Super strong since the effect don't require to play the element in that turn. So this turn 1 can enable on turn 2 to play some 3 mana element like Arid Stormer. If we will see more elemental in next expansion, this will be soo good
Its unquestionable that most of Paladin spell will be Holy oriented, and as such, this card will surely see play.
On that note, I usually give higher ratings for Wild than Standard for most cards, since they can make use of a wider variety of synergies and past cards, but apparently I have been doing it wrong, because the ratings are always lower. I wonder why this is? Can anybody explain?
In standard don't have synergy, but in wild we can avoid easly the battlecry. In that spot 4 mana for a 5/10 taunt is insane. Let's see if in next expansion we will get same rez or card that will cheat this summoning
New Neutral Minion - Lushwater Murcenary
Really good and an auto-include in murloc deck. Shaman have a solid curve with murloc
Crossroads Watch Post
I REALLY want these Watchpost cards to be good, I just love them. But unfortunately, I dont think these will go much further beyond experimentation.
Might be decent in arena.
New Neutral Minion - Kindling Elemental
Super strong since the effect don't require to play the element in that turn. So this turn 1 can enable on turn 2 to play some 3 mana element like Arid Stormer. If we will see more elemental in next expansion, this will be soo good
New Mage Spell - Refreshing Spring Water
Nice draw spell
New Neutral Minion - Darkspear Berserker
Good target for silence priest, not sure who else would run this.
New Neutral Minion - Gruntled Patron
Grim patron and Gibberling
New Neutral Minion - Injured Marauder
Thank goodness Jandice doesn't summon it
New Neutral Minion - Gruntled Patron
Filler card with a good sentimental value XD
New Warlock Minion - Kabal Outfitter
This is giving me the zoo vibes, but could be used in midrange too.
Cariel Roame
Its unquestionable that most of Paladin spell will be Holy oriented, and as such, this card will surely see play.
On that note, I usually give higher ratings for Wild than Standard for most cards, since they can make use of a wider variety of synergies and past cards, but apparently I have been doing it wrong, because the ratings are always lower. I wonder why this is? Can anybody explain?
New Warlock Minion - Barrens Scavenger
Just hope you draw it when you're deck had 9 cards
New Warrior Spell - Bulk Up
Copying taunts is nice
New Neutral Minion - Injured Marauder
In standard don't have synergy, but in wild we can avoid easly the battlecry. In that spot 4 mana for a 5/10 taunt is insane. Let's see if in next expansion we will get same rez or card that will cheat this summoning
New Druid Spell - Celestial Alignment
Can be used for a combo with Star Aligner, well if stars.... align (wild)
New Neutral Minion - Burning Blade Acolyte
I like it. It is very nice.
New Warlock Minion - Kabal Outfitter
This is okay, especially for the zoo warlock.
New Druid Spell - Celestial Alignment
Thank goodness scrapyard isn't leaving
Celestial Alignment
Can be used for a combo with Star Aligner, well if stars.... align (wild)
New Neutral Minion - Darkspear Berserker
Another nice 4 drop for secret mage
Get That XP! Finish Your Demon Hunter and Neutral Darkmoon Faire Achievements With These Decks
"incomplete Madness at the Darkmoon Faire Gameplay achievements will no longer grant Reward Track XP"
$%&#@!!!
So stupid, Blizzard.
Do you know how long it would take to play 200 Greybough's assuming you even have one.
New Warlock Minion - Apothecary's Caravan
Zoolock and Self mill warlock
New Neutral Minion - Southsea Scoundrel
Very unreliable, but could still be good.
New Druid Spell - Celestial Alignment
Meme potential is over 9000!
New Hunter Spell - Piercing Shot
Too expensive if most of it doesn't hit face
New Neutral Minion - Southsea Scoundrel
Very good anti combo card, even better after Polkelt