Is this like Sir Finley Mrrgglton where you discover a basic hero power? Is it like the other Finley -- Sir Finley of the Sands -- where you discover an upgraded hero power? Will it include other hero powers (like those founds in Duels)?
Whether it is in Beast Druid, Taunt Druid, or Big/Ramp Druid, this card is going to see play somewhere. You just get so much bang for your buck with this card that it's near impossible to be left stranded.
Reply obviously did not grasp the concept of post judging by text. It doesn't put the cards at the bottom of the deck. You have to understand statistics being that if you reduce a card's draw rate by even a % you affect its win rate ever so slightly. Do your research and look at draw win rates at hsreplay.
The general idea is if a card is leading to many wins nip it in the bud by adjusting it's frequency. I wrote 15% above but more realistically it would be smaller, like 5%. We can't expect every card Bliz releases to be perfectly balanced. That's impossible. So do the obvious thing and at least make them show up just a little less often.
It isn't about the one game: it's about many games in a row. You shouldn't be able to win game after game because the overpowered cards keep showing up.
New Rogue Minion - Scabbs Cutterbutter
I see finisher potential
New Rogue Weapon - Swinetusk Shank
SSS or this?
Why not both?
New Priest Minion - Xyrella
Very strong board damage. Very nice art. 5 stars
New Rogue Spell - Yoink!
Is this like Sir Finley Mrrgglton where you discover a basic hero power? Is it like the other Finley -- Sir Finley of the Sands -- where you discover an upgraded hero power? Will it include other hero powers (like those founds in Duels)?
So many questions!
Blizzard Reveals a New Forged in the Barrens Legendary Rogue Card - Scabbs Cutterbutter
Seriously? Cutterbutter? To each their own then
New Druid Minion - Druid of the Plains
Arena card
Cannonmaster Smythe
Finally secret paladin might be playable again!
New Druid Minion - Druid of the Plains
Whether it is in Beast Druid, Taunt Druid, or Big/Ramp Druid, this card is going to see play somewhere. You just get so much bang for your buck with this card that it's near impossible to be left stranded.
New Demon Hunter Minion - Razorfen Beastmaster
Trigger Deathrattle in future packs I hope.
New Demon Hunter Spell - Sigil of Flame
They'll see it but at least they can't steal it like regular secrets.
New Paladin Minion - Veteran Warmedic
Play the Legendary on Turn 4, then this, then a 1-cost Holy on Turn 5.
New Priest Minion - Priest of An'she
Desperate Prayer, what a beautiful card.
New Mage Minion - Varden Dawngrasp
With cost reduction of some Twinspell cards, you have a 3/3 body and Flamestrike on Turn 4.
New Mage Spell - Flurry (Rank 1)
Beautiful Freeze, one of these days we'll have a 'Every minion on enemy board Frozen ever turn' achievement.
New Druid Spell - Mark of the Spikeshell
Blah blah Taunt Druid
New Warlock Minion - Blood Shard Bristleback
"I can't wait to synergize with this this Discard deck! See, he's playing Tickatus right no-"
New Shaman Spell - Nofin Can Stop Us
God, I hate Murlocs.
Legend Shaman here I come.
New Rogue Minion - Scabbs Cutterbutter
Oh boy, two sprays of Knives!
New Demon Hunter Minion - Kurtrus Ashfallen
Control DH with Death?
Meet the Mercenaries - All of Hearthstone's 10 Fresh Characters For Year of the Gryphon
It's kind of funny how they express disdain for labels as a means of making sure you know how to label them.
New Demon Hunter Minion - Kurtrus Ashfallen
For example, such wording 'when this minion is on the board, all outcast cards can be activated no matter in which position they are'.
Meet the Mercenaries - All of Hearthstone's 10 Fresh Characters For Year of the Gryphon
Swept back under her hair, probably. Just because you can't do it on your own WoW character doesn't mean it can't be done.
Should Blizzard Adjust Draw Rates of Over-performing Cards?
Reply obviously did not grasp the concept of post judging by text. It doesn't put the cards at the bottom of the deck. You have to understand statistics being that if you reduce a card's draw rate by even a % you affect its win rate ever so slightly. Do your research and look at draw win rates at hsreplay.
The general idea is if a card is leading to many wins nip it in the bud by adjusting it's frequency. I wrote 15% above but more realistically it would be smaller, like 5%. We can't expect every card Bliz releases to be perfectly balanced. That's impossible. So do the obvious thing and at least make them show up just a little less often.
It isn't about the one game: it's about many games in a row. You shouldn't be able to win game after game because the overpowered cards keep showing up.
New Rogue Minion - Scabbs Cutterbutter
Coin this on 3 and you get and increidble turn, 5/5 card.
New Rogue Weapon - Swinetusk Shank
I don't undesrtand, does this count cards that have poison in the name or cards with the poison effect?