Wonder what the average Armor gain will be. 6-8 Armor is my guess, which, while removing (hopefully) all enemy minions, is pretty good. Then, of course, it activates Frenzy on your undamaged minions.
The cost discount definitely seems like bait. (1) 6/6 with Taunt sounds insane, but unless you annihilate half your deck quickly, it'll come too late to have any real impact.
This could easily see play in the "deck destruction" archetype if that deck is strong, but it's not the reason you play it, and it's frankly not that exciting. I doubt the value here is all that important in a more traditional control deck.
I'm stuck thinking of how good it is on curve and, yeah, it's pretty darn good on curve (if you proc the effect, of course). I'm still wary on Elementals but cards like this that give them something powerful to do when they're played are needed.
New Druid Spell - Mark of the Spikeshell
Could actually be powerful in a token deck to get some big, cheap taunts out early.
New Warrior Minion - Stonemaul Anchorman
Breaking News: Anchorman is preeeeeeetty good.
New Warrior Weapon - Outrider's Axe
Very strong. Who axed for this???
:)
New Neutral Minion - Crossroads Watch Post
Too expensive
New Warrior Spell - Rancor
Wonder what the average Armor gain will be. 6-8 Armor is my guess, which, while removing (hopefully) all enemy minions, is pretty good. Then, of course, it activates Frenzy on your undamaged minions.
New Warlock Minion - Kabal Outfitter
I like spreading out the stats. Good card, if a bit boring.
New Neutral Minion - Mor'shan Watch Post
Good vs most aggro.
New Warlock Minion - Apothecary's Caravan
Decent, but only good with 1 Mana Deathrattles or beefy stat minions. Who wants to waste Battlecries?
New Warlock Minion - Blood Shard Bristleback
If the self mill warlock works this is an easy include...as long as you don't burn it first.
New Warlock Minion - Barrens Scavenger
The cost discount definitely seems like bait. (1) 6/6 with Taunt sounds insane, but unless you annihilate half your deck quickly, it'll come too late to have any real impact.
New Shaman Minion - Arid Stormer
Shaman meta incoming.
New Rogue Minion - Efficient Octo-bot
Easy to ping with Pen Flinger
New Shaman Minion - Spawnpool Forager
Great Murloc card! They need to have sticky boards.
New Warlock Minion - Kabal Outfitter
Effectively a 3 mana 5/5 - seems great for zoo.
New Shaman Minion - Tinyfin's Caravan
Is it going to have time to make an impact on your game?
New Shaman Minion - South Coast Chieftain
Fishy but good.
New Warlock Minion - Barrens Scavenger
This could easily see play in the "deck destruction" archetype if that deck is strong, but it's not the reason you play it, and it's frankly not that exciting. I doubt the value here is all that important in a more traditional control deck.
New Shaman Minion - Earth Revenant
Looks like the new shaman will have two main archetypes - Elemental and Murloc.
New Druid Minion - Guff Runetotem
Could get nutty in a token deck
New Shaman Minion - Arid Stormer
I'm stuck thinking of how good it is on curve and, yeah, it's pretty darn good on curve (if you proc the effect, of course). I'm still wary on Elementals but cards like this that give them something powerful to do when they're played are needed.
New Neutral Minion - Spirit Healer
Lame version of lightsteed
New Priest Spell - Devouring Plague
Seems that priest is going to make use of spell power in order to work better
New Neutral Minion - Toad of the Wilds
Don't see any potential with this card, unless you are a druid.
New Priest Minion - Priest of An'she
Combo with new 0 mana heal?
New Shaman Minion - Earth Revenant
This guy has enough bundled effects and synergies to see some play.