We were supposed to have our Halloween event go live earlier today, as teased via "Out of Cards Surprise" on the October card back post for Hearthstone. We're behind on schedule due to the craze that was this past week (sup Hearthstone announcements and Duels deckbuilder) so I just wanted to let everyone know that it is delayed until tomorrow.
I don't have the exact time when it will go live tomorrow, but I can tell you that we'll be extending the availability of the Halloween event a couple of days to make sure we have at least a full week for it. It doesn't line up perfectly with Halloween being the final day, but we'll just say we're also celebrating Day of the Dead alongside it =D
I think people will like what we've got in store. It's a jump up from our previous site events and will also be the basis for our Holiday event in December. Super stoked!
At this point, we're definitely delayed until tomorrow on the Spooks. This week has kicked my ass and was meant to be most of our final implementations of stuff. Since I focused hard on getting the duels deckbuilder feature out, we're behind =( I've also slept for 4 hours over the last 32 hours and should probably take another couple hour nap.
All worth it though. I think people will like what we've got in store. It's a big jump from previous site events and will also be the basis for our Holiday fun in December, so I'm excited about that! Speaking of, work on our Holiday event is going to take place while the Halloween one takes place because November is going to be absolutely nuts. Oh, I'm so excited!
There was some decent thought that went into the initial deckbuilder design, because we'd have to support things like adventures and tavern brawls, but this actually required a lot more work than originally anticipated.
The original goal was to have this out on Thursday night after we learned of the changes. Most of the work went into rebuilding our API that serves cards to the deckbuilder (and other site features) to get more control over how we can filter and cache results.
Even then, with the front-end part being easier, I still want to fully rebuild our deckbuilder to make it even better. I'd like to solidify our deckbuilder tech between all the builders we support (Runeterra one has some better code over the Hearthstone since it was built later) to also make it much easier to build out a new, basic deckbuilders given very few pieces of data so we can support more card databases easily. That isn't in the cards yet though.
Cool niche combo piece (e.g. give your enemy a Doomsayer), but probably not exciting enough to see a ton of play.
Actually, this is a very nice combo for control deck and make this card much more playable. I.e put 2 doomsayers in your deck. One can be used early game vs aggro, and late game the other one can combo with this card if a big clear needed. Both the doomsayers and Silas can be use when needed , so the combo is very flexible for a control deck
Great result for evolution, and maybe there's a slim chance you could add it as your only beast in a Darkmoon N'Zoth deck? Probably too weak to see play, though.
I had a 12-1 run all because of Robes of Gaudiness yesterday. Glad they removed it since I was able to win before turn 4 most of the time due to cheap 2 cost Blessing of Authority buffs. I knew it wouldn't stay in there for too long...half cost (rounded down) cards are totally broken even in the normal dungeon runs.
You must have built the Deckbuilder system on a very thoughtfully-constructed back-end to be able to turn this around so quickly. Your hard work is much appreciated. Kudos!
I don't remember reading any changes about this so it should still be the same as it has always been. This means that either the game needs to go to 10 turns for both players, or someone's health goes below 15. Assuming you just played normal matches, I don't see why the games wouldn't complete at least one of these, but it is the only explainable reason I can think of.
Halloween Site Event Delay
Making a post here for visibility.
We were supposed to have our Halloween event go live earlier today, as teased via "Out of Cards Surprise" on the October card back post for Hearthstone. We're behind on schedule due to the craze that was this past week (sup Hearthstone announcements and Duels deckbuilder) so I just wanted to let everyone know that it is delayed until tomorrow.
I don't have the exact time when it will go live tomorrow, but I can tell you that we'll be extending the availability of the Halloween event a couple of days to make sure we have at least a full week for it. It doesn't line up perfectly with Halloween being the final day, but we'll just say we're also celebrating Day of the Dead alongside it =D
I think people will like what we've got in store. It's a jump up from our previous site events and will also be the basis for our Holiday event in December. Super stoked!
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
At this point, we're definitely delayed until tomorrow on the Spooks. This week has kicked my ass and was meant to be most of our final implementations of stuff. Since I focused hard on getting the duels deckbuilder feature out, we're behind =( I've also slept for 4 hours over the last 32 hours and should probably take another couple hour nap.
All worth it though. I think people will like what we've got in store. It's a big jump from previous site events and will also be the basis for our Holiday fun in December, so I'm excited about that! Speaking of, work on our Holiday event is going to take place while the Halloween one takes place because November is going to be absolutely nuts. Oh, I'm so excited!
