It's basically Time Out!, but you can't attack with it up and untargeted effects can still hurt you. Anything to help stall is nice, but this doesn't seem especially useful.
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Reminds me alot of [Hearthstone Card (Moonglade Portal) Not Found]... Better, as the healing will never be wasted and 8-cost minions are usually better for their cost that 6-cost minios. But worse, as it can't heal minions.
I had the same impression at first glance ; not as flexible, but slightly better summon pool
More than that, corrupt cards tends to promote players to build a lasting hand rather than aggroing on tempo. You can't seem to hold your hand long enough to corrupt it if you're playing aggro, play and refill as fast as you can.
So, this expansion is reserved for control deck meta. especially if you're playing with any of the Old Gods.
Well, out of the cards revealed so far, I think we have our Mech for N'Zoth, God of the Deep (except for Carousel Gryphon in Paladin to justify running Y'Shaarj, the Defiler, but you might even run this as well). I think the removal aspect of Claw Machine is pretty relevant on turn 6 as there are a substantial amount of 5-6 health threats that come out on turns 5-6, which makes this worth it alongside the minion draw. I think even without the substantial +3/+3 buff this would be considered, making the buff the cherry on top.
2x 3/2 for (2) mana - if your hero has attacked - is pretty darn good. And attacking with shammy isn't really hard either, even more so when 13 hours later they reveal Whack-A-Gnoll Hammer, Cagematch Custodian and Inara Stormcrash
New Rogue Spell - Cloak of Shadows
Its like Valeera the Hollow, but without the OP value
I do like that design
Cloak of Shadows is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
This is basically Time Out! except you can still take indirect damage from things like Rod of Roasting and Arcane Missiles
I love this card though.
Cloak of Shadows is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
It's basically Time Out!, but you can't attack with it up and untargeted effects can still hurt you. Anything to help stall is nice, but this doesn't seem especially useful.
Cloak of Shadows is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
What do you mean? There's no stick, it's a spell.
New Rogue Spell - Cloak of Shadows
A new Epic Rogue Spell, Cloak of Shadows, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
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Cloak of Shadows is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
Jynx! (but without the stick)
Cloak of Shadows is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
Its like Valeera the Hollow, but without the OP value
Cloak of Shadows is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
Valeera the Hollow on a stick...
I’m not super excited for this personally. It might save a couple games, but it’s nothing too special
New Shaman Minion - Grand Totem Eys'or
After nearly 6 years, still pushing Totem Shammy - kappa
New Druid Spell - Cenarion Ward
I had the same impression at first glance ; not as flexible, but slightly better summon pool
New Rogue Spell - Shadow Clone
I digging this new rogue's secret.
Are we expecting more - would be neat and less predictable - please pretty pretty please
Blizzard Reveals 8 New Madness at the Darkmoon Faire Cards + Developer Insights
More than that, corrupt cards tends to promote players to build a lasting hand rather than aggroing on tempo. You can't seem to hold your hand long enough to corrupt it if you're playing aggro, play and refill as fast as you can.
So, this expansion is reserved for control deck meta. especially if you're playing with any of the Old Gods.
New Neutral Minion - Claw Machine
Totally awesome for Arena
New Neutral Minion - Claw Machine
Well, out of the cards revealed so far, I think we have our Mech for N'Zoth, God of the Deep (except for Carousel Gryphon in Paladin to justify running Y'Shaarj, the Defiler, but you might even run this as well). I think the removal aspect of Claw Machine is pretty relevant on turn 6 as there are a substantial amount of 5-6 health threats that come out on turns 5-6, which makes this worth it alongside the minion draw. I think even without the substantial +3/+3 buff this would be considered, making the buff the cherry on top.
Palm Reading
Well that just makes me want to puke... but also be very happy as well
New Shaman Spell - Deathmatch Pavilion
2x 3/2 for (2) mana - if your hero has attacked - is pretty darn good.
And attacking with shammy isn't really hard either, even more so when 13 hours later they reveal Whack-A-Gnoll Hammer, Cagematch Custodian and Inara Stormcrash
Claw Machine
Totally awesome for Arena
New Priest Spell - Palm Reading
Well that just makes me want to puke... but also be very happy as well
New Demon Hunter Minion - Felsteel Executioner
Yikes, this stick on a stick can be weaponized - I've seen everything
I kinda like the idea, but dread to see it into DH's hands ...
New Shaman Minion - Magicfin
Woah - now murlocs can generate legendaries ?! - that could be very good, or at least annoying to play against
Two New Cards Revealed For Hearthstone's Darkmoon Faire Expansion - Palm Reading & Claw Machine
Does this count for the leaky faucet bingo?
New Paladin Spell - Oh My Yogg!
Disturbing your opponent game's plan never been easier - or cheaper - for that matter
New Priest Spell - Palm Reading
I know right - I was about to say that I hate playing against priest even more now - but that was before I saw your comment ^^
I'll second instead
New Priest Spell - Palm Reading
Thanks, I hate it.
New Neutral Minion - Claw Machine
That isn't a bad deathrattle to copy, and quite easy to trigger as well - but (6) seems pretty expensive for what it is ...
We'll see