This has nothing to do with manipulation. For 99.99% of cards you can play the next one without having to wait for the animation to finish, to make it a smooth gameplay experience. The opponent however doesn't get to see the cards you played in real time. For them it always looks like you are waiting for the animation to finish before playing the next card.
So everyone could play 10 cards in 10 seconds, however for your opponent these cards would be displayed throughout, let's say, 30 seconds. If this theoratical play would happen during the last 10 seconds of your turn, then it would look for your opponent as if the rope stops at the last second and that your are still playing cards.
It's also important to note that your turn time only starts once all animations are resolved on your side, and not when the enemy played all their cards.
I know that this is going to sound like a salt thread, and it kind of is. But I honestly am curious if Blizzard has even tried to address the issue of players manipulating the animations of cards to combo off and take WAAAAAAAAAY longer than the standard time limit?
If I lose to a combo, whatever. It happens. Combo is actually my favorite style of play. The qualm comes in, most recent offenders are Druid and Priest, when players are able to by-pass their card animations and play through their whole deck without being restricted to the standard time limit.
Again, this isn't intended to be a salt thread. I filed a report with Blizzard about it, but I'm curious if anyone has heard anything regarding this issue? Supposedly, there were rumors abound that Blizzard was cracking down on mods that were messing with the coding that allows players to do this, essentially cheating. But who knows if that is true or not.
I'm loving it so far and it's definitely worth the 100 EUR I paid for it. Won't spoil the storyline but it never ends well for Sanctuary anyway coz you need a good reason to keep killing demons endlessly 🙃
Also the campaign is probably 20% of the game. The real game starts after the campaign once you hit the paragon boards. It's also very much a MMO + ARPG and it's a good direction to take the game. The only complaint so far from the POE pros is the monster scaling once you hit World Tier 4 but if that's the only complaint for a Blizzard game, then it's a good sign this game is doing well.
Anyone can give me an update on how the game is so far? Prefer to wait until a sale, because the exchange rate for USD is ripping a hole in my trousers.
Heard the game's ending is basically 'here we go again', instead of a satisfying end for sanctuary.
I had no idea what to run here as I didn't remember it from last time. Played Defend the Dwarven District Hunter and completely wrecked it. The secrets give you spell damage, fill your hand and discount spells, and make both heroes take double damage. Killed the 150 health second stage in 1 turn. LOLOLOL.
Well, I just lost my best Pirate Game ever against s/o who triggered both Deathrattles and Battlecries. Not or. They went off either way and somehow counted as both.
Pretty sure that's the answer. Had the same happen to me several months ago (several instances)
And as you probably can tell by FenrirWulf's and my post this is a bug that will still be around for some months/years... (mb when they interchange BG and Mercs in the UI ^^)
With the mini set online for over a week now, let's take a look at how Wild is doing, shall we? Overall, I'm of the opinion we're in a really good place right now. The meta is pretty diverse and while there are some decks with play patterns some players might call toxic, those can be targeted without throwing away your games against other opponents. So here's what I'd take to ladder if I was in a competitive mood, almost all of them curtesy of GetMeowth sharing them on his discord:
Questline Outcast Demon Hunter is a very strong, high skill cap deck I've failed miserably with. A lot of people who are way better at the game swear it's fun and viable though so here you go :)
Questline ("Bonk") Druid is the deck that got me to legend last month. It is able to out-armor and taunt up against aggro and the constant output of attack damage combined with the ability to spam giants very early make it a threat to anything else.
Beast Hunter got some very cool tools but still gets in trouble if it doesn't find a decent opener. You might want to try the new Standard staple Hollow Hound in here as well (I'd cut the Razormaws first).
Secret Mage got so much better with Costumed Singer, it's pretty crazy. Also this is your go to if you want to mess with Funnel Cake Priests - they're weak to minion disruption.
Mech Paladin is alive and kicking. With this deck you can make the lives of Questline Druids, any sort of minion based aggro decks and Kingsbane Rogue pretty hard, all thanks to Bubblebot.
The elephant in the room, even though I don't think it's as bad as it looks at first glance: Funnel Cake Priest. There are other versions out there, but this seems to be the most popular.
Shadowpriest is still very strong and very underrated by the community. I for one stay true to Swizard's OG Shadowburst Priest list though, because I don't like the flavor of Pirates in Priest.
