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  • Hearthstone Battlegrounds Season 4 Will Bring New Hero and Huge Minion and Keyword Changes!

    Removing mega-windfurry & Poisonous, may on its own, balance significantly things out - kinda curious as to how it'll play out

  • Bold Moves - Card Design Competition Discussion Thread

    Staff

    Well the feedback is quite good. I feel more confident that the effect in this form can now probably just be a Battlecry. It can't really build up that crazily now.

    As for as keywords like Battlecry and Deathrattle (and all other keywords that function like this), my thought is that it would copy the Battlecry and Deathrattle keywords, and thus it would still be able to function with certain cards that synergize with those keywords, but the effect of gaining the keywords itself would simply do nothing.

    Feedback:

    Wailor

    I like Pureblood Sorcerer as a nod to Harry Potter, but the effect is supposed to be phrased as "If your deck has no Neutral cards". Just a minor wording thing is all.

    Chameleonic Saurolisk is quite good. The effect fits in Rogue quite good and they could probably make something like this work, although I feel like it can probably start with Stealth at baseline.

    Linkblade91
    This card might not be overpowered (or it might be because I can't really tell), but I do agree that I don't think it's healthy. The downside of damaging your own hero doesn't seem to ever matter since you either kill your opponent anyway before you die, or you do "die" and instead just get healed back up. If there ever was a class that could find a way to abuse this, it's Priest.

    BasilAnguis
    Amusing idea, but I do agree that some parts are at odds with each other. For instance, you don't really benefit from stealing both Rush AND Charge, so I'd probably drop either one of them in favor of a different keyword (probably Lifesteal). Stealing both Taunt and Stealth similarly isn't useful, although I guess decks that don't typically run Stealth and Taunt minions, so this situation would be quite rare.

    Crusader2010
    The text seems a bit confusing. Does it only gain all the keywords from all minions on the board at the time you play it, or does it keep track of it at all times while in your hand?

  • Bold Moves - Card Design Competition Discussion Thread

    Glad to see this week is moving a bit faster :)

    EDIT: I thought about making the Chameleon (which seems to be the preferred card of the two) a 1 Mana 2/2. What do you guys think?


    Feedback:

    Demonxz95
    I don't mind the powercreep over Blood Herald, but I fear its interaction with Charge. Unholy DK can generate a lot of tokens, so it can gain stats quite fast. Not sure if it'd be OP, but it'd probably be very frustrating to play against.

    To remedy this, I'd probably give it fair stats, like 4/7 (to prevent it being too OP with Charge + Windfury); and drop the stat gain entirely.

    Finally, I also wanted to ask if it copies Deathrattles and Battlecries or just "textless" keywords. I kinda prefer the later, to be honest.

    linkblade91
    I enjoy the crazyness of this card and I guess it's fine?

    I mean, on the one hand, face damage is a class identity they activelly tried to go away from in Priest, considering they removed Mind Blast. However, it costs way more than two of those and it's harmful unless you are about to die, so I guess it's okay?

    BasilAnguis
    I like the base idea of the card, although I'd probably drop Charge in favor of Poisonous to go for all the defensive keywords. That said, I don't know if you could simply say "steal all keywords", but I'm afraid it would include stuff like Deathrattle, Battlecry and Finale (similar as with Demon's card).

    Finally, I think I like the art, but the way it's zoomed makes it hard to know what's going on, so I'd suggest zooming it out a little bit.

    Crusader2010
    Hey, welcome! It's always nice to see new faces here.

    I like the idea, but as linkblade said, Charge could be very problematic considering it gives it to all other minions. Not sure how to remedy this besides making it quite expensive, although that would make the card suck outside of OTK shenanigans.

    Regarding the artwork, as your card has Finale, it should probably have something to do with music, so I'd just Google "warcraft music artwork". You'll find some cool art pieces with that prompt :)

  • Why Eternal Tier Lists Need To Happen

    Quote From Nifty129

    But like that's kind of it, this is all uncharted territories here and it doesn't matter if your name is Majin Bae, or Mogwai, because honestly they will have no idea what the Runeterra Open is going to look like with all their recent standard experience being practically useless.

    I honestly cannot tell if you're being tongue-in-cheek or serious here. But I'll go ahead with a brief description of how a pro or semi-pro gamer prepares for a tournament.

    1) If it's a format that has a ladder, obviously they play a lot of ladder. But this is not really tournament preparation - it's more just getting to know how your decks work in a wide variety of situations, including niche ones.

    2) Regardless if the format has ladder or not, most of the intense prep comes with "scrims" against other pro players that are on their team, or possibly with friends who are also very skilled. Many hours of just playing against each other while discussing what they are doing and seeing over voice chat.

