Frost Nova is a 3 mana spell, for 1 mana more you get a 3/3 body and a conditional Flamestrike on top (if already frozen). That is obviously pretty good
Honestly, not a very good card in standard. 1 attack is not impactful enough, and saving a few damage points isn't worth it since you're usually attacking quite small stuff or your opponent's face anyway. Might see play in Wild Kingsbane Rogue tho.
More than that, he's putting the poison on the side of the hammer which should never be whacking into anything. I'm sure the poison works fine, but that there's a rogue just out of shot face-palming and thinking "this is why I don't give poisons to warriors!"
That's premium stats with a great effect, though the curve in murloc decks might now always help. I feel like you'll end up dropping it T2 just for it to die sometimes, or draw it later in the game when you've already exhausted your murlocs in hand. Hopefully there's a good way to generate some or draw some.
I'm pretty sure there's someone on this site (and I have a fairly good idea who) that just goes into threads like these to -1 every comment other than their own. At this point you might as well assume that all comments start at -1 and go from there.
New Paladin Spell - Invigorating Sermon
Budget 10 mana druid spell. Great card and an even card so odd paladin cannotbenefit.
New Mage Minion - Varden Dawngrasp
Frost Nova is a 3 mana spell, for 1 mana more you get a 3/3 body and a conditional Flamestrike on top (if already frozen). That is obviously pretty good
New Hunter Minion - Sunscale Raptor
seems slow, but the infinite value stack might tempt folks to try it out. i dunno, it might have a chance
New Rogue Spell - Paralytic Poison
Honestly, not a very good card in standard. 1 attack is not impactful enough, and saving a few damage points isn't worth it since you're usually attacking quite small stuff or your opponent's face anyway. Might see play in Wild Kingsbane Rogue tho.
New Shaman Minion - Firemancer Flurgl
If a Murlock deck forms this will be one of the center pieces. I see a lot of potential here, also in Wild this can be pretty scary
New Druid Spell - Living Seed (Rank 1)
Good card to be played in turns 2 or 5, but a little useless in the late game.
New Neutral Minion - Venomous Scorpid
This card is completely crazy in design. No real sense in what it does.
New Rogue Spell - Paralytic Poison
Solid card for a number of archetypes, will be played
New Warrior Minion - Warsong Envoy
Stat line is obviously good but the upside is rather minor imo
New Hunter Spell - Tame Beast (Rank 1)
did someone say beard.... er i mean board control? good ranked spell here.
New Shaman Minion - Firemancer Flurgl
Murloc Shaman coming strong again! It will be a force to be reckoned with in wild as well!
New Warrior Minion - Warsong Envoy
Combine this with any rush or charge and a monster may be born!
New Neutral Minion - Blademaster Samuro
buff buff buff... how fast can u buff this thing? fast easy buffs and combos make it a power house, but is it too slow?
New Rogue Spell - Paralytic Poison
More support for weapon rogue? Kingsbane and odd rogue will also benefit a lot in wild!
New Rogue Spell - Paralytic Poison
Compared to Deadly Poison, you get immunity for 1 less attack. Pretty good deal. Decent 1-cost cards are always welcomed by Rogue as a combo enabler.
Feelink Reveals a New Forged in the Barrens Rogue Card - Paralytic Poison
More than that, he's putting the poison on the side of the hammer which should never be whacking into anything. I'm sure the poison works fine, but that there's a rogue just out of shot face-palming and thinking "this is why I don't give poisons to warriors!"
New Neutral Minion - Venomous Scorpid
It's not bad, but it will likely only be used as an Arena card.
New Rogue Spell - Paralytic Poison
Can be really good in wild. But in standard might be too slow... weapons are mostly done by aggressive rogues and those don't care about immunity
Feelink Reveals a New Forged in the Barrens Rogue Card - Paralytic Poison
That's Hearthstone community for you, don't worry about it.
New Shaman Minion - Firemancer Flurgl
That's premium stats with a great effect, though the curve in murloc decks might now always help. I feel like you'll end up dropping it T2 just for it to die sometimes, or draw it later in the game when you've already exhausted your murlocs in hand. Hopefully there's a good way to generate some or draw some.
Feelink Reveals a New Forged in the Barrens Rogue Card - Paralytic Poison
This would fit much better in Spectral Cutlass decks since it already has lifesteal and the deck cares about trading minions.
Feelink Reveals a New Forged in the Barrens Rogue Card - Paralytic Poison
I'm pretty sure there's someone on this site (and I have a fairly good idea who) that just goes into threads like these to -1 every comment other than their own. At this point you might as well assume that all comments start at -1 and go from there.
Feelink Reveals a New Forged in the Barrens Rogue Card - Paralytic Poison
Phaoris' Blade in duels.
New Rogue Spell - Paralytic Poison
Oh baby, wild Kingsbane control decks could be a thing again...
New Warlock Minion - Blood Shard Bristleback
Damn this seems good.