A comeback card for Murlocs? Interesting. Usually, you lose the game the moment you lose the board as a Murloc player. This card may change that. At least in Standard, I expect this card to be in Murloc decks as a back-up plan.
Bonechewer Brawler just seems like a way better card, the 3 damage is very useful but will probably never proc and is hardly relevant enough compared to the Brawler which can win games just by surviving a single turn/attack.
Buff spells with no effects like lifesteal or taunt generally want to be utilized in an aggressive fashion, but Power Word: Fortitude is restricted by requiring a hand size of spells. This isn't something you usually achieve in an aggressive deck and decks that are more likely to have a hand of spells don't care for the effect.
What my suggestion of making rez effects was basically skyrim rez effects. Where they can be resurrected one time, and then after that they turn to dust when they die. Making them not being able to be resurrected again.
Honestly I'd probably prefer Xaril's toxins. They were all 1 mana, and had great utility. Don't mind the fact that I have a gold Xaril. That has *nothing* to do with my opinion...yup. :D
well i didnt mean completely empty, but the Deep mechanic is from LoR which is with few cards in your deck u can do certain stuff like those other cards that require for u to have 10 or fewer cards, cause in the end game you want this card to win it
HS fan boys just downvoting for no reason. i was just making a joke, i dont even play LoR, but u insecure fanbois need to cry out that ur game is better
The deep mechanic was released after chef nomi. So if anything, LoR copied hearthstone. Secondly, card games USUALLY draw inspiration from each other anyways. It's not like a "if your deck is <X> thin, do this" is a LoR trademark... Thirdly, you're not being downvoted because "hs fan boys are downvoting for no reason" you're being downvoted primarily because your drawing conclusions that aren't related to each other, and secondarily because your attitude is poor and when you get downvoted you resort to ad hominem instead of realizing that your conclusions in life won't always be right.
Let me put it another way, what will happen when one day in the future you go to work and you draw an improper conclusion and a boss or colleague informs you of your wrong conclusion. You going to say "bossman, why are you yelling at me? You're just jealous of my awesome intelligence because I came up with an idea before you!"
I give this one a pretty good chance. I won't surprised if a Druid or Shaman list is going to make use of this card. Hell, maybe even Rogues can use this as all the poisons seem to be nature spells.
well i didnt mean completely empty, but the Deep mechanic is from LoR which is with few cards in your deck u can do certain stuff like those other cards that require for u to have 10 or fewer cards, cause in the end game you want this card to win it
HS fan boys just downvoting for no reason. i was just making a joke, i dont even play LoR, but u insecure fanbois need to cry out that ur game is better
New Neutral Minion - Lushwater Scout
A comeback card for Murlocs? Interesting. Usually, you lose the game the moment you lose the board as a Murloc player. This card may change that. At least in Standard, I expect this card to be in Murloc decks as a back-up plan.
Change to how Resurrections work?
But i think a better nerf to rez priest is giving convincing infiltrator "battlecry gain taunt" instead of taunt initially.
New Neutral Minion - Oasis Thrasher
Bonechewer Brawler just seems like a way better card, the 3 damage is very useful but will probably never proc and is hardly relevant enough compared to the Brawler which can win games just by surviving a single turn/attack.
New Hunter Minion - Pack Kodo
This is good, discover is always nice and the minions isn't bad.
New Priest Spell - Power Word: Fortitude
Buff spells with no effects like lifesteal or taunt generally want to be utilized in an aggressive fashion, but Power Word: Fortitude is restricted by requiring a hand size of spells. This isn't something you usually achieve in an aggressive deck and decks that are more likely to have a hand of spells don't care for the effect.
New Hunter Spell - Piercing Shot
This is a useful removal/damage spell, so it will probably see play.
Change to how Resurrections work?
I made a post about this a long time ago.
What my suggestion of making rez effects was basically skyrim rez effects. Where they can be resurrected one time, and then after that they turn to dust when they die. Making them not being able to be resurrected again.
New Hunter Minion - Prospector's Caravan
Not so good since it has to live at least one turn.
New Demon Hunter Spell - Vile Call
Sometimes, you just need that extra heal to survive one more round in order to win a game.
New Neutral Minion - Lushwater Murcenary
Might not even be strong enough for Murloc decks.
New Neutral Minion - Crossroads Gossiper
Looks quite powerful with paladin's secrets.
New Demon Hunter Spell - Fury (Rank 1)
Like Twin Slice except without the extra card added to your hand. Twin Slice is going away, so this will likely be used.
New Neutral Minion - Talented Arcanist
Reprint of Celestial Emissary. Won't see play.
NaiFen Reveals a New Forged in the Barrens Legendary Rogue Card - Apothecary Helbrim
Honestly I'd probably prefer Xaril's toxins. They were all 1 mana, and had great utility. Don't mind the fact that I have a gold Xaril. That has *nothing* to do with my opinion...yup. :D
YiLingShu Reveals a New Forged in the Barrens Legendary Warlock Card - Neeru Fireblade
The deep mechanic was released after chef nomi. So if anything, LoR copied hearthstone. Secondly, card games USUALLY draw inspiration from each other anyways. It's not like a "if your deck is <X> thin, do this" is a LoR trademark... Thirdly, you're not being downvoted because "hs fan boys are downvoting for no reason" you're being downvoted primarily because your drawing conclusions that aren't related to each other, and secondarily because your attitude is poor and when you get downvoted you resort to ad hominem instead of realizing that your conclusions in life won't always be right.
Let me put it another way, what will happen when one day in the future you go to work and you draw an improper conclusion and a boss or colleague informs you of your wrong conclusion. You going to say "bossman, why are you yelling at me? You're just jealous of my awesome intelligence because I came up with an idea before you!"
New Neutral Minion - Oasis Thrasher
Even Beast Hunters won't play this.
New Demon Hunter Minion - Razorboar
I suppose deathrattle DH will get some support next expansion.
New Neutral Minion - Toad of the Wilds
I give this one a pretty good chance. I won't surprised if a Druid or Shaman list is going to make use of this card. Hell, maybe even Rogues can use this as all the poisons seem to be nature spells.
New Demon Hunter Minion - Razorboar
Do you chain into Razorfen Beastmaster from this?
YiLingShu Reveals a New Forged in the Barrens Legendary Warlock Card - Neeru Fireblade
well i didnt mean completely empty, but the Deep mechanic is from LoR which is with few cards in your deck u can do certain stuff like those other cards that require for u to have 10 or fewer cards, cause in the end game you want this card to win it
HS fan boys just downvoting for no reason. i was just making a joke, i dont even play LoR, but u insecure fanbois need to cry out that ur game is better
New Neutral Minion - Ratchet Privateer
Naga Corsair for 1 less mana. Doubt it will see any play outside of Arena.
New Hunter Minion - Warsong Wrangler
This is a pretty good card with a good effect. I can see shenanigans with this in wild and the Ungoro quest.
New Neutral Minion - Hog Rancher
Won't see play outside of Arena.
New Druid Spell - Thorngrowth Sentries
It's okay, nothing amazing, but it will be an annoyance.
New Druid Minion - Thickhide Kodo
I hope every one is prepared for wall druid.