For rogues this is just amazing. It isn't hard to attack at least 4 times with your daggers throughout the game. And for warriors I think this will mainly be used in Pirate warrior with Ancharrr, Livewire Lance, and all of the weapon buffs. All in all a pretty good card for classes that can appreciate it.
I think you have misunderstood this card. It has cost reduction equal to the attack of your weapon. Not how many times you have attacked with your hero this game.
The reveal of Commencement got me by surprise but i'm really happy. It should push Duel Paladin and Big Warrior into competitive viability. It's both a way to cheat out one of your big threats and it doubles down as a great protection tool as well. I have been expecting for a card like this ever since the release of Rise of Shadows. The Boom Reaver is one of my favorite cards but the deck was just too slow and it was too hard to survive until you could play it. Dr Boom could generate it occasionally in Control Warrior but that's not the same as running it in a dedicated deck. Now, i'm waiting for a card that will make Fel Lord Betrug viable. The Dark Portal came kinda close but it's not enough and Archwitch Willow probably won't help either.
It's a strange card, but I think I like it. There are some matchups where this will be game winning, and there are others where this will just be a 3 mana 2/4.
It's highly matchup dependant, and will rely on certain decks that can't deal with this effect being good in order to see play.
The strength of azure drake in raza priest is solely due to it filling so many roles in the deck, a source of spell damage AND a dragon AND deck thinning is what makes the card.
This only has one of those traits, and it's the worst one. This is unlikely to see play anywhere, unless the elemental tag somehow becomes important.
Yeah you dont really want anything with less than 5 attack unless it has a nice effect..would be nice if we had a 5 mana beast deathrattle summon a 3/3 beast or something like that
Like, you want this to hit as many Minions as possible, but if you want to make this work with Kael'thas Sunstrider, you'd have to run a considerable Amount of Spells.
It's pretty good, but very reliant on the hero power being used efficiently.
I think that this can safely be run in a broad variety of slower decks, but decks that want to thin their deck more quickly will probably find the demand of using the hero power too tricky to fit in on early turns.
Don't know how this'll do in Standard, but I doubt that we'll see much of this in Wild. Aviana/Kun the Forgotten King Combos already have more Mana than they need. Forest Warden Omu would be just a Win-More Card in those Decks.
Lifesteal is important, but this does not seem like a good card overall. Best thing about this is that it will probably be alive next turn since it will be ignored and you can buff it then.
New Rogue & Warrior Spell - Cutting Class
I think you have misunderstood this card. It has cost reduction equal to the attack of your weapon. Not how many times you have attacked with your hero this game.
New Neutral Minion - Crimson Hothead
4 mana 4/6 taunt is a nice statline, but enabling spellburst on curve will be quite demanding.
As it stands, I think that this card will often only be consistently taunt-able on turns when a boardclear or a stronger taunt could be played.
Hearthstone Scholomance Academy Final Card Reveal Stream Live Recap
The reveal of Commencement got me by surprise but i'm really happy. It should push Duel Paladin and Big Warrior into competitive viability. It's both a way to cheat out one of your big threats and it doubles down as a great protection tool as well. I have been expecting for a card like this ever since the release of Rise of Shadows. The Boom Reaver is one of my favorite cards but the deck was just too slow and it was too hard to survive until you could play it. Dr Boom could generate it occasionally in Control Warrior but that's not the same as running it in a dedicated deck. Now, i'm waiting for a card that will make Fel Lord Betrug viable. The Dark Portal came kinda close but it's not enough and Archwitch Willow probably won't help either.
New Neutral Minion - Plagued Protodrake
Big decks already have so many payoffs that this one just looks mediocre.
The lack of immediate impact really hurts this one.
I doubt that this will see play in a world where decks could be summoning Y'shaarj or Colossus instead.
New Druid Spell - Partner Assignment
Some solid Support for Spell Druids.
New Neutral Minion - Robes of Protection
It's a strange card, but I think I like it. There are some matchups where this will be game winning, and there are others where this will just be a 3 mana 2/4.
It's highly matchup dependant, and will rely on certain decks that can't deal with this effect being good in order to see play.
New Druid Minion - Twilight Runner
I think that's just an all-around great Card! You can probably put this into any Druid Deck and have it perform pretty well.
Hearthstone Scholomance Academy Final Card Reveal Stream Live Recap
Awesome summary! This is why OoC is my go-to site for all things Hearthstone.
New Neutral Minion - Steward of Scrolls
The strength of azure drake in raza priest is solely due to it filling so many roles in the deck, a source of spell damage AND a dragon AND deck thinning is what makes the card.
This only has one of those traits, and it's the worst one. This is unlikely to see play anywhere, unless the elemental tag somehow becomes important.
Guardian Animals is a New Hunter & Druid Card Revealed for Hearthstone's Scholomance Academy Expansion
I guessed a card
New Druid Spell - Survival of the Fittest
I don't know...
Like, you want this to hit as many Minions as possible, but if you want to make this work with Kael'thas Sunstrider, you'd have to run a considerable Amount of Spells.
Hearthstone Theorycrafting Streams for Scholomance Academy This Thursday, July 30
No hate but is it just me, or is Zalae giving off serial killer vibes to anyone else in that pic lol
New Neutral Minion - Sorcerous Substitute
Not very easy to get to activate, and 6 mana for nothing but stats is a little slow for any aggro decks.
I don't expect this to see a lot of play.
New Neutral Minion - Manafeeder Panthara
It's pretty good, but very reliant on the hero power being used efficiently.
I think that this can safely be run in a broad variety of slower decks, but decks that want to thin their deck more quickly will probably find the demand of using the hero power too tricky to fit in on early turns.
Hearthstone Theorycrafting Streams for Scholomance Academy This Thursday, July 30
"If you aren't a fan of this type of content, don't tune in!"
Well played, Flux. You saw us coming.
New Priest Minion - Mindrender Illucia
I think this card isn't really that good. You get 8 mana to mess with your opponents cards, then your opponent gets 10 mana to mess with yours.
This card can be used in tempo decks for the last push or value in control vs control though
There isn't many combo decks in standard to disrupt either. But maybe I am totally wrong with this card
New Paladin & Warrior Spell - Shield of Honor
Seems really good, is a strong buff for aggro warrior since they end up with a big early minion that is hard to remove. Smork all the way.
New Druid Minion - Forest Warden Omu
Don't know how this'll do in Standard, but I doubt that we'll see much of this in Wild. Aviana/Kun the Forgotten King Combos already have more Mana than they need. Forest Warden Omu would be just a Win-More Card in those Decks.
New Neutral Minion - Voracious Reader
2 mana jeeves, a jeeves for the modern age.
This is great. Looking forward to using this in just about any aggro deck.
New Paladin Minion - Judicious Junior
Lifesteal is important, but this does not seem like a good card overall.
Best thing about this is that it will probably be alive next turn since it will be ignored and you can buff it then.
Hearthstone Theorycrafting Streams for Scholomance Academy This Thursday, July 30
still not a fan of those streams
New Neutral Minion - Tour Guide
Enables hero power combos of all flags and banners. Looking forward to trying this in quest shudderwock shaman and in OTK paladin.
New Mage & Shaman Minion - Trick Totem
Same feeling.
Steps:
1- Drop this
2- Clone this with the spell
3- Clone both with the axe
4-??
5- Now you are playing casino shaman all turns
New Shaman Spell - Molten Blast
Intended to be used with spell damage, which might be realised in odd shaman, where you can consistently generate wrath of air totems.
However, I'm not sure if this is actually that strong even when it is empowered.
New Priest Minion - Mindrender Illucia
Quest decks on suicide watch.