    3) After many such scrims, they decide which decks give them the best chance of winning against the widest range of likely opponent deck choices (countering the meta). Or alternatively, they can just bring three decks that are very strong in general and trust in their ability to pilot those decks effectively (comfort picks).

    They will absolutely not just walk blithely into the Eternal format tournament and think their standard deck works. They might even be preparing for the tournament right now, off camera, doing scrims with their teammates, using the Eternal format.

  • MARVEL SNAP's May Season Guardians Greatest Hits is Live - New Season Pass, New Cards, & More!

    Nebula seems great so far - better than Sunspot in some decks. I don't want to float Energy if I can help it, so Nebula is more my speed. She's also less likely to whiff if I get into an on-curve situation, and plays very well with Storm.

  • Bold Moves - Card Design Competition Discussion Thread

    Gonna make myself take time for feedback:

    Show Spoiler

    Crusader2010 - Gaining all keywords, in my opinion, will always be concerning because of Charge. A simple Stonetusk Boar on the board and people will find a way to give all their minions Charge. I'm gonna echo this to Demon, but I personally don't think it's a good idea for that reason.

    BasilAnguis - I find this card to be messy. The keywords don't mesh well together - you don't need Rush if you have Charge, you don't want Stealth if you want Taunt, etc. - but you have to cover for redundancies. They don't stick to the class' flavor profile, either; Lifesteal would have been a good one for Priest, but it's missing. There's got to be a more creative idea out there - you're usually good for it :)

    Wailor - I like the Saurolisk; pretty straight-forward, but the flavor is quite amusing. I might not have got it without the explanation, though lol. I agree with Basil in-that Spell Damage +2 has been an overused concept lately.

    Demonxz95 - As I alluded to with Crusader's feedback, that this can gain Charge is a problem in my opinion. It's the most readily available keyword you can acquire in Death Knight, it is the most relevant to a big-statted minion, and it is also the most dangerous. This could be a 5-Mana King Krush easily, and with Blood/Unholy as your combination the odds of it getting better than that are high. Would someone try shenanigans with The One-Amalgam Band to make some super-killer? Sure, and that sounds fun, but you don't need it when Charge is just sitting there on your Hero Power.

  • Big Undead Warlock

    After playing some more, I noticed that Amorphous Slime wasn't really useful, as typically you'd rather want your undead in play immediately. Also many games are over before turn 5, so the mana cheating aspect of this card is not very relevant in this brawl.

  • Bold Moves - Card Design Competition Discussion Thread

    What would you guys think about an 8-9 mana (or maybe 5-6) minion with: "while this is in your hand, gain all keywords from minions on the board. Finale: give them to all friendly minions"?

     

    PS: not really good at finding graphics for cards, nor have i been in touch with HS for a long while now, so if you think it's worth it, feel free to use this idea as your own :D

  • 10 Standard Hearthstone Decks to Start the Season Right

    Really like these off meta decks. Completely forgot spell DH was a thing and keen to try this menagerie rogue list

  • Bold Moves - Card Design Competition Discussion Thread

    My idea. It's a bit like The Nameless One, but for the whole enemy board. Wanted to include all "static" keywords but didn't have space. Could say "Steal all keywords from all enemy minions" but that feels somewhat lamer and not very hearthstone-y.

    Feedback:

    Show Spoiler

    linkblade91 - Would love this to be real but sadly it's way too OP. Either it's a 2 mana cheaper Pyroblast which would make Shadow/Undead decks insane, or it's just a massive heal+ free damage. You could heal for 10 and deal 10 damage to the enemy for 8 mana with no drawbacks. Only way to keep the idea and make it balanced i think would be something like "4 deal 8 damage to both Heroes. If you have 10 Health or less, this gains lifesteal."

    Wailor - Chameleon is the best card here so far i think. Mage has had enough spell damage+2 cards for a while.

    Demonxz95 - I definitely like it better than the abomination Blood Herald is, however sadly it is rather too similar. That stinky is in the game so we have to plan around it. 6 mana 2/2 should make it different enough.

  • Big Undead Warlock

    Glad to hear that it holds up over multiple games. I got the same quest this week, so I'll probably be playing some more of this deck tonight.

  • Welcome to Out of Games!

    Here's to the future on Out of Games!

  • The Grand Almost-Finale - Card Design Competition Discussion Thread

    Congrats to both of you! They're very interesting cards that may actually make Warrior a bit better :)

    Regarding the participation issue, I also think this will be the last season, sadly. However, this decline was to be expected, as interest in Hearthstone and card games in general has been declining lately. Who knows, maybe the rebranding as Out of Games will bring new people here that are also interested in card design, but I doubt it, given the emphasis will no longer be on card games. Let's enjoy what's left of this season and we'll see how things develop in the future.

