Really strong turn 1 play in Murloc Shaman especially considering the other cards we've seen. If the deck is good, this card will be one of the top performers in it.
Interesting tech card but destroying secrets will always be better than copying them so I don't see it being played in Wild. Might have a chance in Standard if Secret Paladin turns out to be oppressive.
The first form isn't all that great and if the game reaches 10 mana you probably lost with an aggro deck anyway. The 5 mana version hits the sweet spot though so it all depends if the deck is good or not.
To be honest, my favorite of your cards is Magic Bloom, even if it's a bit simple. Don't know if you made this card before the reveal of Wildfire, but the fact that there's now a precedent for this kind of effect makes your card more believable, as well.
Nirast
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Your Lashing Mandragora seems a bit too convoluted for my taste. Balance-wise, it is fine I believe.
linkblade91
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It's not bad by any means, but I find it a bit boring. Might just be me, though.
cydonianknight
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My favorite of your cards is the 4 mana version of Coated Marshroom. The other versions of this cards are just Poisonous with extra steps, which feels a bit weird.
Sklibb is a very funny character, but his effect doesn't represent flavor at all.
Pokeniner
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I like the effect, but I think it's a bit disconnected from the flavor, which is a very important aspect for this competition.
anchorm4n
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The fact that your card synergizes with a specific minion makes it feel a bit weird. I think you should tie it with Squashling in a more subtle way. For instance, synergizing with echo or healing in some way.
Fedrion
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It'd make it set the Attack of enemy minions to 0 instead of making them sleep. This way, it'll be more related to the Priest class as a whole, since the current version looks like a Frost Nova that doesn't use Freeze.
KanzakiGin
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I guess you're new, right? I don't recall seeing you on past comps. In any case, I'll point out some flaws your card has:
You should not make Golden cards. Otherwise, it's pretty hard to tell which class your card belongs to.
The card is a bit too strong. A 3/3 Stealth/Poisonous is very strong for 3 mana without factoring the Deathrattle.
The fact that your card interacts with Mana Crystals makes it look like a Druid card instead of a Hunter one. Since Druid is banned for this comp, I'd change the Mouse count condition (for instance, depending on the number of Beasts you control).
DestroyerR
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Good card. It's a bit similar to mine, though. I hope we don't collide to much…
Ilphelkiir
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You shouldn't use the K&C watermark, since Spell Schools didn't exist back then. Otherwise, it's a very solid card.
shatterstar1998
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I don't like Rokkar very much. Fungal Giant and Scavenging Lasher, on the other hand, are quite solid. Not sure which one I prefer out of them.
Arkasaur
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I'd go with the 7 Mana version if only because it has a better "Ancient" flavor.
Could work as a set up before a big turn so that the enemy has no taunts and you can go face but that's pretty niche. I don't think it's worth putting it in any deck unfortunately.
I like the sigils, essentially dormant spells. I also like the complexity that this one will require in play, it is almost like having to calculate the value of playing around doomsayer.
I really hope I open this card. I don't know if taunt druid will be a viable thing, but I want to mess around with it. I think it could be especially fun in wild with the right mix from Hadronox.
I think this is one of the better rank spells. You will want this as a finisher at 10 mana, but you won't feel bad about needing to use it for a better trade at the earlier stages either.
This feels like it should be strong, and I have rated it with 4 stars. But something tells me that it might not be as strong an effect or as easy to achieve as it first appears.
I presume the deal 1 damage to all other minions means all others besides himself and not all others besides the two resurrected minions. This will be amazing for frenzy warrior. They already have lots of activators, add this in for more guaranteed activation and it gets kind of nuts.
Best scenarios is a zero cost card to start the combo and then 4 mana for this. That gives you 6 mana spread across two cards. With all the card draw and cost reduction that Rogue already has and is getting, this could make for some sick plays.
New Shaman Minion - Spawnpool Forager
Really strong turn 1 play in Murloc Shaman especially considering the other cards we've seen. If the deck is good, this card will be one of the top performers in it.
