This one worked really well for me over the past week, and who doesn't love racking up some wins with a misfit like Shaman?
Don't know if I'd classify shaman as a misfit except for first 2 years of hearthstone when shaman was considered super bad. Once they got overload synergy and overcosted overload minions (4 mana 7/7) they haven't really been a meme.
I don't even play cyclone mage. I play highlander casino mage. It's just a fun deck to mess around with.
Sure it isn't super consistent, but the plays can make for some laughably fun games. But instead of nerfing paladin's ability to win if they stick a minion to the board, soul DH's ability to draw their their deck and ignore minions while going face, or face hunter "I never TRULY get nerfed" deck, they decide to nerf mage for reasons I can't fathom. (yes I read the blizzard article and their "reasons" for nerfing, still doesn't exactly justify mage nerfs with other decks performing BETTER than mage is).
There are like three very different versions of Noxus aggro with significantly higher win rates than any TK deck.
Swain-Twisted Fate has had a higher win rate than TK almost since the day LoR launched.
I'm not saying Tahm Kench isn't problematic, but it's because he's polarizing, not overpowered. There's a difference. He's literally impossible to beat if you're not playing the right deck, and very easy to beat if you are. There's almost no middle ground, which means games are decided more by the matchmaking system than by player skill.
My take aways from this article: It’s a great time to play Hearthstone if you enjoy playing as Paladin or Hunter!
Maybe I’m just getting bad matchups or bad draws when I tried the Highlander list in this article (or similar), but I’ve had better luck with my Pre-SA Highlander Hunter lately than the current variation.
The Logo over the "System revamp" is the same as the "Achivements and progression rework" one from the roadmap, so I'm 98% certain those two are the same and they just wanted to shorten the text. I can also totally see some Achivements rewarding xp for the pass since it seems to be a big part of the rework.
Greetings there! I'm here to present you my version of how I would change Priest's Core Sets. I'm jumping the bandwagon a bit with the changes after seeing some other people trying their reworks and generally accepting classes may need some updates.
This time, I've put crossfire onto Priest. While it's very hard to actually do them, please don't think I'm going to make changes for literally every class, although if I get bored, I might do in near future. Also chose Priest this time, because some of their new cards they got aren't seeing any value, and they could use some nice tools. I also chose them as the last one for me to revise, as there were plenty of Priest Core Set changes beforehand.
Strengths and Weaknesses
Show Spoiler
Strengths
Removal - Priests control every move you make.
Survivability - Priests have access to tons of healing, be it to themselves or their allies.
Card Generation - The Light shall bring you unexpected tools to help you win.
Minions - Priests are aided by their companions they ought to protect and resurrect in the time of need. Especially Dragons.
Healing - Priests are ready to heal your wounds.
Limitations
Disruption - Priests can enter your mind.
Buffs - Allies deserve some more power.
Combos - Priests usually cast slow, but powerful spells, but they also have some smaller ones to spare.
Weaknesses
Burst - Priests prefer to remain neutral or positive, they don't want to cause harm.
Card Draw - Priests need time to save you, you randomly engaging fool.
New Sets
Show Spoiler
Basic Set
Classic Set
Explanations
Show Spoiler
Northshire Cleric - returning with a different effect. You no longer can go full Northshire, but you can still get a draw, and it now triggers off of healing on your hero.
Power Word: Feast - a nice buff for Priest to let your minions stay alive.
Sanctuary Angel - a minion for your Rez Priests. Helps you defend your face, albeit it deals mediocre damage.
Priest of the Feast - provides you with a payoff for playing multiple spells in a turn.
Divine Hymn - not the strongest card, but heals your board and your hero.
Apotheosis - another buff for the class that also heals you.
Shadowmelder - serves as a removal tool that also supports Deathrattle synergies.
Shadowy Figure - the primary Deathrattle synergy card, giving you more of those effects.
Hall of Fame
Show Spoiler
Some cards that were considered, but didn't make the cut
Show Spoiler
Silhouettes - my custom card that was meant to replace Mindgames. It was supposed to generate value, but in the end, maybe it could generate too much of it.