Kingsbane Rogue was one of the decks that profited the most from the new cards that Festival of Legends brought us. There are various lists out there, you can swap in stuff like Leeching Poison or Doomerang if you want to.
Of course we wouldn't play Wild if not for those semi-competitive meme decks. Those are what brings a lot of players the most fun in our format, but there's such a plethora of them out there, I'll just stick to what I've recently tried and enjoyed.
Blood Buff Death Knight is a very fun archetype that is just getting better and better with the addition of new cards. There's also a Standard version by FunkiMonki who piloted this to high legend!
Cute Warrior is a deck list that was born from the cooperation of MagmaRager, Warfariner, JambaJooze and Ramanujoke. It can get out of hands pretty quickly and if your board gets cleared, you can always fish for a surprise lethal with Warsong Commander and Power Slider. There's a great guide for this on Reddit.
Big & Undead Paladin takes the familiar Big Paladin shell and tries to make use of the Undead we received in the March of the Lich King and Dance Floor as well as Kangor, Dancing King from the latest expansion. I'm not sure yet if it is better than the OG version, but it's definitely a lot of fun!
I really miss swim honestly. He would have been all like ooooh iceborn legacy back to 5 mana poros are on the menu.
I'm over here playing mostly just poros, and generally kicking people's butts with them. 64% winrate over 72 matches, with a record of 8-3 in my last 11 games.
The ladder has been just lousy with Pure Paladins the last couple days. Not sure if I'm complaining, and I've been playing mostly Enrage Warrior and have been going about 50/50 with them.
Losing to Thad-Lock is one of the most feelsbad experiences, IMO. Every one I face has the Slime on curve, and if that doesn't drop Thaddius, it gets them the Behemoth that brings him out anyway.
Has Blizzard Attempted to Address the Turn Time Limit Manipulation?
This has nothing to do with manipulation. For 99.99% of cards you can play the next one without having to wait for the animation to finish, to make it a smooth gameplay experience. The opponent however doesn't get to see the cards you played in real time. For them it always looks like you are waiting for the animation to finish before playing the next card.
So everyone could play 10 cards in 10 seconds, however for your opponent these cards would be displayed throughout, let's say, 30 seconds. If this theoratical play would happen during the last 10 seconds of your turn, then it would look for your opponent as if the rope stops at the last second and that your are still playing cards.
It's also important to note that your turn time only starts once all animations are resolved on your side, and not when the enemy played all their cards.
Who's That Pokemon? Palworld's Gun-wielding Creatures Look Suspiciously Familiar
Corrupting childhood memories one machine gun at a time; it's like something out of a NRA fever-dream.
Has Blizzard Attempted to Address the Turn Time Limit Manipulation?
I know that this is going to sound like a salt thread, and it kind of is. But I honestly am curious if Blizzard has even tried to address the issue of players manipulating the animations of cards to combo off and take WAAAAAAAAAY longer than the standard time limit?
If I lose to a combo, whatever. It happens. Combo is actually my favorite style of play. The qualm comes in, most recent offenders are Druid and Priest, when players are able to by-pass their card animations and play through their whole deck without being restricted to the standard time limit.
Again, this isn't intended to be a salt thread. I filed a report with Blizzard about it, but I'm curious if anyone has heard anything regarding this issue? Supposedly, there were rumors abound that Blizzard was cracking down on mods that were messing with the coding that allows players to do this, essentially cheating. But who knows if that is true or not.
Who's That Pokemon? Palworld's Gun-wielding Creatures Look Suspiciously Familiar
The Dark Wanderer
I did it with Triple Blood Rune DK, and boy, Diablo stood no chance at all.
That card back is sooooooooooo nice!
Diablo IV New Hotfixes Announced - World Boss Level Adjustments & More
I'm loving it so far and it's definitely worth the 100 EUR I paid for it. Won't spoil the storyline but it never ends well for Sanctuary anyway coz you need a good reason to keep killing demons endlessly 🙃
Also the campaign is probably 20% of the game. The real game starts after the campaign once you hit the paragon boards. It's also very much a MMO + ARPG and it's a good direction to take the game. The only complaint so far from the POE pros is the monster scaling once you hit World Tier 4 but if that's the only complaint for a Blizzard game, then it's a good sign this game is doing well.