New Neutral Minion - Horde Operative
Interesting tech card but destroying secrets will always be better than copying them so I don't see it being played in Wild. Might have a chance in Standard if Secret Paladin turns out to be oppressive.
New Neutral Minion - Horde Operative
just a tech card that won't see much play
New Warrior Minion - Rokara
Should be strong in a deck focused on frenzy and it doesn't even need that much synergy to be good. Most Warrior decks might consider it.
New Druid Minion - Guff Runetotem
Druid has a bunch of auto-include Nature spells and this can get out of control easily. Very good card.
New Neutral Minion - Barrens Blacksmith
Has potential in a Warrior deck built around Frenzy but I doubt that deck goes wide for this to work. In any other deck it's just too slow.
New Neutral Minion - Mor'shan Watch Post
Could see play if the meta is minion-heavy but otherwise I don't think it's impactful enough.
New Neutral Minion - Barrens Blacksmith
not worth it even in combo with Broom
New Neutral Minion - Crossroads Watch Post
The body is sticky which is nice but it looks too expensive for a token deck and I doubt a deck focused primarily on watch posts will work.
New Neutral Minion - Mor'shan Watch Post
can be decent in early game
New Paladin Spell - Conviction (Rank 1)
The first form isn't all that great and if the game reaches 10 mana you probably lost with an aggro deck anyway. The 5 mana version hits the sweet spot though so it all depends if the deck is good or not.
New Neutral Minion - Crossroads Watch Post
probably the worst one of all watch post cards
Cross-Pollination - Card Design Competition Discussion Thread
Repost of my previous card + Feedback.
Might tweak it a little bit later.
Demonxz95
Nirast
linkblade91
cydonianknight
Sklibb is a very funny character, but his effect doesn't represent flavor at all.
Pokeniner
anchorm4n
Fedrion
KanzakiGin
DestroyerR
Ilphelkiir
shatterstar1998
Arkasaur
New Druid Minion - Plaguemaw the Rotting
Could work especially well with Greybough.Will be a fun card to mess around with for sure.
New Demon Hunter Spell - Sigil of Silence
Could work as a set up before a big turn so that the enemy has no taunts and you can go face but that's pretty niche. I don't think it's worth putting it in any deck unfortunately.
New Demon Hunter Spell - Sigil of Silence
I like the sigils, essentially dormant spells. I also like the complexity that this one will require in play, it is almost like having to calculate the value of playing around doomsayer.
New Druid Minion - Plaguemaw the Rotting
I really hope I open this card. I don't know if taunt druid will be a viable thing, but I want to mess around with it. I think it could be especially fun in wild with the right mix from Hadronox.
New Paladin Spell - Conviction (Rank 1)
I think this is one of the better rank spells. You will want this as a finisher at 10 mana, but you won't feel bad about needing to use it for a better trade at the earlier stages either.
New Druid Minion - Guff Runetotem
I like the spell class synergy. I hope this really pushes decks to be a little more differentiated from one another.
New Warrior Minion - Rokara
This feels like it should be strong, and I have rated it with 4 stars. But something tells me that it might not be as strong an effect or as easy to achieve as it first appears.
New Neutral Minion - Barrens Blacksmith
High roll this off of the Warrior legendary and that turns into quite the board buff.
New Shaman Minion - Spawnpool Forager
I love this guy in murloc shaman. That will probably be my day one deck.
New Warrior Minion - Overlord Saurfang
I presume the deal 1 damage to all other minions means all others besides himself and not all others besides the two resurrected minions. This will be amazing for frenzy warrior. They already have lots of activators, add this in for more guaranteed activation and it gets kind of nuts.
New Rogue Minion - Scabbs Cutterbutter
Best scenarios is a zero cost card to start the combo and then 4 mana for this. That gives you 6 mana spread across two cards. With all the card draw and cost reduction that Rogue already has and is getting, this could make for some sick plays.
New Rogue Minion - Scabbs Cutterbutter
Printed for nerf.