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  • Quest Trading - Play A Friend!

    DONE
     
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  • New Neutral Minion - Bunny Stomper

    Quote From dapperdog

    But I feel in this instance I can say with certainty that this card would never see play unless there's like an influx of tens of cheap beasts and a massive draw option associated with beasts.

    Yeah, we don't know what next year will hold. A card that doesn't look great right now might be the star of every deck next year if the Core Set and first set both go hard on good beasts.

    Of course, it's easy to say that for every "bad card" we see during a reveal season because support has to start being printed somewhere.

  • All Showdown in the Badlands Day 2 Hearthstone Card Reveals - October 20

    I don't think it is. Zooming in on the art, he's got his head low and shoulders high, and there's a pickaxe stuck in his noggin. It looks a bit messy from a distance, but up close it's all deliberate.

  • All Showdown in the Badlands Day 2 Hearthstone Card Reveals - October 20

    You must've accidentally hit the Align Right button hehe

  • All Showdown in the Badlands Day 2 Hearthstone Card Reveals - October 20

    Perhaps  I'm just daft but for six mana, (as long as you don't have any members of the gang in hand) ya get a 6/7 body that gives windfurry to a 4/4 and a 5/4 all with rush?

    Edit: not sure why this is typed out so backward...

  • New Neutral Minion - Bunny Stomper

    You can never write off cards like these.

    But I feel in this instance I can say with certainty that this card would never see play unless there's like an influx of tens of cheap beasts and a massive draw option associated with beasts.

    Because essentially, most of the good beasts often already have rush and this card doesnt even have good stats for its cost. So you plunk this wabbit down on 2 and then it gets value traded and you cry. If you needed a two mana card that grants rush consistently, just play Castle Kennels which also gives out +2 damage.

    If youre playing this at all its because you love bunnies. An admirable quality but nevertheless during fights it'll grant you nary a word but a nose twitch while you're bleeding from your nose.

  • New Neutral Minion - Ogre-Gang Outlaw

    The card is trash.

    But it'll still see play because of Kingpin Pud. Really what else is there to say? 4/4 for 3 is no longer as good as it was during GvG when Ogre Brute was introduced and in fact is a mere slap to the face for the one playing it. But clearly team5 didnt feel comfortable enough to raise this to a 4/5 which would have made this card true quality.

  • New Neutral Minion - Snake Oil Seller

    100% gonna see play because its basically Bad Luck Albatross in a meta that's gonna have highlander decks in it.

    Only downside though? The drawn albatrosses costs 1 mana to play whereas the snake oil doesnt. So its sole purpose is to deflate highlander decks and nothing else. Might even be worse if played against rogue.

  • New Neutral Minion - Ogre-Gang Rider

    Of all the ogre gang cards this is easily the best one.

    Basically there's little to no downside. 3 damage will be served one way or another, although admitably its annoying to face tank some damage, but its still going to do what its says on the label, as opposed to the other ogre gang cards.

    Will it see play? Well of course it would, because Im 100% certain Kingpin Pud would so this card gets the nod by sheer association.

  • New Neutral Minion - Gattlesnake

    Remember Augmented Porcupine? No, me neither.

    So, you play this with a smile and your opponent immediately value trades it, takes two damage that doesnt kill anything, and counters your smile with an even bigger smirk

    No, you dont want that to happen to you. Not that it would anyway, because this card would never see play unless there's some way to grant this forever stealth, and even then it'll still be only slightly shinier crap.

     

     

  • New Neutral Minion - Ogre-Gang Ace

    Its not great. You wouldn't want to ram this into a minion without having at least some semblance of control over what the outcome would be.

    That said, its real lucky for these cards that Kingpin Pud is so ridiculously good that even bs cards like these would see play if only by virtue of being more fodder for pud to resurrect.

  • New Neutral Minion - Azerite Giant

    Basically this is just for elemental heavy decks to get an easy cheap 8/8 as early as turn 4.

    Will this be enough for both elemental mage and shaman, because let's face it no other class can ever manage enough good elementals to be a deck. My answer would be possibly for mage, but unlikely for shaman. Mage can get this as early as turn 3, which might be relevant but shaman would be forced to wait further into turn 5.

    Ultimately though, this is not the payoff you need for running elemental decks. When midrange elemental shaman was a thing, that was roughly 2 years back and even then it sucks. Tons more support is required to even bother going there again, and this card isnt it. A nice little support card, nothing else.

  • New Neutral Minion - Kingpin Pud

    There might be a chance this card gets nerfed to 7, stupid as it might sound.

    Because if you manage to curve out the ogre gang cards then slap this on 6 your opponent has to have an AoE or they die. And in the case of rogue, they would need two AoE back to back or die. For all intends and purposes, this card resembles Imp King Rafaam but because of the rush + windfury might actually end up being tons better than rafaam could ever be.

  • New Neutral Minion - Bunny Stomper

    Guessing this is Bunnyhoppers card. Pretty pointless!

  • New Neutral Minion - Kingpin Pud

    This is just nuts! All the Ogre-Gang ogres look playable and in most cases actually good, and getting them all back with Windfury will be huge. I could see myself crafting this card.

  • New Neutral Minion - Ogre-Gang Outlaw

    The least inspiring of the new ogres, but still better than Ogre Brute (I know that's not saying much).

  • New Neutral Minion - Ogre-Gang Ace

    Damn good card! Sure, always a chance you'll get the keyword you want less, but I bet in most situations, either one would be good. Another ogre that doesn't just get automatically worse if you lose the coin toss.

  • New Neutral Minion - Ogre-Gang Rider

    Looks good! Finally some ogres that don't straight up suck due to the 50% thing. Depending on circumstances, you may WANT to swing with your face instead. Either way, you're getting your 3 damage in.

    Ooh, imagine getting the hero attack buff while holding a Windfury weapon created by Ignis, the Eternal Flame?

  • New Neutral Minion - Gattlesnake

    I can see this doing some pretty bonkers stuff, but not on its own. If you can give it stealth and/or copy it, the damage might start to add up.

    Also, a great target for Elise, Badlands Savior.

  • New Neutral Minion - Bunny Stomper

    Seems pretty good, but not overwhelming. Giving them Charge would obviously be something else. It's cheap, though, so there could be some impressive plays with this.

  • New Neutral Minion - Snake Oil Seller

    I'm giving this 3 stars until we know what the Snake Oil does. If there is a way to increase the damage it does, you'd be giving your opponent valuable resources. Why would you want to do that? It would make sense if this card had overly good stats for the cost (like many of Warlock's self-harm cards), but it doesn't.

  • New Neutral Minion - Azerite Giant

    I'm not too impressed by this. Dropping a cheap 8/8 is certainly nice, but it's not game changing. Plus, this requires quite a bit of set-up and will get totally screwed by Cold Feet.

  • All Showdown in the Badlands Day 2 Hearthstone Card Reveals - October 20

    Silly though it might be, theres actually a good chance these ogre gang cards actually sees play, at least in rogue.

    Basically all the ogre cards have rush and are technically not 100% inconsistent aside from Ogre-Gang Outlaw. So you can theorectically curve into Kingpin Pud, shadowstep, and have an instant reload option that spawns a bunch of angry, windfury ogres that needs to be answered.

  • New Mage Minion - Blastmage Miner

    Excellent Big Mage.