Incredible card. This will surely see a lot of play. Decent stats for it's cost as well. This is really good.
Standard: Sayge, Seer of Darkmoon will be a must include in secret mage. That deck NEEDS draw, and Sayge, Seer of Darkmoon fixes that problem. I think Sayge, Seer of Darkmoon will also see play in some highlander mage lists, as highlander mage always plays 2-3 secrets at the very least. Also if highlander mage is going to include the Y'Shaarj, the Defiler package, than it's really easy to get a lot of secrets from cards like Ring Toss.
Sadly this card can be easily randomly generated.. To ruin your deck or have a useless card in hand for the rest of the game...
I would rather discount my entire deck by one mana with Incanter's Flow (which sadly didn't actually work..)
rather than playing this card that randomizes (from any class... this is stupid) them and then reduces by 3
1/5 in balance and 1/5 in design, the design of the mage cards this expansion is atrociously bad, totally out of flavor, buff an obnoxious wild deck (secret mage) or just terrible rng like this card..
I'm fine with them recylcing characters. To me getting the theme of each expansion right is more important than whether we've seen some of the characters before. Darkmoon Faire would feel quite different if the Old Gods didn't reappear themselves, for example, and I liked how the Year of the Dragon expansions helped connect up different parts of Hearthstone lore.
I also like that they are often related mechanicially. It might make a card functionally distinct - with Nat Pagle and Nat, the Darkfisher being a clear example there - but still feel believable that the same character is doing those things. The 3 Elise cards do this very well, as they all generate serious value while managing to show some character development along the way: the Starseeker has to work hard for a single bit of treasure; the Trailblazer skips a few steps and goes directly to the prize; while the Enlightened knows she already has what she wants/needs and works with that.
This seems like a powerful card to me, it's a much better renounce darkness so it could see play.
Seems like we will get another "Deck of X" legendary in 4 hours, probably Deck of Furies or Deck of Storms as a Shaman legendary spell and probably for 4 mana.
Now mage has access to a spells-in-deck only Renounce Darkness, I guess? Effects like this have never been competitive, and I can't see why this one would change that.
I can't imagine any deck would want this, just by the fact that any spells that require synergy are useless, and you will probably have excessive amounts of removal with no threats.
Fairly sure that this is almost okay in secret mage. I would compare this to [Hearthstone Card (Alu'neth) Not Found], which in comparison draws a lot more cards, but doesn't give you a body. If this draws 4-6 cards, I think that it might just be worth running.
In an all spells deck, you can play Deck of Lunacy into Incanter's Flow. Baring in mind you have both cards in hand. I think playing Incanter's Flow first would have a negative effect as you technically be transforming the spells into ones that cost (2) more?
I had that in an earlier version of the list, but I ultimately chose to cut it for the simple reason that Tour Guide is a battlecry minion. We desperately need battlecry minions to advance the quest, and now you can use one tour guide to advance the quest in the early game giving you an extra card draw from one of your other battlecry minions as soon as the quest is completed. I also felt like Lightning Bloom might only be good with C'Thun, the Shattered himself, because as a reactive control deck we don't want to cheat out stuff in the early game, which is Lightning Bloom's primary function. However, we might find through playtesting that it indeed fits the list better, or new card reveals might lead us to change up the entire list (still no Shaman reveals besides Dunk Tank!). I'm definitely open to swapping out Tour Guide for Lightning Bloom though.
New Mage Minion - Sayge, Seer of Darkmoon
Incredible card. This will surely see a lot of play. Decent stats for it's cost as well. This is really good.
Standard: Sayge, Seer of Darkmoon will be a must include in secret mage. That deck NEEDS draw, and Sayge, Seer of Darkmoon fixes that problem. I think Sayge, Seer of Darkmoon will also see play in some highlander mage lists, as highlander mage always plays 2-3 secrets at the very least. Also if highlander mage is going to include the Y'Shaarj, the Defiler package, than it's really easy to get a lot of secrets from cards like Ring Toss.
Wild: Secret mage already has Aluneth and Stargazer Luna, but i feel like Sayge, Seer of Darkmoon might replace Aluneth in most lists. This is because Sayge, Seer of Darkmoon will draw more cards IMMEDIATLY instead of over time, AND for players that play both Standard and Wild, it's way better to craft Sayge, Seer of Darkmoon instead of Aluneth. (If they don't have Aluneth already.) Also because Sayge, Seer of Darkmoon is battlecry, it's harder to counter than Aluneth.
New Mage Minion - Sayge, Seer of Darkmoon
Will be very happy if this brings a version of secret mage to standard.
For this looks like a solid value card:
So playing this in a pinch as a vanilla card isn't even too bad.
Playing this in a deck built around secrets, you would prolly draw 3 cards on average.
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
Rinling is the Darkmoon Faire guy who runs the shooting booth!
Deck of Lunacy is a New Legendary Mage Spell Revealed for Hearthstone's Darkmoon Faire Expansion
It's kinda the Keleseth of only spell mage. Not a fan of highroll cards (pt. 3)
Sayge, Seer of Darkmoon is a New Mage Legendary Revealed for Hearthstone's Darkmoon Faire Expansion
A way more balanced Aluneth for secret mage in standard
Deck of Chaos is a New Warlock Legendary Revealed for Hearthstone's Darkmoon Faire Expansion
I'd say in that case the problem is even worse, as the card will work virtually as Luna's pocket galaxy; when mages played it turn 7 it wasn't fun
Madness at the Darkmoon Faire
For those lazy of us, the "Threads You Need to Comment On" section is very useful :))
Thanks Flux for making this reveal season exciting. Didn´t vote before, but this keeps me interested.
