Go to the reward track page (the new icon they added) and click on the reward you received, it will then be added to your account. It seems it is not retreived automatically, you have to click on each reward in the reward track one you achieve that level.
Sure, but not all the achievements require legendaries (it looked like that was 1 per class), and you can hardly blame them for making achievements related to utilising the fanciest effects.
Regarding Whizbang, I recall them asking if there were any other cards we'd like to see added to Classic in the rework, i.e. they were already considering doing that with Whizbang. That's not guaranteed of course, but it may yet happen.
- So if the above calculations for the Tavern Pass are correct (for an hour a day of play, completing all quests and completing most achievements) then it gives you +11 levels of experience, which is +1650 gold (16 packs), as well as all the cosmetics.
- 16 packs plus the cosmetics seems like an alright deal for $20. Having said that....I would like the Tavern Pass twice as much if that damn coin was golden and animated! I was so hyped for the Darkmoon Coin! But it not being animated is a big downer!!
Very interesting. I was leaning towards not getting the Tavern Pass, partly to set a precedent for myself that I just don't need all the cosmetics. But if I'm expecting to get about 16 packs worth of extra gold for £17 anyway (which is about the normal price in the shop, even if that is overpriced) then that really changes the maths.
Most people who play the game regularly will pass 50 so yeah I'd like to see rewards past there too. Hero skins will never happen for that but a card back to tell people "yeah I got to 150 in Darkmoon beesh come at me" would be pretty sweet.
Quick question: casual previously awarded no gold right? And now it awards no XP for time played?
I don't understand why you guys are so happy about this new System. You have to play a lot to do the same amount of golds.
I'm a worker and a father and I used to play like 20min everyday for the daily quests and a couple of hours in the weekends (not every weekends) and I was still able to do 7/8k golds. Now with the same effort I should take like 4.5k and some packs of the current expansion(almost useless packs) .
Moreover they added this season pack for 20euros (not included on the 80euros bundle) and another mini sets which I think will be at least 15/20 euros.
We went from 50/80 bundle every 4 months to 50/80 bundle + 20 pass + miniSets.
We are paying more and playing more and getting the same we used to have before
Nice post. That's about what I calculated too, though I'm not sure how the XP per game is calculated. Also, it might be that the XP from achievements does not get the Tavern pass bonus. At least for me, the quests in the log show a green, increased XP reward, while the chests in the achievements do not.
Also, I think they could add some card backs or hero skins as reward beyond level 50, lets say 75, 100, 125, 150. Don't even have to be new ones, they could just make that a way to earn cosmetics that you might have missed before. And wouldn't cost Blizzard anything.
those packs dont really matter. I want to be able to play all the decks I want to build fro mthe start so I will craft what im missing. after that I want to save solely for the next expansion, not exchange gold rewards for old packs.
- The 223,000 for quests if you complete everything during the expansion seems a pretty unassailable number to start with.
- Then add the achievements, but most of us aren't going to complete near to all of them, so I think 10,000 is a fair number to add for someone trying to complete them but not going all out to do the really tough ones.
- Finally add the XP from time played. An hour a day is far less than my average but an ok base to work from. They say ~400 per hour for ranked but someone here already said they got 120 for 20+ minutes. I'm going with 350 per hour for now. So for 121 hours that's 42,350.
- Add it all up and you've got 275,350. Let's just say 275,000, which gets you exactly to level 68. That gets you 6900 gold + all the other stuff
- The Tavern Pass gets you +10% XP immediately and then +15% at 5750, which you can get to on day 1, then +20% XP at 89,000. That's a tad less than a third of 275,000 so lets say you get to 35 at about a third of the way through the expansion. So the Tavern Pass gives you +15% XP from almost day one and then for the last 2/3 of the expansion you're at +20%. I think that adds up to about +18% XP over the course of the expansion. So add 18% to 275,000 for the total XP in the expansion with the Tavern Pass. That gives you 324,500 XP total, which gets you exactly to level 79.
- So if the above calculations for the Tavern Pass are correct (for an hour a day of play, completing all quests and completing most achievements) then it gives you +11 levels of experience, which is +1650 gold (16 packs), as well as all the cosmetics.
- 16 packs plus the cosmetics seems like an alright deal for $20. Having said that....I would like the Tavern Pass twice as much if that damn coin was golden and animated! I was so hyped for the Darkmoon Coin! But it not being animated is a big downer!!
That's quite a steep requirement wow.. they seriously put a BIG paywall for those treasures.. those I have seen have been not that great but still 20 epic different cards from the expansion? I have 11 :/ that's 3600 dust to get the remaining 9..
