The "4 Mana 7/7" for Palladin from Rasthakan wasn't played. I guess this will share the same fate. But this is more easy to trigger and is a decent anti-aggro tool.
5 mana 8/8 taunt is good. 5 mana 5/5 taunt is not so great. And unfortunately its the latter which you'll likely be stuck with every time.
There are some ways to do this on turn 5, like desperate prayer or turn 4 Tour Guide. But both of these options suck and you've got to actually draw them, so that's out of the question. Renew on 6 into this is probably the most likely chance of ever making this card work.
So, probably much like the namesake of its supposed support card. A Desperate Prayer needed indeed.
Ugh. It's cheap and flexible, which might be to say it has many ways to be useless. If I had to assign an archetype for it at gunpoint, maybe Weapon Rogue, where one could use it for extra damage that stacks with an equipped weapon (Hunter, Mage, Demon Hunter, Druid). Of course in that it is often just worse Sinister Strike. Or Weapon Rogue could use more life maybe (Priest, Warrior, Druid). But who am I kidding. Pack filler all the way.
Most likely a 7mana 8/8 with taunt, which is solid. But it will probably only see play in plays with a lot of heals. Seems like a solid addition to any tempo priest (so none at least in the moment)
The art looks cool .The effect is great 5 8/8 but you have to heal something to get it you can combo it with the new 0 cost card .Need to see other heal cards to really value this cause up until now this can be an 8/8 on turn 7 most of the time,6 if you have the 1 cost heal card and on 5 with the new card .
The last game I played was the 3rd game ramakes, I didn't even finish it, it's too easy, I mean why some late game boss fights have 3 pokemon... or low level ones..
B2W2 did the right thing in challenge mode, but sadly no other game followed on that, I think I heard this game is developed by another studio that is not GF, while GF develops Arceus:legends, so we might get challenge mode maybe.. hopefully they do more changenges OR/AS were nice in the feature aspect.. just wish they would amp the difficulty a bit..
so you can't just beat the game with magikarps...
You know what pokemon games need?
Nuzlocke mode.. so the game forces you to play by the hardcore Nuzlocke rules, doubt they would ever do it, cause they would acknowledge their fans and they would never do that.
New Druid Spell - Mark of the Spikeshell
Very cheap way to put strong cards in your hand. Works very well with Clowns or Greybough
New Mage Spell - Flurry (Rank 1)
Zero cost is nice, but won't be put into many decks. Better from generation
New Priest Minion - Priest of An'she
The "4 Mana 7/7" for Palladin from Rasthakan wasn't played. I guess this will share the same fate. But this is more easy to trigger and is a decent anti-aggro tool.
Kolkar Pack Runner
Sand Drudge
New Druid Spell - Living Seed (Rank 1)
Meh. Very specific tutor for just a small benefit
New Priest Minion - Priest of An'she
Priest can usually reduce the cost of spells. A reduced healing spell into this seems good.
Dean Ayala's Community Q&A #10 - Purchasable Decks, Freeze Shaman, Battle Pass, Brawl Packs, Wild Bundles, Most OP Cards
Dr. Morrigan + Duplatransmogrifier saved me headaches in Dalaran Heist
New Priest Minion - Priest of An'she
These big taunt priest cards are looking like pure Paladin. Always save Kayn Sunfury.
New Priest Minion - Priest of An'she
Conditional big body in a class that can't really draw. Im not feeling it.
Occasionally this can surprise your opponent, but most likely its because you decided to play this card at all.
[Game] Card Treasure Hunt (The Resurrection Attempt)
We have kind of invisibility.
But it's not our main ability.
We have a lot of usability.
I can cancel your activity.
Tars Reveals a New Forged in the Barrens Priest Card - Priest of An'she
Its...okay I guess.
5 mana 8/8 taunt is good. 5 mana 5/5 taunt is not so great. And unfortunately its the latter which you'll likely be stuck with every time.
There are some ways to do this on turn 5, like desperate prayer or turn 4 Tour Guide. But both of these options suck and you've got to actually draw them, so that's out of the question. Renew on 6 into this is probably the most likely chance of ever making this card work.
So, probably much like the namesake of its supposed support card. A Desperate Prayer needed indeed.
Tars Reveals a New Forged in the Barrens Priest Card - Priest of An'she
Dont know about the card but damn that artwork seems next level
TrumpSC Reveals a New Forged in the Barrens Rogue Card - Yoink!
Ugh. It's cheap and flexible, which might be to say it has many ways to be useless. If I had to assign an archetype for it at gunpoint, maybe Weapon Rogue, where one could use it for extra damage that stacks with an equipped weapon (Hunter, Mage, Demon Hunter, Druid). Of course in that it is often just worse Sinister Strike. Or Weapon Rogue could use more life maybe (Priest, Warrior, Druid). But who am I kidding. Pack filler all the way.
New Druid Spell - Mark of the Spikeshell
Just so awkward. If this was released with ungoro, then this would be auto include, but it's just so weird
New Priest Minion - Priest of An'she
idk seems a bit underwhelming. The reveal video said it all (even though they said it in french ^^)
Tars Reveals a New Forged in the Barrens Priest Card - Priest of An'she
in your dreams maybe. why would priest need a 3/3 buff? maybe if this turns out to be the most underpowered set in the history of hearthstone
Oops it's gain and not "give a minion" - still underwhelming when it comes down turn 7 (heal + this)
New Priest Minion - Priest of An'she
Most likely a 7mana 8/8 with taunt, which is solid. But it will probably only see play in plays with a lot of heals. Seems like a solid addition to any tempo priest (so none at least in the moment)
Mark of the Spikeshell
He buff, He protecc
but most important,
He gonna wreck
Tars Reveals a New Forged in the Barrens Priest Card - Priest of An'she
Only relevant in Arena
New Mage Spell - Flurry (Rank 1)
Sigh...I was so looking forward to no cheap effective freeze spells for at least one expansion.
New Priest Minion - Priest of An'she
Should be easy enough to trigger. Good card, but in what archetype
New Priest Minion - Priest of An'she
The art looks cool .The effect is great 5 8/8 but you have to heal something to get it you can combo it with the new 0 cost card .Need to see other heal cards to really value this cause up until now this can be an 8/8 on turn 7 most of the time,6 if you have the 1 cost heal card and on 5 with the new card .
New Priest Minion - Priest of An'she
Granted it lends itself to the fantasy and play style of priests, it just feels to slow and fair
New Rogue Spell - Yoink!
The design is interesting but the effect is so weak. Even if it was "for the rest of the game" I still don't think it would be competitive.
Opinion on pokemon brilliant diamond and shining pearl?
The last game I played was the 3rd game ramakes, I didn't even finish it, it's too easy, I mean why some late game boss fights have 3 pokemon... or low level ones..
B2W2 did the right thing in challenge mode, but sadly no other game followed on that, I think I heard this game is developed by another studio that is not GF, while GF develops Arceus:legends, so we might get challenge mode maybe.. hopefully they do more changenges OR/AS were nice in the feature aspect.. just wish they would amp the difficulty a bit..
so you can't just beat the game with magikarps...
You know what pokemon games need?
Nuzlocke mode.. so the game forces you to play by the hardcore Nuzlocke rules, doubt they would ever do it, cause they would acknowledge their fans and they would never do that.