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  • New Hunter Weapon - Rinling's Rifle

    While this does go counter to Eaglehorn Bow, [Hearthstone Card (Ringling's Rifle) Not Found] still looks good when compared to a weapon like Desert Spear. The power behind Rifle is being able to choose a secret that best matches the board state in the given turn, which isn't a consistent power secrets from hand or deck offer. Considering how this also puts secrets into play for Petting Zoo, I see this in at least Highlander Face Hunter with all of the new secret synergy pieces.

  • New Warrior Minion - Bumper Car

    Nothing more than pack filler.

  • New Rogue Spell - Swindle

    Card draw is always good, and being able to sort of tutor certain cards is even better. This with the new C'thun will be a thing, at least in the beginning weeks.

  • New Neutral Minion - Darkmoon Dirigible

    It's a good card... For arena.

    No one will use this on constructed, maybe on a hard mechs deck.

  • New Neutral Minion - Darkmoon Dirigible

    Scarlet Crusader powercreep, not to mention also has the Mech tag, AND is able to gain Rush.

  • New Neutral Minion - Darkmoon Statue

    Sleeper card?

    Can be extremly good with tokens.

  • New Shaman Spell - Deathmatch Pavilion

    Nothing more than pack filler. Terrible late game, and needs a weapon for early game.

  • New Shaman Minion - Pit Master

    Battlecry Shaman will love this card. A ton of value, and can be revolved to make up the subpar stats.

  • New Hunter Minion - Mystery Winner

    Very similar and I'd argue even better than Hydrologist, which saw decent play in Paladin back in the day. Mystery Winner helps you curve out by giving you a turn two play, sort of like Fire Fly, and also helps add more secrets to increase the power of Petting Zoo. A guaranteed inclusion in at least Highlander Face Hunter, which I imagine will run all of these new secret support cards.

  • New Rogue Minion - Prize Plunderer

    Nothing more than pack filler. Worse Spectral Pillager.

  • New Neutral Minion - Parade Leader

    Nothing more than pack filler.

  • New Priest Minion - Blood of G'huun

    Doubt the deck this wants to be played in has support in standard, but when it does it will be very annoying to play against.

  • New Neutral Minion - Showstopper

    Nothing more than pack filler. Possible to get it from lackeys though, which is interesting.

  • New Priest Minion - G'huun the Blood God

    Priest gets 2 good draw cards that set, i LOVE it!

  • New Neutral Minion - Banana Vendor

    Nothing more than pack filler. I do like when they make new versions of old cards and that was one of my favorite aspects of WotOG. Nice callback.

  • New Warrior Minion - Ringmaster Whatley

    The Curator for 2 mana less and drawing more relevant minion types for the class is great. Considering how we now have N'Zoth, God of the Deep and Circus Amalgam to help enable Whatley, I think this will definitely find a deck in Warrior. I've found room for Whatley in a N'Zoth Galakrond Warrior that I'm excited about.

  • New Shaman Minion - Magicfin

    Nothing more than pack filler. Fun meme, but trash.

  • New Neutral Minion - Darkmoon Statue

    Nothing more than pack filler.

  • New Neutral Minion - Costumed Entertainer

    Nothing more than pack filler.

  • New Druid Minion - Greybough

    Hadronox Druid got scarier, and I don't think this will see much play in Standard

  • Completing Your Darkmoon Faire Achievements Before the Madness Arrives as a Free to Play Player

    Any reason you stopped saying what the achievement requirements were after the first one?

  • New Demon Hunter Spell - Expendable Performers

    A very powerful token generator to be sure, but the issue with token DH isn't that they don't have enough token generators. The main issue with the archetype is that there isn't a consistent payoff for running token cards in your deck. There still isn't one with all of the cards revealed, and I don't see Expendable Performers seeing play until one gets introduced.

  • New Hunter Minion - Maxima Blastenheimer

    If Face Hunter becomes top of the meta, it's because of this card. Insane amounts of damage if you build a deck around her.

  • Blizzard LIED and it's NOT FINE

    I won't be talking much about new progression system because it was perfectly clear three weeks ago, when they officially announced it and showed some of the rewards, that we're getting ripped of our "free" resources, mainly gold. Only thickest of planks that keep their head deep in their behind we're believing that things will change for better before launch because "Blizzard said that nothing we've seen is final". Yeah, right.

    What I'm disappointed in is the battle pass. It was a great opportunity for Blizzard to get additional funds from large portion of player base that don't spend any money on the game because, let's face it, Hearthstone packs and bundles are very expensive. Pricing was done right and I also like that they didn't include any additional packs or resources rewards, only cosmetics are available in order to avoid p2w arguments. Where they completely failed is xp bonus. 10-15-20% system is a joke, and it's a bad one too. Who would spend 20$ to get marginally more gold at the end of the season, and that's only if they play the game for several hours every day? Only someone who doesn't care how much gold they earn each expansion, because they buy their packs with real money anyway.

    Sadly, it only shows that people at Blizzard are completely out of touch with reality. Instead of going for larger, and in a long run more stable and profitable, paying player base, they've decided to milk small number of whales for few extra bucks. Great job guys, give yourself a tap on the back and keep it up!

  • New Hunter Spell - Jewel of N'Zoth

    Face Hunter is going to be annoying with this, Maxima, and all their other tools.