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
There was some decent thought that went into the initial deckbuilder design, because we'd have to support things like adventures and tavern brawls, but this actually required a lot more work than originally anticipated.
The original goal was to have this out on Thursday night after we learned of the changes. Most of the work went into rebuilding our API that serves cards to the deckbuilder (and other site features) to get more control over how we can filter and cache results.
Even then, with the front-end part being easier, I still want to fully rebuild our deckbuilder to make it even better. I'd like to solidify our deckbuilder tech between all the builders we support (Runeterra one has some better code over the Hearthstone since it was built later) to also make it much easier to build out a new, basic deckbuilders given very few pieces of data so we can support more card databases easily. That isn't in the cards yet though.
Glad you like it though!
Hearthstone Arena in Madness at the Darkmoon Faire - New Rotation, Tavern Tickets, Arena Impact
Time to start a run and not finish it to get a free pack.
New Neutral Minion - Silas Darkmoon
Actually, this is a very nice combo for control deck and make this card much more playable. I.e put 2 doomsayers in your deck. One can be used early game vs aggro, and late game the other one can combo with this card if a big clear needed. Both the doomsayers and Silas can be use when needed , so the combo is very flexible for a control deck
Hearthstone Arena in Madness at the Darkmoon Faire - New Rotation, Tavern Tickets, Arena Impact
They should really do this on a regular basis
Hearthstone Arena in Madness at the Darkmoon Faire - New Rotation, Tavern Tickets, Arena Impact
Thats great, im not a fan of arena and I have over 9 arena tickets just sitting there
C'Thun, the Shattered
Obliterate.
New Shaman Spell - Dunk Tank
So, if you're willing to wait, this is kind of like a better Swipe. Not bad.
New Neutral Minion - Silas Darkmoon
Cool niche combo piece (e.g. give your enemy a Doomsayer), but probably not exciting enough to see a ton of play.
New Neutral Minion - Darkmoon Rabbit
I have no idea what that is, but I'm pretty sure this is a reference to the Killer Rabbit of Caerbannog of Monty Python and the Holy Grail fame.
New Neutral Minion - Darkmoon Rabbit
Great result for evolution, and maybe there's a slim chance you could add it as your only beast in a Darkmoon N'Zoth deck? Probably too weak to see play, though.
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
Very nice addition.
New Neutral Minion - Y'Shaarj, the Defiler
It's hard to judge this right now, but it won't take more than a couple of really powerful Corrupted cards for Y'Shaarj to be a high value finisher.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Woohoo! I’m up to 5, watch out anchor ^ ^
.
My soft skin belies my true nature.
Because I’m coming at them running.
With a bite devastatingly major:
When insanity insues, they are done in.
Hearthstone Hotfixes - Robes of Gaudiness Removed From Duels, Loot Buckets Fixed for Turalyon
I could be wrong but aren't the first passives of the run a nerfed or weak one and the second ones the original or stronger ones?
I think that there was an attempt to make power ramp start small then go crazy deep into a run.
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
thanks a lot!
Assault and Freeze
how can you play this deck with more than 2 regions?
if not, can you delete or put private please?
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
Looking good so far!
Hearthstone Hotfixes - Robes of Gaudiness Removed From Duels, Loot Buckets Fixed for Turalyon
I had a 12-1 run all because of Robes of Gaudiness yesterday. Glad they removed it since I was able to win before turn 4 most of the time due to cheap 2 cost Blessing of Authority buffs. I knew it wouldn't stay in there for too long...half cost (rounded down) cards are totally broken even in the normal dungeon runs.
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
I'm looking forward to the upcoming spookiness! (And the deck builder looks pretty cool :D)
[Game] Card Treasure Hunt (The Resurrection Attempt)
Awesome, thanks to sinti and anchorm4n!
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
You must have built the Deckbuilder system on a very thoughtfully-constructed back-end to be able to turn this around so quickly. Your hard work is much appreciated. Kudos!
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
That was pretty fast :)
Quest progress
I don't remember reading any changes about this so it should still be the same as it has always been. This means that either the game needs to go to 10 turns for both players, or someone's health goes below 15. Assuming you just played normal matches, I don't see why the games wouldn't complete at least one of these, but it is the only explainable reason I can think of.