I initially thought this was bad, but after thinking about it, this could be a setup for a lethal blow to your opponent the next turn. Play Sigil of Silence, then gear up all your attack and weapon damage for next turn as any taunt minion will be silenced. Could be dangerous especially since the meta will probably be crawling with deathrattles and minions with powerful ongoing effects.
Rogue weapons mostly go face at the moment anyway, although this could potentially allow them to trade with it which could be pretty nice. Rogue likes any abilities it has to "gain" life, so this could very well be a good card for them. It can also be generated by Wandmaker too.
Taunt Druid was one of the decks I hated facing the most back then. Thankfully there's no Hadronox-type card this time around, so maybe this new archetype they're pushing won't be as annoying.
That said, Razormane Battleguard is a solid card that will probably only see play in the Taunt Druid archetype.
Greybough is a REALLY good target with this. Although that's in all reality one of the only truly fantastic targets with it. Being able to potentially resurrect a large Taunt minion is really appealing, but it might be too easy to deal with this first in the late game. But there's still quite a bit that can be done.
Nature Druid spellslinging! That actually sounds kinda fun. I anticipate that most Druid spells with be Nature spells anyway, so this card will likely have a lot of targets.
This will be super annoying with Greybough. Interesting card that's obviously pushing another Taunt Druid archetype, I can't wait to see the rest of the set to see if it will be viable. Druid already has some reliable taunt cards like Teacher's Pet and Dreaming Drake, as well as good neutrals like Strongman and Circus Amalgam.
Playing this and a 2 mana (now 0 mana) Taunt will be VERY strong. Just play this and Bonechewer Brawler on turn 2 and you're pretty much set. That could even allow you to curve into a turn 3 Greybough.
I honestly don't anticipate this card being too good. When you want to Silence something, you usually want to do it right away. If you only need to Silence one thing, then just use Consume Magic instead. If you need to go through a wall of Taunts, then just use Kayn Sunfury instead.
This can be really good with any of the AoO Guardians, Cruel Taskmaster, or Inner Rage. Other than that though, it seems a bit awkward to activate but the combo potential alone might make it playable.
As much as I adore the idea of this Watch Post archetype, this card doesn't seem very good. The bonus is reliant on your controlling other minions while your opponent chooses to go spell-slinging.
"attacks and survives" - Doesn't need to take damage. This means that even if you attack the enemy hero, that minion will still get the buff. Seems like it could be pretty useful.
This actually might be decent. Restricting your opponent of playing minions can sometimes be strong and the bonus you get is decent. Even though it can't attack, they will have to kill it if the ability is problematic for them.
Summoning 5/5 minions is not entirely reliable, but it has proven to be viable in the past. [Hearthstone Card (Dragoncaller Allana) Not Found] saw play, so this could as well.
I think Watch Posts seem like a legitimately interesting archetype, although chances are we will need more if the deck can be viable.
Is it just me or have there been a lot of AoE cards in this expansion so far?
Anyway, this seems like it'll likely be pretty good since it's pretty easy to get some good healing and even better damage! Worse case scenario, you use your Hero Power and play this for a 6 mana 4/4 with Consecration which is honestly still fairly decent.
This card is absolutely insane.......... or at least it would be if Demon Hunter had good Deathrattle minions to draw with this which they don't have that many.
I find it very weird that they chose to reveal several Deathrattle DH support cards and not reveal any actual Deathrattle DH minions.
Seems decent in Paladin whom is pretty good at getting boards. Specifically Recruits with Lothraxion to stick around seem to be a good way to go with this.
New Neutral Minion - Venomous Scorpid
It's probably a filler card at best.
Not to mention a really weird one too.
New Priest Minion - Xyrella
Easy board clear card for priest. Another one...
New Warlock Minion - Blood Shard Bristleback
This mechanic is a super neat idea, but I feel like it probably won't work that well in practice. At least not yet.
New Demon Hunter Spell - Sigil of Silence
I initially thought this was bad, but after thinking about it, this could be a setup for a lethal blow to your opponent the next turn. Play Sigil of Silence, then gear up all your attack and weapon damage for next turn as any taunt minion will be silenced. Could be dangerous especially since the meta will probably be crawling with deathrattles and minions with powerful ongoing effects.
New Hunter Minion - Tavish Stormpike
There's absolutely some way to break this. I'm just not sure what that way is, and if there isn't one yet, then there WILL be later.
New Rogue Spell - Paralytic Poison
Rogue weapons mostly go face at the moment anyway, although this could potentially allow them to trade with it which could be pretty nice. Rogue likes any abilities it has to "gain" life, so this could very well be a good card for them. It can also be generated by Wandmaker too.