Shadowboxer - If I remember, I wanted to add this card, but I guess it deals damage to the enemy hero when it can, so no.
Mana Geode - Same story, except this one looks so cool that had I not gone for more Deathrattle synergies, this would probably make the cut.
Says 7:30 - 9am PST on the game loader. Not sure about the waiting screen you mention though. For me, I'll just get them packs and catch the highlights later.
1) When will it start? The announcement mentions two times within half an hour of each other. My best guess is that the first one is when the "waiting screen" appears and card pack drops via twitch are already possible, while the second one marks the start of the actual content.
2) Are you sure we'll see the announcement of the achievement system this week? I thought it was about the reward system which doesn't necessarily have to be the same thing. Reward system could be about monthly progress on the ladder, while achievements are a longterm thing imho, like 500/1.000 wins portraits and similar stuff. Or did they actually tie those two together?
how Tahm Kench works?
just tried a game with Tahm Kench
Quite shocked that instead to strike an enemy before swallowing him, the two fought ... with the result that Tahm Kench died ...
how does he work?
[Game] Card Treasure Hunt (The Resurrection Attempt)
I renounce the darkness, you will be cleansed,
You must commit, there will be nothing bland,
"Practice what you preach" is what they say,
But I tend to go the other way
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
Don't know if I'd classify shaman as a misfit except for first 2 years of hearthstone when shaman was considered super bad. Once they got overload synergy and overcosted overload minions (4 mana 7/7) they haven't really been a meme.
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
I know right?
I don't even play cyclone mage. I play highlander casino mage. It's just a fun deck to mess around with.
Sure it isn't super consistent, but the plays can make for some laughably fun games. But instead of nerfing paladin's ability to win if they stick a minion to the board, soul DH's ability to draw their their deck and ignore minions while going face, or face hunter "I never TRULY get nerfed" deck, they decide to nerf mage for reasons I can't fathom. (yes I read the blizzard article and their "reasons" for nerfing, still doesn't exactly justify mage nerfs with other decks performing BETTER than mage is).
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
Kinda Crazy how Libram paladin hasn't changed since this expansion began.
Star Spring Soraka Trundle
I am sitting at 7-0 streak and I am having lot of fun! Thank you for this deck!
[Game] Card Treasure Hunt (The Resurrection Attempt)
100% accurate, well done!
How to Obtain Golden Transfer Student for Free During the Masquerade Ball
This is a bunch of crap. I did all these steps and didn't get them
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
This is what I meant:
Tom Kench is OP!
There are like three very different versions of Noxus aggro with significantly higher win rates than any TK deck.
Swain-Twisted Fate has had a higher win rate than TK almost since the day LoR launched.
I'm not saying Tahm Kench isn't problematic, but it's because he's polarizing, not overpowered. There's a difference. He's literally impossible to beat if you're not playing the right deck, and very easy to beat if you are. There's almost no middle ground, which means games are decided more by the matchmaking system than by player skill.
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
Yet they nerfed Mage, again. Briliant.
Tom Kench is OP!
just tried a game with Tahm Kench against AI (to practice)
Quite3 shocked that instead to strike an enemy before swallow him, the two fought ... with the result tat Tahm Kench died
Is that the right behavior or a bug against AI?
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
My take aways from this article: It’s a great time to play Hearthstone if you enjoy playing as Paladin or Hunter!
Maybe I’m just getting bad matchups or bad draws when I tried the Highlander list in this article (or similar), but I’ve had better luck with my Pre-SA Highlander Hunter lately than the current variation.
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
Just wanted to mention a control counter to some of these climbing decks as well ;)
https://outof.cards/hearthstone/decks/19848-aggro-blaster-control-shammy
This one worked really well for me over the past week, and who doesn't love racking up some wins with a misfit like Shaman?
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
The Logo over the "System revamp" is the same as the "Achivements and progression rework" one from the roadmap, so I'm 98% certain those two are the same and they just wanted to shorten the text. I can also totally see some Achivements rewarding xp for the pass since it seems to be a big part of the rework.
