Oh man! Warrior top tier after this exp...no, sorry, couldn't even finish the joke. I would say what they're trying to do with Warrior this expansion is not going to work but I'm honestly not even sure what it is they're trying to do. They're pushing menagerie but can't decide on the playstyle. You got soloist expecting you to have no board, Roaring Applause expecting you to have a wide board and Voone expecting you to have a hand full of gas in a board-centric deck. Are we go wide aggro, are we big chonker dropping menagerie, are we lategame value deck? Pick one.
Drum Soloist is a decent dragon for menagerie warrior in standard, probably. In wild you’d much rather run Tent Trasher.
Razorfen Rockstar is a decent quillboar which isn’t a common minion type. I don’t see what deck wants it’s effect, maybe control warrior runs it over Armor Vendor? Menagerie might already have enough good 1-drops though and they already have a decent quillboar in the form of Rowdy Fan.
Power Slider looks rather underpowered, you can probably highroll it and get an early 4/5 or larger, but I wouldn’t count on it
Rock Master Voone is a decent value card I guess. War Master Voone did not see much success back in the day, but this is more likely to have targets you care about since it can copy it as long as it has a minion type. In menagerie this can probably give you like 2-3 cards on curve rather easily (I think).
Yes! In standard Hearthstone at least. There are hero powers in battleground that have 2 targets, maybe cards too, but in the main mode it is the first.
Unless the last card is super busted Fire Tutor (it won't be) there is no playable archetype. Menagerie is a bad meme with no endgame and the cards revealed so far are barely good enough for Arena.
I guess it's just Tony Warrior until it inevitably gets nerfed.
Okay, but what do I use it for? Lightshow costs (3) so I doubt that's gonna be it and we haven'T seen any Big Spells yet. Why did they reveal this now?
My first attempt at this. Natalie is all about balance, so it feels very flavorful to have healing cause damage, and for damaging spells to cause healing.
May be overtuned; either way, welcoming feedback as always.
So warrior got minion which give him +2 armor unitil the 1/2 is in play while druid got a 1 cost minion which will give him +2 armor on hero power for rest of the game. Forced multi-tribe for warrior, but I am not sure it will work.
I don't even particularly like playing as Warrior but man, this class seems to be without a clear direction once again. They already tried Rush Warrior during Madness at the Darkmoon Faire, and this feels like an even worse iteration of that. They even tried the multiple minion types with Ringmaster Whatley. Not sure what else to say, this feels lackluster.
Love it, but the support around it looks a little bit awkward. Consistency is not going to be its strength, but then again, we are in a 4-set meta now so discovers are generally better.
That being said, maybe Vexallus can actually be useful now
Anyways, this is great, especially since you choose what to double up on. Will probably see play in every Mage deck just because it requires no deck-building to make it good.
Zelda: Tears of the Kingdom's Gameplay Demonstration Confirms New Zelda-themed Switch & Accessories
That's a slick Switch design, indeed!
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Oh man! Warrior top tier after this exp...no, sorry, couldn't even finish the joke. I would say what they're trying to do with Warrior this expansion is not going to work but I'm honestly not even sure what it is they're trying to do. They're pushing menagerie but can't decide on the playstyle. You got soloist expecting you to have no board, Roaring Applause expecting you to have a wide board and Voone expecting you to have a hand full of gas in a board-centric deck. Are we go wide aggro, are we big chonker dropping menagerie, are we lategame value deck? Pick one.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Goliath, and also Barbed Nets.
Still though, it's quite a rare thing to see and I'm glad Team 5 have started implementing more of them.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Drum Soloist is a decent dragon for menagerie warrior in standard, probably. In wild you’d much rather run Tent Trasher.
Razorfen Rockstar is a decent quillboar which isn’t a common minion type. I don’t see what deck wants it’s effect, maybe control warrior runs it over Armor Vendor? Menagerie might already have enough good 1-drops though and they already have a decent quillboar in the form of Rowdy Fan.
Power Slider looks rather underpowered, you can probably highroll it and get an early 4/5 or larger, but I wouldn’t count on it
Roaring Applause Is an Impending Catastrophe. Except for an archetype that almost certainly isn’t as good at going wide.
Rock Master Voone is a decent value card I guess. War Master Voone did not see much success back in the day, but this is more likely to have targets you care about since it can copy it as long as it has a minion type. In menagerie this can probably give you like 2-3 cards on curve rather easily (I think).
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Yes! In standard Hearthstone at least. There are hero powers in battleground that have 2 targets, maybe cards too, but in the main mode it is the first.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Well. Warrior is doomed.
Unless the last card is super busted Fire Tutor (it won't be) there is no playable archetype. Menagerie is a bad meme with no endgame and the cards revealed so far are barely good enough for Arena.
I guess it's just Tony Warrior until it inevitably gets nerfed.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Goliath, Sneed's Masterpiece is sort of in the same lane
New Mage Minion - Audio Splitter
Okay, but what do I use it for? Lightshow costs (3) so I doubt that's gonna be it and we haven'T seen any Big Spells yet. Why did they reveal this now?
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
is Fight Over Me the first ever card that makes you choose TWO targets? or am i forgetting something
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
This meta gonna give me cancer
There's No Heal Like Overheal - Card Design Competition Discussion Thread
My first attempt at this. Natalie is all about balance, so it feels very flavorful to have healing cause damage, and for damaging spells to cause healing.
May be overtuned; either way, welcoming feedback as always.
New Mage Minion - Keyboard Soloist
Pretty weak. It's Guild Trader, but you have to jump through hoops to get the effect. I don't see it happening.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Yes, it will be gutted, good, good.
New Mage Spell - Rewind
Sounds alright, but I'm not sure how consistently you can get Lightshow back.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
So warrior got minion which give him +2 armor unitil the 1/2 is in play while druid got a 1 cost minion which will give him +2 armor on hero power for rest of the game. Forced multi-tribe for warrior, but I am not sure it will work.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
I don't even particularly like playing as Warrior but man, this class seems to be without a clear direction once again. They already tried Rush Warrior during Madness at the Darkmoon Faire, and this feels like an even worse iteration of that. They even tried the multiple minion types with Ringmaster Whatley. Not sure what else to say, this feels lackluster.
New Priest Spell - Shadow Chord: Distort
Feels redundant, but it's a good discover from Vision of Darkness I guess
New Mage Spell - Lightshow
Love it, but the support around it looks a little bit awkward. Consistency is not going to be its strength, but then again, we are in a 4-set meta now so discovers are generally better.
That being said, maybe Vexallus can actually be useful now
New Mage Spell - Volume Up
4-MANA SPRINT THAT TUTORS
Ah, memories
Anyways, this is great, especially since you choose what to double up on. Will probably see play in every Mage deck just because it requires no deck-building to make it good.
New Priest Spell - Fight Over Me
Eh, too gimmicky (but maybe really good in Arena).
At the end you probably don't really care that much about your opponent's minions and it's not like Priest is starving for removal.
New Priest Spell - Love Everlasting
Alright, I'm already thinking about running Control Shadow Priest with E.T.C to get this for my Svalna.
I don't care if it sucks, it calls to me.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
I really hope Lightshow Mage works out, even if it's toxic as hell.
New Priest Spell - Fight Over Me
Kinda makes it scary to run poisonous minions as they both probably would die
New Priest Spell - Love Everlasting
Thank the Gods this is holy. If it was Shadow, that would have been the end all be all of it and Shadow Priest would be no more.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Deepwater Evoker and Balinda Stonehearth are also leaving standard. Big Spell Mage will be gutted.