the new poisons and the Leeching Poison (LP) nerf. LP was nerfed because it became impossible to finish off the opponent without an OTK because they would heal up any damage you dealt to them. Sure Paralytic Poison helps with survivability, but it doesn't undo any damage dealt by the opponent.
Dean Ayala's Community Q&A #11 - Diamond Cards for Old Expansions, Warcraft IP, Cross-Franchise Content
Main reason for diamond cards - more monetization for whales. But they also gives regular players some too.
Your idea is cool, but diamond cards not for that.
I'm Forging into the Barrens! The Horde Has Sent a War Supply Crate to My Location (Thanks Blizzard)
That skullcap is awesome and from Carhartt damn. Good to see Blizzard still rewards this website even if its not an HS exclusive website. Congrats
The favorite child of hearthstone.
So maybe it's because it's 5 AM, but i'm going to go on a rant for a bit.
Four mana. Deal 2 damage.
With the release of the long awaited forged in the barrens warrior got a new AOE. It is essentially, in a vacuum, the same old same old, been in the game forever, hasn't changed since classic hearthstone with CONSECRATION, 4 mana deal 2 damage AOE.
And it got my noggin joggin, you could say. It makes you think doesn't it. In the same expansion we see cards like Paralytic Poison, Silverleaf Poison, cards that would NEVER have been made and have completely showed the hypocrisy of the leeching poison nerfs YET AGAIN. Warrior gets 4 mana deal 2 damage AOE.
I don't know if you've played hearthstone lately, but no one plays Bloodfen Raptor anymore. On turn 4, deal 2 to everything will not just not do anything, but it will make the situation seem more hopeless for you, the next few turns when you proceed to lose.
I was hearing they would remove brawl from warrior's classic set. And i had hoped to god they didn't. Because it's literally the only thing they have.
they print voracious reader for aggro, they print ticketus for aggro. And they give you 4 mana deal 2 damage AOE. Why?
The expansion is here guys look what the other kids got.
And here's what you get timmy. Try not being you, maybe if you only played the game on an Iphone like the aggro players you'd get nice things too.
Here's what you get.
Rewards Track: Current progress
I'm at lvl 144 and should get to 146 with my active quests before the patch. I will end up with around 7,5k gold wich is my personal best.
Dean Ayala's Community Q&A #11 - Diamond Cards for Old Expansions, Warcraft IP, Cross-Franchise Content
As long as one of the most terrifying and amazing legendaries get diamondafied, I'm happy 😋
Cross-Pollination - Card Design Competition Discussion Thread
Feedback:
Demonxz95
MB — 5/5, just a neat card, not much to say. I think definitely not OP at 4 Mana, maybe even weak but idk. I Doubt it’ll be interesting enough to be winner material though
RtT — -1(?) star for aesthetics (art is a bit too realistic for HS, can be fixed easily though. Let’s just say there’s no shortage of Poison Ivy-like artworks out there… I suggest “Pollen Polluter Pam” on artstation or maybe even “Roselia Venithorn” on HearthCards, that one might be too OP of an art though), so 4-5/5
Entanglement — 5/5, thought it might be too strong but considering your opponent can play around it quite easily it seems ok
Nirast
LM — -1 star for flavor (DH/Hunter feels very forced, this would be a Neutral if anything), -1 star for idea/mechanic (mechanically speaking this card is very awkward, going Dormant has always “reset” the minion e.g. Sherazin and changing it for this card feels very counter-intuitive), so 3/5
linkblade91
BB — -1 star for aesthetics (no token?), so 4/5
anchorm4n
TPR — -2 stars for idea (Epic card that is designed specifically to support a specific Common card… really weird to me), so 3/5
BI — -1 star for aesthetics/syntax (“it” in the title should be capitalized), -1 star for aesthetics/flavor (feels kind of awkward theme-wise… yeah, it’s technically plant based, but the spirit of the card here is the WoW event, not the vegetation. I feel like it’s teetering on the very edge of the intended flavor for this comp), so 3/5
Fedrion
Peacebloom — -2 stars for idea (not very innovative… just a worse Frost Nova), so 3/5
cydonianknight
CM — -1 star for balance (too strong IMO because of the possibility to trade and destroy a chosen minion, change it to 0 Attack and I would give it 5 stars. Also makes more sense for an inanimate object to not be able to attack lol), -1 star for aesthetics (flavor issue, see previous comment), so 3/5. All of this referring to the “destroy a minion” Deathrattle version, which I like a lot more
The Cards We're NOT Going to Miss When Rise of Shadows Rotates
Personally I very much enjoyed both Conjurer's and Cyclone when they were on my side. Much less so if it were my opponents absolutely highrolling with them, especially in any competitive format. And that, I suppose, was part of the problem.
New Hunter Spell - Tame Beast (Rank 1)
Looked great in teorycrafting streams
The Cards We're NOT Going to Miss When Rise of Shadows Rotates
Now that's a throwback I didn't expect to find. Oh, the painful memories of repetitive matches.
The Cards We're NOT Going to Miss When Rise of Shadows Rotates
I think that Carpet was largely forgotten for the past year, as you say, since Zoo moved towards other directions. Probably why it's not as fresh on people's minds.
I don't think Broodmother was ever particularly problematic, but I could see how it could be considered a nuisance if you experienced a larger amount of Plot Twist Warlocks.
The Cards We're NOT Going to Miss When Rise of Shadows Rotates
I'm also among the few who strangely enjoyed the nervous anticipation of Bomb Warrior, even though I understand it's a divisive playstyle.
New Shaman Minion - Earth Revenant
Great removal on a stick
New Neutral Minion - Peon
I wonder what his voiceline would be
Dean Ayala's Community Q&A #11 - Diamond Cards for Old Expansions, Warcraft IP, Cross-Franchise Content
I wonder if the intention is for the past expansion Diamond cards picked to be in the Core Set (or Classic for the original set). I would be surprised if they spent time creating cosmetics exclusively for Wild; it's not usually how the HS team has done things.
I'm Forging into the Barrens! The Horde Has Sent a War Supply Crate to My Location (Thanks Blizzard)
Wow, very nice! :)
I'm Forging into the Barrens! The Horde Has Sent a War Supply Crate to My Location (Thanks Blizzard)
Hell yeah, in your personal rank are that better than the sneakers? xD
What standard/wild decks are you looking forward to playing at release?
A thread without an OP? Strange. Anyway, it will depend on the legendaries I open (don't like crafting stuff Day 1). These are definitely the top 4 that I want to give a try though:
Wild · Yogg Hunter · by Erodos · 5 years, 5 months ago
Wild · Secret Paladin · by Erodos · 5 years, 5 months ago
Wild · Taunt Druid · by Erodos · 5 years, 6 months ago
Wild · Control Warlock · by Erodos · 5 years, 7 months ago