A Wild Hearthstone Weekend Featuring Odd Spell Damage Mage, Burgle Rogue, and More!
I have tried so many times to get Burgle Rogue to work for me, and it just doesn't.
Odd Mage 2021
Gotta get in the Evocation before it's no longer of use in odd decks
Neoguli's Custom Priest Core Set Changes
Greetings there! I'm here to present you my version of how I would change Priest's Core Sets. I'm jumping the bandwagon a bit with the changes after seeing some other people trying their reworks and generally accepting classes may need some updates.
This time, I've put crossfire onto Priest. While it's very hard to actually do them, please don't think I'm going to make changes for literally every class, although if I get bored, I might do in near future. Also chose Priest this time, because some of their new cards they got aren't seeing any value, and they could use some nice tools. I also chose them as the last one for me to revise, as there were plenty of Priest Core Set changes beforehand.
Strengths and Weaknesses
New Sets
Basic Set
Classic Set
Explanations
Northshire Cleric - returning with a different effect. You no longer can go full Northshire, but you can still get a draw, and it now triggers off of healing on your hero.
Power Word: Feast - a nice buff for Priest to let your minions stay alive.
Sanctuary Angel - a minion for your Rez Priests. Helps you defend your face, albeit it deals mediocre damage.
Priest of the Feast - provides you with a payoff for playing multiple spells in a turn.
Divine Hymn - not the strongest card, but heals your board and your hero.
Apotheosis - another buff for the class that also heals you.
Shadowmelder - serves as a removal tool that also supports Deathrattle synergies.
Breath of the Infinite - allows for evergreen Dragon synergies and serves as removal.
Reviving Infusion - the core Rez card.
Shadowy Figure - the primary Deathrattle synergy card, giving you more of those effects.
Hall of Fame
Some cards that were considered, but didn't make the cut
Silhouettes - my custom card that was meant to replace Mindgames. It was supposed to generate value, but in the end, maybe it could generate too much of it.
Shadowboxer - If I remember, I wanted to add this card, but I guess it deals damage to the enemy hero when it can, so no.
Mana Geode - Same story, except this one looks so cool that had I not gone for more Deathrattle synergies, this would probably make the cut.
Lyra the Sunshard - was meant to replace Natalie Seline, but maybe the value potential could go out of control.
Initiation - dunno, but I think I wanted to add this card, but I guess it could be weird to have.
Power Word: Replicate - maybe too gimmicky and also conflicted with Silhouettes back when I wanted to add them.
Among many, many, MANY other cards…
Blizzard Confirms New Hearthstone Expansion, New Game Mode, and Rewards Revamp Are Revealed Next Week on October 22
New Game mode?
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
Says 7:30 - 9am PST on the game loader. Not sure about the waiting screen you mention though. For me, I'll just get them packs and catch the highlights later.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Felstalker
I once was a beauty but now I'm a beast (Was a succubus, now it's an ugly demon)
On my player's ressources I recklessly feast (Makes you discard a card)
To kill me will cost you, my statline is tall (Has above average stats for it's cost)
I'm basically immortal after all (It's a basic card. So it's immortal in the sense that it will always be in standard)
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
Two questions regarding the stream:
1) When will it start? The announcement mentions two times within half an hour of each other. My best guess is that the first one is when the "waiting screen" appears and card pack drops via twitch are already possible, while the second one marks the start of the actual content.
2) Are you sure we'll see the announcement of the achievement system this week? I thought it was about the reward system which doesn't necessarily have to be the same thing. Reward system could be about monthly progress on the ladder, while achievements are a longterm thing imho, like 500/1.000 wins portraits and similar stuff. Or did they actually tie those two together?
Hearthstone's Best Standard Ladder Decks for Mid-October 2020
2x Pala 2x Hunter in top 5. (Especially Pure and Libram Pala more or less a variation of a similar deck).
Sadage
[Game] Card Treasure Hunt (The Resurrection Attempt)
None of those.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Anub'arak perhaps?