Good enough to see play, I think. Yes, it'll most likely need to be combo'd to fully remove minions on your turn, but because it has Taunt, it may finish some of them on its own when they attack.
Not to mention Lock and Load is going to be in the Core set, and it's going to be 1 mana. So cheap spells like this can also be valuable resource generation when played in combo with that.
This card feels like it'll need to be paired with something (Spell Damage or another removal/clear tool). I'd rather put cards in my deck that stand well on their own, though the Lifesteal could save you in an emergency.
This is Arcane Breath for one more mana, but no dragon restriction and can go face. Arcane Breath was a powerful and versatile card, and I think a one mana tax for more flexibility won't hurt Runed Orb's chances of competitive viability.
Okay, after looking at the Paladin Caravan card first, I'm seeing the theme here. This one has better payoff than summoning two 1/1s, but of course it depends on the kind of deck you're facing.
New Neutral Minion - Razormane Raider
Seems expensive without at least rush.
New Shaman Minion - Tinyfin's Caravan
Well, the art is awesome, but I think it's too slow.
New Shaman Minion - Arid Stormer
The fact that you can curve this out after Kindling Elemental means this will definitely see play. (It's also still very solid after Cagematch Custodian or Menacing Nimbus.)
New Shaman Minion - Earth Revenant
Good enough to see play, I think. Yes, it'll most likely need to be combo'd to fully remove minions on your turn, but because it has Taunt, it may finish some of them on its own when they attack.
New Shaman Minion - Lilypad Lurker
Potentially nice tempo swing, but I don't know if Elementals are good enough to play.
New Mage Minion - Reckless Apprentice
Really good if it counts each hit as a hero power use towards the 10 mana legendary.
New Rogue Spell - Wicked Stab (Rank 1)
Simple, but given its versatility and decent chance to cost 1 or 0 Mana, I think it'll see play.
New Warrior Minion - Mor'shan Elite
Easy include in a control warrior.
New Rogue Minion - Efficient Octo-bot
Scary, but how easily can Rogue ping its own minions?
Our Thoughts on Hearthstone's Upcoming Nitroboost Nerf
Call an ambulance!
But not for me!
New Rogue Spell - Silverleaf Poison
Hello Oozeness, my old friend. (Not just this Poison, but all of the weapon nonsense Rogue will probably engage in).
New Hunter Minion - Kolkar Pack Runner
Hello spell hunter. Professor slate might finally be meta??
Wound Prey
Not to mention Lock and Load is going to be in the Core set, and it's going to be 1 mana. So cheap spells like this can also be valuable resource generation when played in combo with that.
Win by summoning dudes but as a control deck
You want to be able to either copy Mor'shan or buff it's token or else it is useless.
The silverhand recruit package is useless in this deck
but I won't bother you anymore play whatever you want.
New Rogue Minion - Field Contact
Rogue card draw! Aaaaaaaaaaaaaaaa
New Druid Spell - Celestial Alignment
Looks fun, meme but fun!
New Priest Spell - Devouring Plague
This card feels like it'll need to be paired with something (Spell Damage or another removal/clear tool). I'd rather put cards in my deck that stand well on their own, though the Lifesteal could save you in an emergency.
New Druid Spell - Living Seed (Rank 1)
Not a bad spell to cast even at 2 mana right before ramping
New Mage Spell - Runed Orb
This is Arcane Breath for one more mana, but no dragon restriction and can go face. Arcane Breath was a powerful and versatile card, and I think a one mana tax for more flexibility won't hurt Runed Orb's chances of competitive viability.
New Neutral Minion - Sunwell Initiate
May have a place in Warrior Frenzy deck.
New Priest Spell - Power Word: Fortitude
Don't know if it'll be put into decks, but it's a nice Discover pick.
New Priest Minion - Soothsayer's Caravan
Okay, after looking at the Paladin Caravan card first, I'm seeing the theme here. This one has better payoff than summoning two 1/1s, but of course it depends on the kind of deck you're facing.
New Priest Minion - Void Flayer
Nice if you happen to have the spells in hand, but I think Priest has enough ways to remove enemy minions that this won't be all that impactful.
New Paladin Minion - Cariel Roame
Great stats for the cost and the text just makes it that much better.
New Paladin Minion - Knight of Anointment
Simple, yet effective.