Pretty good board clear, although I don't love how much damage it might do to your own minions. The armor gain is quite nice, though. Warrior loves control cards, and this is just another arrow in the quiver.
Why is this not a murloc itself? Probably because that would make it way too OP. My only concern about this is that the effect doesn't proc until the start of the next turn, meaning that there's a chance it won't proc at all. Play it early and it might draw you another card, but draw it late and it will likely be a dead draw.
Rogue likes combo and battlecry cards. Should fit right in when the master heads out. Higher cost probably makes this feel a bit more fair to opponents as well.
The stats are pretty average, but the effect is quite good. It allows for a fair amount of versatility, and adds a lot of value to hunter, which is a class that could often use some. I don't know what the meta will look like, but I'd be surprised if this card didn't end up seeing play.
Will the 1 damage ramp up with spell damage? If so, might be a good card for Spell power shaman, if that becomes a thing. Otherwise, will have to see if elemental shaman is a thing, in which case this is ok for filling out the deck with elementals.
Not very exciting. Decent value, but strongly reminiscent of Dreamway Guardians. If token druid is still a thing (which is almost always a certainty) this will probably see play somewhere.
New Warrior Spell - Rancor
I think this is a nice fill in to several warrior decks, and a GREAT anti-aggro tool.
New Shaman Minion - Lilypad Lurker
Great value, provided you're playing elemental shaman. Not sure if there will be enough strong elementals for that to be a thing though...
New Warrior Minion - Stonemaul Anchorman
Solid card playable un pirate warrior
By the way, does ancharr rotate?
New Warrior Spell - Rancor
Pretty good board clear, although I don't love how much damage it might do to your own minions. The armor gain is quite nice, though. Warrior loves control cards, and this is just another arrow in the quiver.
New Warrior Spell - Rancor
Perfect for control warrior. Will see a lot of this if there are aggro decks in need of countering!
New Mage Spell - Wildfire
DOOOOPE! I love this card. Very fun idea and great with Mordresh.
New Shaman Minion - Lilypad Lurker
Elemental Shaman will never see play without legendary support
By the way, the frog art is so cute.
New Neutral Minion - Sunwell Initiate
4 health at 3 mana seem to make this have a good chance of sticking around. Nice card.
New Warrior Spell - Rancor
The main point is the damage not the armour
New Hunter Spell - Wound Prey
On the Hunt, but the minion has rush? Sign me up! A good early play for hunter, without being overly aggressive.
New Warlock Minion - Kabal Outfitter
Which deck is this supposed to support ?
Zoo warlock has the risk of drawing it too early a d midrange doesn't exist
New Priest Spell - Devouring Plague
Perfectly fine card. Nice for any 'when a character is healed' effects as it can proc up to 4 times.
New Shaman Minion - Tinyfin's Caravan
Why is this not a murloc itself? Probably because that would make it way too OP. My only concern about this is that the effect doesn't proc until the start of the next turn, meaning that there's a chance it won't proc at all. Play it early and it might draw you another card, but draw it late and it will likely be a dead draw.
New Hunter Spell - Wound Prey
Solid card but which hunter deck needs it?
New Neutral Minion - Lushwater Scout
Another solid piece for Murloc decks!
New Priest Spell - Devouring Plague
Control Priest has way too many options
New Priest Spell - Power Word: Fortitude
Palm Reading priest, nazmani bloodweaver buff to make it stickier
New Rogue Minion - Field Contact
Rogue likes combo and battlecry cards. Should fit right in when the master heads out. Higher cost probably makes this feel a bit more fair to opponents as well.
New Hunter Minion - Pack Kodo
The stats are pretty average, but the effect is quite good. It allows for a fair amount of versatility, and adds a lot of value to hunter, which is a class that could often use some. I don't know what the meta will look like, but I'd be surprised if this card didn't end up seeing play.
New Hunter Minion - Warsong Wrangler
Okay, so what if Moonfang Hunter?
We get Moonfang, we shuffle Moonfang, we get more Moonfangs until the opponent is out of hard removal and then we win
New Shaman Minion - Earth Revenant
Will the 1 damage ramp up with spell damage? If so, might be a good card for Spell power shaman, if that becomes a thing. Otherwise, will have to see if elemental shaman is a thing, in which case this is ok for filling out the deck with elementals.
New Shaman Minion - Tinyfin's Caravan
Too slow, most likely won't survive a turn but good card to waste your opponent's turn removing it and maintain your murloc Aggro tempo
New Druid Spell - Thorngrowth Sentries
Not very exciting. Decent value, but strongly reminiscent of Dreamway Guardians. If token druid is still a thing (which is almost always a certainty) this will probably see play somewhere.
New Hunter Minion - Pack Kodo
Beast Hunter, Spell Hunter
New Hunter Minion - Warsong Wrangler
If you discover, that means you draw one copy? Plus second copy gets a buff as well. So seems pretty good in the right deck...