Shouldn't be too hard to get this into a reasonable AoE spot with Priest's ability to heal either face and minions. I just want them to stop making strong 4-mana cards so I can play Kazakus ;-;
Eh. Ogremancer burst onto the scene because it acts as a comeback or stabilization tool, this is a win-more card that is flat out dead in some matchups.
The better of the two watch towers for sure. In a world where Lackeys were still around, this would be backbreaking. As is, we'll have to see if the meta is sufficiently dependent on playing minions.
This could be very good in any deck that likes wide boards. I think only rogue will be able to activate it on turn 5 with Backstab. Plenty of 1-mana damage spells though, and if dies but takes 2 hits to kill it, you still get the buff.
If you have board and your opponent doesn't remove it, then you're already going to win. In those cases this card simply puts the final nail in that coffin. Its always about consistency with cards like these, and I think in most cases in standard warrior's looking to secure board rather than go face. Its pretty rare to have a board and your opponent not interact with it.
She's totally carrying the hammer from Donkey Kong and Super Smash, and it totally makes me giggle.
This doesn't seem powerful, though. Paladin doesn't have oodles of card draw; using up a slot with this card seems like a waste. It does improve at 5 mana, but then the randomness makes efficient trades difficult. At 10 mana you might call it a finisher, but a deck which would use that finisher doesn't want the game to last that long, does it?
Perhaps Veteran Warmedic could bring life to this card, but it seems subpar as-is.
In many cases this card will just deal 6 damage from 2 cards on board and that's pretty good as a win condition. Even in its unupgraded form, its still just Blessing of Might, which is already a decent card in of itself.
Jokes aside, this card is actually pretty sick. It may even be worth running in Pure or Libroom Paladin just as another cheap buff to close out games or make trades.
An important point to consider with this card is that you can attack face and still get the buff from this card. With that in mind, this card seems pretty spicy. It can pull your board out of key damage break points and just make it more uncomfortable for your opponent to deal with. It's a way of mounting more threat on the opponent without actually committing any resources. In the ideal scenario, you use this card while you have a decent board to put enough pressure to bait out a big removal card, then crack back with the rest of your minions in hand. The fact that it has rush is also nice, since it allows you to ping off something without having to waste an attack of another minion.
Conviction (Rank 1) is not very impressive, but Conviction (Rank 2) and Conviction (Rank 3) are really strong. In a proper aggro list, the Rank 2 version is basically a 1-mana Fireball right around the turn you're hoping to close the game out. And if the game goes too long, the extra 9 damage burst in the late game can help you close things out even when your opponent is starting to wear down your board.
The worst case scenario here is that you use your hero power to heal for 2, then drop Xyrella for a 2-damage AOE. That's pretty weak, but it's probably comparable to Shattered Rumbler, which was playable.
But realistically, this is much better. Typically you'll play this alongside Desperate Prayer or Renew or even Flash Heal to get a sizable AOE effect alongside the 4/4 body. Or you pair this with Holy Nova or Lightshower Elemental for a massive late game AOE. The fact that this can be effective at multiple points of the game makes Xyrella a very compelling card.
Everything that Spark said here is what I scrolled down to type. Kargal Battlescar is an odd way to build a payoff. The watch posts aren't cheap. They're not Mogu Cultists. They're not even Weasel Tunnelers. They're relatively expensive to copy and they're tech cards.
While the flavor of summoning oodles of watch posts is top tier, the mechanics and payoffs of doing so are weirdly shaped. Hopefully we'll see more cards for this mini set - maybe in the mini set!
New Paladin Spell - Conviction (Rank 1)
mini bloodlust for pally, nice to finish games fast before enemy can swing the game
New Priest Minion - Xyrella
Shouldn't be too hard to get this into a reasonable AoE spot with Priest's ability to heal either face and minions. I just want them to stop making strong 4-mana cards so I can play Kazakus ;-;
New Neutral Minion - Kargal Battlescar
Gonna need some better Watch Posts than the ones we've seen so far. Maybe its a mechanic that persists through the year.
New Neutral Minion - Crossroads Watch Post
Eh. Ogremancer burst onto the scene because it acts as a comeback or stabilization tool, this is a win-more card that is flat out dead in some matchups.
New Neutral Minion - Mor'shan Watch Post
The better of the two watch towers for sure. In a world where Lackeys were still around, this would be backbreaking. As is, we'll have to see if the meta is sufficiently dependent on playing minions.
New Paladin Spell - Conviction (Rank 1)
The fact that even as a rank 1 spell, this card is pretty good. Upgraded to rank 2 and you just got your win condition.
I expect to see this card in standard often. The removal of Blessing of Might from standard alone means this card easily slots in in aggro decks.