Talking about book of heroes, jaina's deck vs kaelthas and rexxar hero power + deck on the 2 last fights are such terrible decks...
idk those are obviously bugs
I played book of rexxar before didn't have problem vs last boss.. now I am 5 tries I can't beat it... why they thought to give the player big warrior with a buffed Troublemaker vs an aggressive secrt hunter list was a good idea? it's such an unfavorable matchup and the card choices are terrible.
I went through both again yesterday to get the achievements, and I got 90% of the way through Rexxar's last boss without any trouble and thought to myself: "why did I find this so difficult last time?". Then he played Dimensional Ripper and summoned 2 of those Toublemaker-like minions and I remembered. I was super lucky he didn't draw any earlier on.
The issue with Rexxar's last bosses is that you aren't even an aggro deck. You are a slow secret deck without any real power plays, pitted against value decks and stuck with a hero power that would be quite good if the opponent's decks weren't built specifically to make it ineffective. I appreciate there being some difficulty, but they could have at least given us a win condition.
Anyway, to OP: I suspect it was a bug caused by the 2/3 elemental that recasts spells. If that minion wasn't on the board then I have no idea what triggered it.
Talking about book of heroes, jaina's deck vs kaelthas and rexxar hero power + deck on the 2 last fights are such terrible decks...
idk those are obviously bugs
I played book of rexxar before didn't have problem vs last boss.. now I am 5 tries I can't beat it... why they thought to give the player big warrior with a buffed Troublemaker vs an aggressive secrt hunter list was a good idea? it's such an unfavorable matchup and the card choices are terrible.
Also, there is a Hunter one (Ride together, die together: Control 3 identical deathrattle minions) clearly hinting towards Deathrattle Hunter but I just got it with Warrior ⚔️
Well yes but it also gives less incentive to aggro players to farm gold from fast wins to get to the daily cap of 100. So when you're playing your meme deck maybe you'll run into less face hunters doing just that? Anyway the gold from playing time is much less than quests and they haven't told us how much extra we get from winning. Probably a small percentage increase like 5%.
A Guide to Daily Quests in Hearthstone
Go to the reward track page (the new icon they added) and click on the reward you received, it will then be added to your account. It seems it is not retreived automatically, you have to click on each reward in the reward track one you achieve that level.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
Sure, but not all the achievements require legendaries (it looked like that was 1 per class), and you can hardly blame them for making achievements related to utilising the fanciest effects.
Regarding Whizbang, I recall them asking if there were any other cards we'd like to see added to Classic in the rework, i.e. they were already considering doing that with Whizbang. That's not guaranteed of course, but it may yet happen.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
Very interesting. I was leaning towards not getting the Tavern Pass, partly to set a precedent for myself that I just don't need all the cosmetics. But if I'm expecting to get about 16 packs worth of extra gold for £17 anyway (which is about the normal price in the shop, even if that is overpriced) then that really changes the maths.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
I think you still got 10 gold for three wins in casual under the old system, not sure how that works now.
The Pepper Thread - Share Some Good Vibes!
Best pack in my whole F2P carrier :)
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
Most people who play the game regularly will pass 50 so yeah I'd like to see rewards past there too. Hero skins will never happen for that but a card back to tell people "yeah I got to 150 in Darkmoon beesh come at me" would be pretty sweet.
Quick question: casual previously awarded no gold right? And now it awards no XP for time played?
Unlock With Tavern Pass
Ahhh poop. Well I'm out $20 : )
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
Specific Legendary cards.
At least bring Whizbang the Wonderful back to standard as an ever green card to make it possible if the achievements give XP.
Spell Control (Lab Deck) (Updated)
I would if i could. There is no Lab option for labeling a deck. Only Ranked, Just for fun (the one i chose), Theorycraft or Tournament.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
I don't understand why you guys are so happy about this new System. You have to play a lot to do the same amount of golds.
I'm a worker and a father and I used to play like 20min everyday for the daily quests and a couple of hours in the weekends (not every weekends) and I was still able to do 7/8k golds. Now with the same effort I should take like 4.5k and some packs of the current expansion(almost useless packs) .
Moreover they added this season pack for 20euros (not included on the 80euros bundle) and another mini sets which I think will be at least 15/20 euros.
We went from 50/80 bundle every 4 months to 50/80 bundle + 20 pass + miniSets.
We are paying more and playing more and getting the same we used to have before
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
Nice post. That's about what I calculated too, though I'm not sure how the XP per game is calculated. Also, it might be that the XP from achievements does not get the Tavern pass bonus. At least for me, the quests in the log show a green, increased XP reward, while the chests in the achievements do not.