New Mage Spell - Deck of Lunacy
Sadly this card can be easily randomly generated.. To ruin your deck or have a useless card in hand for the rest of the game...
I would rather discount my entire deck by one mana with Incanter's Flow (which sadly didn't actually work..)
rather than playing this card that randomizes (from any class... this is stupid) them and then reduces by 3
1/5 in balance and 1/5 in design, the design of the mage cards this expansion is atrociously bad, totally out of flavor, buff an obnoxious wild deck (secret mage) or just terrible rng like this card..
New Rogue Spell - Malevolent Strike
This sounds like 0 mana spell most of the time. Not that hard to pull that off for Rogues.
New Mage Spell - Deck of Lunacy
I personally don´t like this card, as much as I didn´t like Renounce Darkness. That´s the main reason I think I´ll open it in my packs :D
On the other hand, could be used in fun meme decks, but not really competitive imho.
New Mage Minion - Sayge, Seer of Darkmoon
"wild secret mage is a closed list can't be improved by any card"
This complements aluneth so now secret mage won't run out of steam...
In standard we need to see if secret mage makes sense.
Lothraxion the Redeemed is a New Paladin Legendary Revealed for Hearthstone's Darkmoon Faire Expansion
I'm fine with them recylcing characters. To me getting the theme of each expansion right is more important than whether we've seen some of the characters before. Darkmoon Faire would feel quite different if the Old Gods didn't reappear themselves, for example, and I liked how the Year of the Dragon expansions helped connect up different parts of Hearthstone lore.
I also like that they are often related mechanicially. It might make a card functionally distinct - with Nat Pagle and Nat, the Darkfisher being a clear example there - but still feel believable that the same character is doing those things. The 3 Elise cards do this very well, as they all generate serious value while managing to show some character development along the way: the Starseeker has to work hard for a single bit of treasure; the Trailblazer skips a few steps and goes directly to the prize; while the Enlightened knows she already has what she wants/needs and works with that.
New Mage Minion - Sayge, Seer of Darkmoon
I´m torn about this one.. Even I kinda like it, I don´t think mage needs another card draw, like others said before too..
Deck of Chaos is a New Warlock Legendary Revealed for Hearthstone's Darkmoon Faire Expansion
I already know this will be my free golden legendary.
Revisiting Oozefest - Treasure Hunt Clues Solved, Candy Eaten, Shop Closes Tomorrow, and Event Survey
Some interesting stats right there. I bought the Mavka Mythguard title right now, purely coz of the creepy that card art is...
Thanks again to OoC for an awesome Oozefest! Can't wait for the next event, want to spend all this gold I have :D
New Mage Spell - Deck of Lunacy
This seems like a powerful card to me, it's a much better renounce darkness so it could see play.
Seems like we will get another "Deck of X" legendary in 4 hours, probably Deck of Furies or Deck of Storms as a Shaman legendary spell and probably for 4 mana.
New Mage Spell - Deck of Lunacy
Now mage has access to a spells-in-deck only Renounce Darkness, I guess? Effects like this have never been competitive, and I can't see why this one would change that.
I can't imagine any deck would want this, just by the fact that any spells that require synergy are useless, and you will probably have excessive amounts of removal with no threats.
New Paladin Minion - Lothraxion the Redeemed
Maybe they've been taking lessons from George and Karl
New Mage Minion - Sayge, Seer of Darkmoon
Fairly sure that this is almost okay in secret mage. I would compare this to [Hearthstone Card (Alu'neth) Not Found], which in comparison draws a lot more cards, but doesn't give you a body. If this draws 4-6 cards, I think that it might just be worth running.
Deck of Lunacy is a New Legendary Mage Spell Revealed for Hearthstone's Darkmoon Faire Expansion
Basically, you want a deck filled with spells that costs less 3 or less mana in order to get this spell effective.
Sounds like a weird deal, but not the worst deal.
Personally I like it for myself, but hate it for when opponent gets Major good rng with this.
New Mage Spell - Deck of Lunacy
In an all spells deck, you can play Deck of Lunacy into Incanter's Flow. Baring in mind you have both cards in hand. I think playing Incanter's Flow first would have a negative effect as you technically be transforming the spells into ones that cost (2) more?
C'thun Control Quest Shaman
I had that in an earlier version of the list, but I ultimately chose to cut it for the simple reason that Tour Guide is a battlecry minion. We desperately need battlecry minions to advance the quest, and now you can use one tour guide to advance the quest in the early game giving you an extra card draw from one of your other battlecry minions as soon as the quest is completed. I also felt like Lightning Bloom might only be good with C'Thun, the Shattered himself, because as a reactive control deck we don't want to cheat out stuff in the early game, which is Lightning Bloom's primary function. However, we might find through playtesting that it indeed fits the list better, or new card reveals might lead us to change up the entire list (still no Shaman reveals besides Dunk Tank!). I'm definitely open to swapping out Tour Guide for Lightning Bloom though.
Deck of Lunacy is a New Legendary Mage Spell Revealed for Hearthstone's Darkmoon Faire Expansion
Secret lovers wants 0-cost spells now.
New Mage Minion - Sayge, Seer of Darkmoon
I'm just grateful this is draw and not discover. Keen to see how this new standard secret mage shapes up
Greybough is a New Druid Legendary Revealed for Hearthstone's Darkmoon Faire Expansion
Blizzard loves eternity.