Forged in the Barrens
hyped
New Neutral Minion - Barrens Blacksmith
This could be very good in any deck that likes wide boards. I think only rogue will be able to activate it on turn 5 with Backstab. Plenty of 1-mana damage spells though, and if dies but takes 2 hits to kill it, you still get the buff.
PCGamer Reveals a New Forged in the Barrens Paladin Card - Conviction (Rank 1)
this holy tag, oh my
New Paladin Spell - Conviction (Rank 1)
well not really... bloodlust gives up to 21 damage, while this at most
AmazingLP Reveals a New Forged in the Barrens Legendary Warrior Card - Rokara
If you have board and your opponent doesn't remove it, then you're already going to win. In those cases this card simply puts the final nail in that coffin. Its always about consistency with cards like these, and I think in most cases in standard warrior's looking to secure board rather than go face. Its pretty rare to have a board and your opponent not interact with it.
New Paladin Spell - Conviction (Rank 1)
It is ok, but nothing to write home about. Maybe you run it if you need more activators for Holy spell synergies
New Paladin Spell - Conviction (Rank 1)
That's a 1-mana Bloodlust at turn 10...
New Paladin Spell - Conviction (Rank 1)
Dude paladin coming back? We will see...
New Paladin Spell - Conviction (Rank 1)
She's totally carrying the hammer from Donkey Kong and Super Smash, and it totally makes me giggle.
This doesn't seem powerful, though. Paladin doesn't have oodles of card draw; using up a slot with this card seems like a waste. It does improve at 5 mana, but then the randomness makes efficient trades difficult. At 10 mana you might call it a finisher, but a deck which would use that finisher doesn't want the game to last that long, does it?
Perhaps Veteran Warmedic could bring life to this card, but it seems subpar as-is.
PCGamer Reveals a New Forged in the Barrens Paladin Card - Conviction (Rank 1)
In many cases this card will just deal 6 damage from 2 cards on board and that's pretty good as a win condition. Even in its unupgraded form, its still just Blessing of Might, which is already a decent card in of itself.
PCGamer Reveals a New Forged in the Barrens Paladin Card - Conviction (Rank 1)
I guess Blizzard wants Dude Paladin.
Jokes aside, this card is actually pretty sick. It may even be worth running in Pure or Libroom Paladin just as another cheap buff to close out games or make trades.
New Warrior Minion - Rokara
if this activates offf of going face good, if not, meh
AmazingLP Reveals a New Forged in the Barrens Legendary Warrior Card - Rokara
An important point to consider with this card is that you can attack face and still get the buff from this card. With that in mind, this card seems pretty spicy. It can pull your board out of key damage break points and just make it more uncomfortable for your opponent to deal with. It's a way of mounting more threat on the opponent without actually committing any resources. In the ideal scenario, you use this card while you have a decent board to put enough pressure to bait out a big removal card, then crack back with the rest of your minions in hand. The fact that it has rush is also nice, since it allows you to ping off something without having to waste an attack of another minion.
New Paladin Spell - Conviction (Rank 1)
Conviction (Rank 1) is not very impressive, but Conviction (Rank 2) and Conviction (Rank 3) are really strong. In a proper aggro list, the Rank 2 version is basically a 1-mana Fireball right around the turn you're hoping to close the game out. And if the game goes too long, the extra 9 damage burst in the late game can help you close things out even when your opponent is starting to wear down your board.
New Priest Minion - Lightshower Elemental
Sounds like a very good card.
New Priest Minion - Xyrella
The worst case scenario here is that you use your hero power to heal for 2, then drop Xyrella for a 2-damage AOE. That's pretty weak, but it's probably comparable to Shattered Rumbler, which was playable.
But realistically, this is much better. Typically you'll play this alongside Desperate Prayer or Renew or even Flash Heal to get a sizable AOE effect alongside the 4/4 body. Or you pair this with Holy Nova or Lightshower Elemental for a massive late game AOE. The fact that this can be effective at multiple points of the game makes Xyrella a very compelling card.
New Paladin Spell - Conviction (Rank 1)
The Dudes are back in town.
New Neutral Minion - Kargal Battlescar
Everything that Spark said here is what I scrolled down to type. Kargal Battlescar is an odd way to build a payoff. The watch posts aren't cheap. They're not Mogu Cultists. They're not even Weasel Tunnelers. They're relatively expensive to copy and they're tech cards.
While the flavor of summoning oodles of watch posts is top tier, the mechanics and payoffs of doing so are weirdly shaped. Hopefully we'll see more cards for this mini set - maybe in the mini set!
AmazingLP Reveals Three New Forged in the Barrens Card - Xyrella (Priest Legendary) & Two Watch Posts
The thing about Amazing LP is he really got the first word in his name absolutely bang on.