Diablo IV New Hotfixes Announced - World Boss Level Adjustments & More
Anyone can give me an update on how the game is so far? Prefer to wait until a sale, because the exchange rate for USD is ripping a hole in my trousers.
Heard the game's ending is basically 'here we go again', instead of a satisfying end for sanctuary.
Stardew Valley Goes 20% Off This Week to Help Save the Whales
Concerned Ape is soo cool! What a great guy.
Rally looking forward to his new game, Haunted Chocolatier...
If You Don't Have PAYDAY 2, Get it Now for Free on the Epic Game Store
Excelent Game!
Sunk definitelly too much time on it and on its steam community and will sink even more time in the future.
I really recommend everyone who still did not, to give it a try!
DLC is mostly "More Variety, not necessary" and DLC Maps can be played as long as the host has them.
Hope to see some of you there one of these days :)
Summer Game Fest is Live! Watch the Stream & Follow Our Updates
I would kill a giant with my bare hands to get one of those Porsche Xbox Series X's.
Summer Game Fest is Live! Watch the Stream & Follow Our Updates
<-
Not really though haha.
Summer Game Fest is Live! Watch the Stream & Follow Our Updates
Who had Nick Cage at Summer Game Fest on their apocalypse bingo?
MARVEL SNAP's Featured Location This Week is Cloning Vats - Decks to Play!
This site is really starting to slip. No offense to you, sule. You put out great content but, again... wtf has happened here?
This website used to be on top of anything ccg related. Now it's slowly devolving back to hearthpwn.
The Dark Wanderer
I had no idea what to run here as I didn't remember it from last time. Played Defend the Dwarven District Hunter and completely wrecked it. The secrets give you spell damage, fill your hand and discount spells, and make both heroes take double damage. Killed the 150 health second stage in 1 turn. LOLOLOL.
This time mostly against real players, still bad, time to slow down.
And BTW: You got better by learning the Ins and Outs against Bots. You'll do the same in any mode (given the cards...)
This time mostly against real players, still bad, time to slow down.
If you're interested and up for some fun games - here I am. Post some ideas and let's have some friendly matches. Any format.
Not really into grinding the ladder any more.
Battlegrounds gives me 2nd place without the final fight. Anyone else?
Well, I just lost my best Pirate Game ever against s/o who triggered both Deathrattles and Battlecries. Not or. They went off either way and somehow counted as both.
Battlegrounds gives me 2nd place without the final fight. Anyone else?
Pretty sure that's the answer. Had the same happen to me several months ago (several instances)
And as you probably can tell by FenrirWulf's and my post this is a bug that will still be around for some months/years... (mb when they interchange BG and Mercs in the UI ^^)
The current state of Wild
With the mini set online for over a week now, let's take a look at how Wild is doing, shall we? Overall, I'm of the opinion we're in a really good place right now. The meta is pretty diverse and while there are some decks with play patterns some players might call toxic, those can be targeted without throwing away your games against other opponents. So here's what I'd take to ladder if I was in a competitive mood, almost all of them curtesy of GetMeowth sharing them on his discord:
Questline Outcast Demon Hunter is a very strong, high skill cap deck I've failed miserably with. A lot of people who are way better at the game swear it's fun and viable though so here you go :)
Wild · Quest Demon Hunter · by anchorm4n · 3 years, 3 months ago
Questline ("Bonk") Druid is the deck that got me to legend last month. It is able to out-armor and taunt up against aggro and the constant output of attack damage combined with the ability to spam giants very early make it a threat to anything else.
Wild · Quest Druid · by anchorm4n · 3 years, 3 months ago
Another reason to run the new Speaker Stomper is that Tony Druid is still doing very well.
Wild · Mill Druid · by anchorm4n · 3 years, 3 months ago
Beast Hunter got some very cool tools but still gets in trouble if it doesn't find a decent opener. You might want to try the new Standard staple Hollow Hound in here as well (I'd cut the Razormaws first).
Wild · Beast Hunter · by anchorm4n · 3 years, 3 months ago
Secret Mage got so much better with Costumed Singer, it's pretty crazy. Also this is your go to if you want to mess with Funnel Cake Priests - they're weak to minion disruption.
