I do see the page hanging now and think this may be related to yesterday's deploy. Going to go digging. Thanks for the report and sorry for the trouble!
So, I thought I had the solution to one riddle, went and visited the card for the answer and it turns out the card I visited was the answer to a completely different riddle.
For the past few days, I have been unable to edit my HS collection, or view collection progress. The page just hangs, never loading. Using an Android tablet. Tried in Opera Beta and Google Chrome browsers.
Later came quite soon, actually. Here's my feedback.
@linkblade91
Show Spoiler
Gravedigger Spade is a bit weird in Hunter. Sure, it can't be a Priest card because it's a weapon and the fact that it only targets Deathrattles kinda fits Hunter, but I still don't see it.
I like Baroness Anastari's concept, but she's very weak right now, given Priest doesn't have ways to reduce Health like Lich did. I'd bump her damage to 2 or even 3, with a stat reduction maybe.
@Demonxz95
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Acolyte of N'zoth doesn't have Echo. 0/10. Seriously now, I like how both mechanics mesh together, but it's a bit complex and wordy, which tends to be a hinderance.
Felsoul Harvester isn't bad, but it's a bit bland.
Overall, I prefer the Acolyte of N'zoth.
@MenacingBagel
Show Spoiler
The second wording is the one which makes the most sense. Interesting effect, even if a bit too complex.
I'd try to find a better art, however. I didn't see that's a scarecrow until you said it. Not like a scarecrow really fits the effect nor the name, also.
@KANSAS
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The effect is interesting, but it doesn't really fit the flavor of the card. I'd try to find a better name/artwork for it.
@Hordaki
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Resurrect + Steal makes a lot of sense in Priest. Kinda surprising Blizz hasn't made a card like that yet. Probably my favorite card so far.
@Arkasaur
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I think this card would really benefit from being Dual Priest + Shaman. I'd recomend using a custom watermark if you do this, since the Priest + Shaman combination isn't featured in Scholomance.
@RealJC1234TheToonist
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Not a bad intent of combining all three themes together. The artwork is quite bad, so try to find a better one.
@RealJC1234TheToonist
Show Spoiler
Not a bad intent of combining all three themes together. The artwork is quite bad, so try to find a better one.
@anchorm4n
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I think it should either cost 3 or cost 2 but only evolve for 1. The current rarity is fine IMO, but it wouldn't feel out of place as an Epic, either.
@Alfi
Show Spoiler
I don't think this card qualifies, sadly. It doesn't resurrect, transform or have Echo.
Subject 9, Scrapyard Colossus, Fungalmancer, and Lazy Peon all could be very restricting in an evergreen set. Besides that, the total removal of charge is a bad idea. It's a core keyword and I believe it should exist in some shape or form. The basic set is also supposed to have a few bad cards to teach players the strengths and weaknesses a card could have. Silverback is supposed to be compared to Grizzly to teach that Health isn't the only important stat in a Taunt minion, Magma Rager is supposed to demonstrate the importance of balanced stats on an aggressive minion.
Here are my ideas so far. I'll give feedback later.
Thinking about making Horrifying Scream a Hunter card (depicting Sylvanas instead of a random Banshee) or Chromie a Neutral. It's Alive! is too hard to balance, so I don't think I'll go with it.
There are a few cards that I feel could use some light touch ups that didn't like Arcane Devourer for an example which I feel could cost 1 less or start with slightly better stats, that said not all card are meant to be viable but that is a card that may as well not exist.
Interesting choice of sets. Seems like no Zephrys the Great and Dragonqueen Alexstrasza in this rotation, which is VERY good! Those 2 are extremely broken in Arena.
Also i'm personally happy their moving back to rotating sets in arena, it makes the arena more fun to play i.m.o. And i feel like the arena is very boring right now, so i'm glad that they do this. However, having said that, The sets with a bunch of discover cards in them are in this rotation, so this rotation might still be all about RNG/being luckier. But that's Arena in a nutshell, so that's probably not that bad.
Shipping something with a bug that doesn't even need obscure conditions to occure is acceptable when you have limited resources or time. But only then.
Given that we have this useful feature, are we ever going to see a card collection manager for this site like there use to be one back when things were being run on Hearthpwn?
The card collection thing is the only reason why I still visit Heathpwn at all as I much prefer the news here.
Would be handy to know what you can build/what cards you're short for these duel decks.
I personally really like HSDT. I always thought it was the better option. Also, AFAIK all of the other deck trackers were broken a while ago with and update from Blizz. They were not blocking Deck Trackers, just adjusted how they did things. In fact, GM allows the use of Deck Trackers.
Thanks, Demon! I actually haven't played Duells yet. Is there a card which is similar to mine? I have checked via card search, including non-collectables and couldn't find one. I don't want to submit something unoriginal.
Edit: I've also put some more thought into the effect. Do you think transforming into random minions that cost (1) more would be too weak? You're right when you say it's basic, I did that intentionally. At (2) more might be too much in that regard...
I compared it to Duels because the Shaman treasure for Duels is also a Totem that evolves adjacent minions: Fluctuating Totem.
I feel like from a pure balance perspective, 2 more seems fine since it requires board setup and your opponent can always kill the Totem to stop it.
Oozefest
This Oozefest is amazing!
Thanks for creating this :)
Collection page not working
Hey BogAl,
I do see the page hanging now and think this may be related to yesterday's deploy. Going to go digging. Thanks for the report and sorry for the trouble!
Oozefest
So you were right after all :)
[DUELS] Paladin - Divine Shield
Glad to hear this deck worked as well for you as it did for me!