Also, I think they could add some card backs or hero skins as reward beyond level 50, lets say 75, 100, 125, 150. Don't even have to be new ones, they could just make that a way to earn cosmetics that you might have missed before. And wouldn't cost Blizzard anything.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
those packs dont really matter. I want to be able to play all the decks I want to build fro mthe start so I will craft what im missing. after that I want to save solely for the next expansion, not exchange gold rewards for old packs.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
I earn around 7000 to 8000 gold per expansion untl now so yeah, this is still a massive downgrade, no matter how you look at it.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
My numbers plus calculations for Tavern Pass:
- The 223,000 for quests if you complete everything during the expansion seems a pretty unassailable number to start with.
- Then add the achievements, but most of us aren't going to complete near to all of them, so I think 10,000 is a fair number to add for someone trying to complete them but not going all out to do the really tough ones.
- Finally add the XP from time played. An hour a day is far less than my average but an ok base to work from. They say ~400 per hour for ranked but someone here already said they got 120 for 20+ minutes. I'm going with 350 per hour for now. So for 121 hours that's 42,350.
- Add it all up and you've got 275,350. Let's just say 275,000, which gets you exactly to level 68. That gets you 6900 gold + all the other stuff
- The Tavern Pass gets you +10% XP immediately and then +15% at 5750, which you can get to on day 1, then +20% XP at 89,000. That's a tad less than a third of 275,000 so lets say you get to 35 at about a third of the way through the expansion. So the Tavern Pass gives you +15% XP from almost day one and then for the last 2/3 of the expansion you're at +20%. I think that adds up to about +18% XP over the course of the expansion. So add 18% to 275,000 for the total XP in the expansion with the Tavern Pass. That gives you 324,500 XP total, which gets you exactly to level 79.
- So if the above calculations for the Tavern Pass are correct (for an hour a day of play, completing all quests and completing most achievements) then it gives you +11 levels of experience, which is +1650 gold (16 packs), as well as all the cosmetics.
- 16 packs plus the cosmetics seems like an alright deal for $20. Having said that....I would like the Tavern Pass twice as much if that damn coin was golden and animated! I was so hyped for the Darkmoon Coin! But it not being animated is a big downer!!
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
Yeah I already mentioned that. :) It's wierd it triggers even if you play Warrior tho...
collect 20 epic cards from schoolomance for duels treasure
That's quite a steep requirement wow.. they seriously put a BIG paywall for those treasures.. those I have seen have been not that great but still 20 epic different cards from the expansion? I have 11 :/ that's 3600 dust to get the remaining 9..
Our Thoughts on Hearthstone's Madness at the Darkmoon Faire Demon Hunter Cards
There, you've made me do it. Day 1 memes, here I come!
Wild · Unknown Demon Hunter · by anchorm4n · 5 years, 11 months ago
Jaina from book of jaina is OP
I went through both again yesterday to get the achievements, and I got 90% of the way through Rexxar's last boss without any trouble and thought to myself: "why did I find this so difficult last time?". Then he played Dimensional Ripper and summoned 2 of those Toublemaker-like minions and I remembered. I was super lucky he didn't draw any earlier on.
The issue with Rexxar's last bosses is that you aren't even an aggro deck. You are a slow secret deck without any real power plays, pitted against value decks and stuck with a hero power that would be quite good if the opponent's decks weren't built specifically to make it ineffective. I appreciate there being some difficulty, but they could have at least given us a win condition.
Anyway, to OP: I suspect it was a bug caused by the 2/3 elemental that recasts spells. If that minion wasn't on the board then I have no idea what triggered it.
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet
its ranked
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet
Were you playing Casual? Maybe that's ~300 per hour??
Jaina from book of jaina is OP
Talking about book of heroes, jaina's deck vs kaelthas and rexxar hero power + deck on the 2 last fights are such terrible decks...
idk those are obviously bugs
I played book of rexxar before didn't have problem vs last boss.. now I am 5 tries I can't beat it... why they thought to give the player big warrior with a buffed Troublemaker vs an aggressive secrt hunter list was a good idea? it's such an unfavorable matchup and the card choices are terrible.
The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150
Also, there is a Hunter one (Ride together, die together: Control 3 identical deathrattle minions) clearly hinting towards Deathrattle Hunter but I just got it with Warrior ⚔️
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet
Well yes but it also gives less incentive to aggro players to farm gold from fast wins to get to the daily cap of 100. So when you're playing your meme deck maybe you'll run into less face hunters doing just that? Anyway the gold from playing time is much less than quests and they haven't told us how much extra we get from winning. Probably a small percentage increase like 5%.
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet
That seems well below ~400 xp per hour. Seems in line with the ~300 for Battlegrounds but low for what they said above.
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet
My question as well.