Wild · Secret Mage · by anchorm4n · 3 years, 3 months ago
Mech Paladin is alive and kicking. With this deck you can make the lives of Questline Druids, any sort of minion based aggro decks and Kingsbane Rogue pretty hard, all thanks to Bubblebot.
Wild · Mech Paladin · by anchorm4n · 3 years, 3 months ago
The elephant in the room, even though I don't think it's as bad as it looks at first glance: Funnel Cake Priest. There are other versions out there, but this seems to be the most popular.
Wild · Combo Priest · by anchorm4n · 3 years, 3 months ago
Shadowpriest is still very strong and very underrated by the community. I for one stay true to Swizard's OG Shadowburst Priest list though, because I don't like the flavor of Pirates in Priest.
Wild · Aggro Priest · by anchorm4n · 3 years, 3 months ago
Kingsbane Rogue was one of the decks that profited the most from the new cards that Festival of Legends brought us. There are various lists out there, you can swap in stuff like Leeching Poison or Doomerang if you want to.
Wild · Kingsbane Rogue · by anchorm4n · 3 years, 3 months ago
Pirate Rogue hasn't received any new cards, but still works fine.
Wild · Pirate Rogue · by anchorm4n · 3 years, 3 months ago
Even Shaman is experimenting with Jam Session and Jukebox Totem, it will be interesting to see where this leads the deck.
Wild · Even Shaman · by anchorm4n · 3 years, 3 months ago
Of course we wouldn't play Wild if not for those semi-competitive meme decks. Those are what brings a lot of players the most fun in our format, but there's such a plethora of them out there, I'll just stick to what I've recently tried and enjoyed.
Blood Buff Death Knight is a very fun archetype that is just getting better and better with the addition of new cards. There's also a Standard version by FunkiMonki who piloted this to high legend!
Wild · Unknown Death Knight · by anchorm4n · 3 years, 3 months ago
Cute Warrior is a deck list that was born from the cooperation of MagmaRager, Warfariner, JambaJooze and Ramanujoke. It can get out of hands pretty quickly and if your board gets cleared, you can always fish for a surprise lethal with Warsong Commander and Power Slider. There's a great guide for this on Reddit.
Wild · Unknown Warrior · by anchorm4n · 3 years, 3 months ago
Big & Undead Paladin takes the familiar Big Paladin shell and tries to make use of the Undead we received in the March of the Lich King and Dance Floor as well as Kangor, Dancing King from the latest expansion. I'm not sure yet if it is better than the OG version, but it's definitely a lot of fun!
Wild · Big Paladin · by anchorm4n · 3 years, 3 months ago
Blackrock Reno Warrior is another idea from MagmaRager with a great Reddit guide. Sometimes it bricks, but it's a ton of fun when it works! (The cards in ETC are Provoke, Glacial Shard and Disruptive Spellbreaker)
Wild · Highlander Warrior · by anchorm4n · 3 years, 3 months ago
And that's it for the moment! How do you like the Wild meta right now? Which decks do you like to play? Any undiscovered gems out there?
Talking About The Eternal Meta Stats
Timelines just got hotfixed back to 2 cost, so the 0 champs PnZ deck (as well as the other timelines bull****) should be off the menu again.
Platinum In Eternal - The Real Game Starts Now
I'm over here playing mostly just poros, and generally kicking people's butts with them. 64% winrate over 72 matches, with a record of 8-3 in my last 11 games.
Taunt Druid Is Back In 2023 With New Toys At home At March of the Lich King Mini-Set | Hearthstone
Thanks!
New Card - Spider-Ham
A new card, Spider-Ham, has been revealed for Marvel Snap!
Discuss this card below or head on over to the card page!
New Card - Spider-Man 2099
A new card, Spider-Man 2099, has been revealed for Marvel Snap!
Discuss this card below or head on over to the card page!
10 Top Standard Hearthstone Decks for the Post Mini-Set Meta - Standard Meta Snapshot
The ladder has been just lousy with Pure Paladins the last couple days. Not sure if I'm complaining, and I've been playing mostly Enrage Warrior and have been going about 50/50 with them.
Losing to Thad-Lock is one of the most feelsbad experiences, IMO. Every one I face has the Slime on curve, and if that doesn't drop Thaddius, it gets them the Behemoth that brings him out anyway.