I seem to have missed this card when I last gave feedback. My mistake, even though you seem to have already submitted. Your card seems fine. It is effectively a Frost Nova in Priest. Not really your fault though since Freeze as a keyword has the problem of being very narrow with the flavor it allows.
Cg8889
Moss looks pretty decent, although I am slightly concerned about the amount of healing you can get by holding a lot of board clears.
Anchorm4n
I guess because I just play Midrange Hunter a lot that it helps me naturally think of Secrets. Thank you.
Burn it! feels like a pretty fine card, but it feels more like a Warlock card than a Hunter one as two of the three mechanics on the card are very distinctly Warlock. I question the Shadow spell type too since the card seems more like it would be a Fire spell to me. What the card does by itself though is good and I like it.
ChickyChick
Black Lotus is extremely problematic and opens up a lot of dangerous combo potential. If you just play win the game on the turn you play it, then there is no downside. The other two cards seem fine though, although I struggle to think of a practical application for Fungal Guard other than just being slightly larger than vanilla stats.
I give it 5/5 just for the name, but the effect is pretty awesome as well. The only thing that would make it better is if it had battlecry instead of combo, but that would be insane!
A vanilla 3/4 for 3 mana is fine, if not very exciting, but playing this against the right deck could be crazy value! Sure, your opponent knows what secrets you have, but you know what secrets they have, too, and it doesn't make things any less awkward for your opponent to play around.
Is it just me, or are all of the demon hunter deathrattles in this expansion about summoning other deathrattles? It's definitely a powerful effect, but when it's on ever card it loses its novelty pretty quickly.
I'm curious why this was created as a neutral. It definitely feels like it could have been a class card. +2 spell damage isn't anything to scoff at, but having it be a temporary effect significantly decreases its utility.
Didn't we already have a 1 mana demon hunter spell that gave +1 attack? I know it's not quite the same, but it feels awfully similar. In some ways this is better, even if it's not as fast.
Sen'jin Shieldmasta cries in a corner. Having beast synergy takes this up a notch, and the armor from the deathrattle isn't too bad, either. In wild, pairing this with Oaken Summons is a powerful combo.
I feel like this is probably the most interesting of the watch posts, which is probably why it's also the easiest one to remove. It's not so powerful that it completely screws your opponent over, but it will definitely slow their roll a bit.
Interesting card. I want to play it on Kingsbane, but a the same time it doesn't really help that deck since it doesn't allow you to draw into Kingsbane directly.
Pretty nice AOE. Useful early on vs aggro, and still fairly good later on. Not that priest really needs more board clears, but this is a great choice given its versatility.
New Paladin Minion - Veteran Warmedic
good with discounted spells
New Shaman Minion - Tinyfin's Caravan
This ainn´t it chief, there should be better ways to generate resources for murloc shammy
Cross-Pollination - Card Design Competition Discussion Thread
Quick feedback before sleep.
I guess because I just play Midrange Hunter a lot that it helps me naturally think of Secrets. Thank you.
Burn it! feels like a pretty fine card, but it feels more like a Warlock card than a Hunter one as two of the three mechanics on the card are very distinctly Warlock. I question the Shadow spell type too since the card seems more like it would be a Fire spell to me. What the card does by itself though is good and I like it.
New Warrior Minion - Warsong Envoy
Good tempo
New Priest Minion - Void Flayer
Spell priest go brrr
New Hunter Minion - Barak Kodobane
Kinda weak for a legend but gives draw to hunter
New Paladin Minion - Cariel Roame
0 cost secrets with 1 ping
New Rogue Minion - Scabbs Cutterbutter
I give it 5/5 just for the name, but the effect is pretty awesome as well. The only thing that would make it better is if it had battlecry instead of combo, but that would be insane!
New Neutral Minion - Barrens Trapper
Deathrattle support, mostly DH in standard
New Neutral Minion - Horde Operative
Busted for a tech card
New Neutral Minion - Burning Blade Acolyte
Arenaa card
New Warrior Spell - Rancor
Another tool for control warrior, yikes
New Neutral Minion - Horde Operative
A vanilla 3/4 for 3 mana is fine, if not very exciting, but playing this against the right deck could be crazy value! Sure, your opponent knows what secrets you have, but you know what secrets they have, too, and it doesn't make things any less awkward for your opponent to play around.
New Demon Hunter Minion - Razorboar
Is it just me, or are all of the demon hunter deathrattles in this expansion about summoning other deathrattles? It's definitely a powerful effect, but when it's on ever card it loses its novelty pretty quickly.
New Neutral Minion - Talented Arcanist
I'm curious why this was created as a neutral. It definitely feels like it could have been a class card. +2 spell damage isn't anything to scoff at, but having it be a temporary effect significantly decreases its utility.
New Demon Hunter Spell - Fury (Rank 1)
Didn't we already have a 1 mana demon hunter spell that gave +1 attack? I know it's not quite the same, but it feels awfully similar. In some ways this is better, even if it's not as fast.
New Druid Minion - Thickhide Kodo
Sen'jin Shieldmasta cries in a corner. Having beast synergy takes this up a notch, and the armor from the deathrattle isn't too bad, either. In wild, pairing this with Oaken Summons is a powerful combo.
New Neutral Minion - Far Watch Post
I feel like this is probably the most interesting of the watch posts, which is probably why it's also the easiest one to remove. It's not so powerful that it completely screws your opponent over, but it will definitely slow their roll a bit.
New Shaman Minion - Tinyfin's Caravan
Not that good
New Rogue Spell - Silverleaf Poison
Busted
New Shaman Minion - Tinyfin's Caravan
really slow
New Rogue Spell - Silverleaf Poison
Interesting card. I want to play it on Kingsbane, but a the same time it doesn't really help that deck since it doesn't allow you to draw into Kingsbane directly.
New Priest Spell - Condemn (Rank 1)
Pretty nice AOE. Useful early on vs aggro, and still fairly good later on. Not that priest really needs more board clears, but this is a great choice given its versatility.
New Hunter Spell - Piercing Shot
OTK potential
New Neutral Minion - Injured Marauder
Priest card