I've also had success with the other decks I've posted on here, give them a try as well!
Oozefest
So, I thought I had the solution to one riddle, went and visited the card for the answer and it turns out the card I visited was the answer to a completely different riddle.
Collection page not working
For the past few days, I have been unable to edit my HS collection, or view collection progress. The page just hangs, never loading. Using an Android tablet. Tried in Opera Beta and Google Chrome browsers.
[DUELS] Paladin - Divine Shield
Great starting deck. Ran into some rough patches with NRG but if you can get woody or sneaky on turn 2/3 it is great. I got 12 wins with this starter.
Trick And Treat - Card Design Competition Discussion Thread
Later came quite soon, actually. Here's my feedback.
@linkblade91
I like Baroness Anastari's concept, but she's very weak right now, given Priest doesn't have ways to reduce Health like Lich did. I'd bump her damage to 2 or even 3, with a stat reduction maybe.
@Demonxz95
Felsoul Harvester isn't bad, but it's a bit bland.
Overall, I prefer the Acolyte of N'zoth.
@MenacingBagel
I'd try to find a better art, however. I didn't see that's a scarecrow until you said it. Not like a scarecrow really fits the effect nor the name, also.
@KANSAS
@Hordaki
@Arkasaur
@RealJC1234TheToonist
@RealJC1234TheToonist
@anchorm4n
@Alfi
Cheese's custom core sets revamp - Global thread (done!)
Subject 9, Scrapyard Colossus, Fungalmancer, and Lazy Peon all could be very restricting in an evergreen set. Besides that, the total removal of charge is a bad idea. It's a core keyword and I believe it should exist in some shape or form. The basic set is also supposed to have a few bad cards to teach players the strengths and weaknesses a card could have. Silverback is supposed to be compared to Grizzly to teach that Health isn't the only important stat in a Taunt minion, Magma Rager is supposed to demonstrate the importance of balanced stats on an aggressive minion.
Oozefest
YAY candies! :D
Trick And Treat - Card Design Competition Discussion Thread
Here are my ideas so far. I'll give feedback later.
Thinking about making Horrifying Scream a Hunter card (depicting Sylvanas instead of a random Banshee) or Chromie a Neutral. It's Alive! is too hard to balance, so I don't think I'll go with it.
Oozefest
Have fun!
Cheese's custom core sets revamp - Global thread (done!)
Thank you Demon. It was probably due to the terrible formatting of my post.
Cheese's custom core sets revamp - Global thread (done!)
There are a few cards that I feel could use some light touch ups that didn't like Arcane Devourer for an example which I feel could cost 1 less or start with slightly better stats, that said not all card are meant to be viable but that is a card that may as well not exist.
Madness at the Darkmoon Faire
November 17 release is an unprecedented early release. 3rd expansion usually launch 1st/2nd week Dec. What gives?
Cheese's custom core sets revamp - Global thread (done!)
It seems that the spam filter erroneously marked this as spam.
But I took care of it.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Zixor, Apex Predator
Hearthstone's Progression System - Everything You Need to Know
Yeah, a Turkey will flash on screen
Hearthstone Arena in Madness at the Darkmoon Faire - New Rotation, Tavern Tickets, Arena Impact
Interesting choice of sets. Seems like no Zephrys the Great and Dragonqueen Alexstrasza in this rotation, which is VERY good! Those 2 are extremely broken in Arena.
Also i'm personally happy their moving back to rotating sets in arena, it makes the arena more fun to play i.m.o. And i feel like the arena is very boring right now, so i'm glad that they do this. However, having said that, The sets with a bunch of discover cards in them are in this rotation, so this rotation might still be all about RNG/being luckier. But that's Arena in a nutshell, so that's probably not that bad.
Hearthstone Hotfixes: Battlegrounds Parties Being Reenabled, Star Student Stelina Fixes in Duels
Every piece of software goes through testing.
Shipping something with a bug that doesn't even need obscure conditions to occure is acceptable when you have limited resources or time. But only then.
Out of Cards Now Supports Hearthstone Duels Deckbuilding and Guides
Just to make sure, you know that there is:
https://pbs.twimg.com/media/ElMNAn8XYAEn6So?format=jpg&name=medium
Then a plug in for it (With full instructions):
https://outof.cards/hearthstone/decktracker-plugin/
I personally really like HSDT. I always thought it was the better option. Also, AFAIK all of the other deck trackers were broken a while ago with and update from Blizz. They were not blocking Deck Trackers, just adjusted how they did things. In fact, GM allows the use of Deck Trackers.
The Pepper Thread - Share Some Good Vibes!
I've played 2 games as Soul Demon Hunter today and both games Kayn Sunfruy was top decked for lethal.
feels real good
Trick And Treat - Card Design Competition Discussion Thread
The full art for Gravedigger Spade is none other than Gravekeeper Damph, from Monster Hunt :)
https://hearthstone.gamepedia.com/File:Gravekeeper_Damph_full.jpg
New Neutral Minion - C'Thun, the Shattered
Obliterate.
This looks good for stalling in Even Hunter. I can use the 5-costs to clear the board in prep for 6,8, and the ultimate 10 drop.
Trick And Treat - Card Design Competition Discussion Thread
I compared it to Duels because the Shaman treasure for Duels is also a Totem that evolves adjacent minions: Fluctuating Totem.
I feel like from a pure balance perspective, 2 more seems fine since it requires board setup and your opponent can always kill the Totem to stop it.