    Lastly, I think both of you guys, Link and Demon, should be proud of the superb work you've been doing at organizing these things, even at the face of declining participation and interest. Thanks a lot, seriously!

  • Welcome to Out of Games!

    Any chance this newest iteration will have less pop-up adds and click bait articles with the new domain?

    Sure hope so especially if it covers more than cards. 

     

  • Welcome to Out of Games!

    Congrats with this launch of the Out of Games. 
    Great you took us with you.

    Good luck!!

  • New Card - High Evolutionary

    Staff

    A new card, High Evolutionary, has been revealed for Marvel Snap!

    High Evolutionary Card ImageAt the start of the game, unlock the potential of your cards with no abilities.

    Discuss this card below or head on over to the card page!

  • New Card - Howard the Duck

    Staff

    A new card, Howard the Duck, has been revealed for Marvel Snap!

    Howard the Duck Card ImageOngoing: Tap this to see the top card of your deck.

    Discuss this card below or head on over to the card page!

  • New Card - Iron Lad

    Staff

    A new card, Iron Lad, has been revealed for Marvel Snap!

    Iron Lad Card ImageOn Reveal: Copy the text of your deck's top card.

    Discuss this card below or head on over to the card page!

  • I'm Sorry That I'm The Best Eternal Player In LOR

    I just have to applaud your resilience, because you must be one of the very, very few LoR commenters on this website that's consistently putting out article after article on the subject even though there's more banter going on in a morgue than any of yours. Some recent articles even have multiple replies from yourself, presumably to yourself. Its incredible just to watch. Its like next level trolling where you troll yourself because no one's taking up the bait.

    If you are as good as you think you are, just consider streaming. Or go full pro, shouldn't be too difficult given the current LoR landscape. Gain the respect you think you deserve via hard work and a little exposure, instead of haunting websites with self congratulatory notes

     

    I'll be honest. In those few articles where you actually put out analysis of LoR's meta, its not half bad. But then you just had to insert what seems to be a dose of megalomanic self-delusions into them and it ruins the whole thing. Keep up with the analysis of the subject, and leave the rest of the near paranoia shit behind. That'll do wonders to your brand.

  • I'm Sorry That I'm The Best Eternal Player In LOR

    It must be frustrating to essentially throw everything you have at a player, knowing that they have 0 inside knowledge of your deck

    You can play any card, any list, any tech, and I will know nothing

    and you will know everything

    and despite that I will win 90% of my games.

    I'm sorry it must be frustrating, but think of me as Eternal Majin, right I did the DBZ thing I hit my next form

    You guys don't stand a chance. 

    Once again put your gamer tags in the comments for private eternal tutoring

  • Welcome to Out of Games!

    Woot, congrats on the expansion -- looking forward to exciting, expanded coverage of the gaming industry!

  • The biggest differences between standard and eternal

    Emote spam and concede?

    Sounds about right.

    I told you eternal is a rude awakening, now you can be salty about it.

    Or you can just learn from me on how not to suck.

  • The biggest differences between standard and eternal

    https://masteringruneterra.com/meta-stats/

    For those that don't know, every region in LOR has a 10 mana chunker.

    Typically they all read the same, I cost one less when x condition is met.

    These cards are historically terrible and haven't been played competitively for as long as I've been playing so lets say 2 years plus.

    But right now the top deck in standard is bandle gunner...you know that 10 mana card you have never looked at or seen before and basically wrote off immediately.

    That is the card that is dominating standard right now lol!

    yeah man these players are gonna be in for a rude awakening when they play Eternal in Runeterra open.

    They'll be like man why is my garbage not working anymore?

    Like I have to build high synergy decks with clear wincons?

    That's nuts!

    bandle gunner...hahahahahaha standard is such a joke.

  • Big Undead Warlock

    That was a very fun & effective deck; grinded my 5 weekly arena/brawl/bg wins in about 30 mins, so I had to come upvote your list and thank you for sharing!

  • Games since we're Out of Games

    I have Age of Wonders 4 on my Steam Wishlist, although I've never played any of the "Age" games before. It just looked really cool, mixing 4X with RPG mechanics. I have some 4X experience in Civilization IV and V, plus Endless Legend; not sure how close it is to them.

    Diablo IV and The Legend of Zelda: Tears of the Kingdom are THE games I plan to play over the next couple months. If you were to see my upcoming "playlist", it goes something like:

    1. Zelda
    2. More Zelda
    3. Even More Zelda
    4. Diablo IV...when Zelda is done
    5. Everything Else

    lol :D