New Priest Minion - Xyrella
People will soon be missing the days of Rez Priest.
Of course, this card is just a once-per game effect, but Priest has so many enemy-only clears now, it's ridiculous.
New Druid Minion - Razormane Battleguard
Taunt Druid was one of the decks I hated facing the most back then. Thankfully there's no Hadronox-type card this time around, so maybe this new archetype they're pushing won't be as annoying.
That said, Razormane Battleguard is a solid card that will probably only see play in the Taunt Druid archetype.
New Druid Minion - Plaguemaw the Rotting
Greybough is a REALLY good target with this. Although that's in all reality one of the only truly fantastic targets with it. Being able to potentially resurrect a large Taunt minion is really appealing, but it might be too easy to deal with this first in the late game. But there's still quite a bit that can be done.
New Paladin Spell - Conviction (Rank 1)
Like it, quite a versalite tool.
New Druid Minion - Guff Runetotem
Nature Druid spellslinging! That actually sounds kinda fun. I anticipate that most Druid spells with be Nature spells anyway, so this card will likely have a lot of targets.
New Druid Minion - Plaguemaw the Rotting
This will be super annoying with Greybough. Interesting card that's obviously pushing another Taunt Druid archetype, I can't wait to see the rest of the set to see if it will be viable. Druid already has some reliable taunt cards like Teacher's Pet and Dreaming Drake, as well as good neutrals like Strongman and Circus Amalgam.
New Warrior Minion - Rokara
Kind of encourages a Face Warrior style of play, with your board getting stronger and stronger by ignoring enemy minions.
If you're against a Warrior, you'd better be verrry careful how you spend your removal tools.
New Druid Minion - Razormane Battleguard
Playing this and a 2 mana (now 0 mana) Taunt will be VERY strong. Just play this and Bonechewer Brawler on turn 2 and you're pretty much set. That could even allow you to curve into a turn 3 Greybough.
New Demon Hunter Spell - Sigil of Silence
I honestly don't anticipate this card being too good. When you want to Silence something, you usually want to do it right away. If you only need to Silence one thing, then just use Consume Magic instead. If you need to go through a wall of Taunts, then just use Kayn Sunfury instead.
New Neutral Minion - Barrens Blacksmith
This can be really good with any of the AoO Guardians, Cruel Taskmaster, or Inner Rage. Other than that though, it seems a bit awkward to activate but the combo potential alone might make it playable.
This is absolutely a Warrior card in disguise.
New Neutral Minion - Crossroads Watch Post
As much as I adore the idea of this Watch Post archetype, this card doesn't seem very good. The bonus is reliant on your controlling other minions while your opponent chooses to go spell-slinging.
New Warrior Minion - Rokara
Pretty good. Looks like they're pushing Tempo Warrior in the next expansion. This could be a strong tool in that deck.
New Warrior Minion - Rokara
Pay attention to the wording here.
"attacks and survives" - Doesn't need to take damage. This means that even if you attack the enemy hero, that minion will still get the buff. Seems like it could be pretty useful.
New Neutral Minion - Mor'shan Watch Post
This actually might be decent. Restricting your opponent of playing minions can sometimes be strong and the bonus you get is decent. Even though it can't attack, they will have to kill it if the ability is problematic for them.
New Neutral Minion - Kargal Battlescar
Summoning 5/5 minions is not entirely reliable, but it has proven to be viable in the past. [Hearthstone Card (Dragoncaller Allana) Not Found] saw play, so this could as well.
I think Watch Posts seem like a legitimately interesting archetype, although chances are we will need more if the deck can be viable.
New Priest Minion - Xyrella
Great card. 5/5. Simple as that.
New Priest Minion - Xyrella
Is it just me or have there been a lot of AoE cards in this expansion so far?
Anyway, this seems like it'll likely be pretty good since it's pretty easy to get some good healing and even better damage! Worse case scenario, you use your Hero Power and play this for a 6 mana 4/4 with Consecration which is honestly still fairly decent.
New Demon Hunter Minion - Vengeful Spirit
This card is absolutely insane.......... or at least it would be if Demon Hunter had good Deathrattle minions to draw with this which they don't have that many.
I find it very weird that they chose to reveal several Deathrattle DH support cards and not reveal any actual Deathrattle DH minions.
New Paladin Spell - Conviction (Rank 1)
Seems decent in Paladin whom is pretty good at getting boards. Specifically Recruits with Lothraxion to stick around seem to be a good way to go with this.