Can we get the HS front page (https://outof.cards/hearthstone/) updated to point to this new expansion guide? It's still showing March of the Lich king
Lol, compare this card with Free Spirit and the memes just get better and better. One only works when alive, the other works throughout the game.
So we remove Armorsmith because this card will obviously be broken otherwise. My question to team5 would be to ask "Just why". Because you can easily just have this give you 5 armor and that'll still give you more than what this card will realistically give outside of armor smith shenanigans. Be better than removing the one good card from warrior just for this shitter to exist.
However, its obvious this card will see play. Its the only quillboar and its effect don't suck...too hard. Basically speaking you'll likely get 2-4 additional armor from this card but seriously this is one big stinker in comparison to past cards like Eternium Rover, Drywhisker Armorer, and of course, armor smith.
The biggest problem with this card is that its a deathrattle, meaning you're likely not having control over what this copies. And since most of the good big spells are gone, what exactly is this card's target.
I think there's a case to be made for this card to replace Arcsplitter in frost mage, but that'll require actual data because both are pretty much similar in terms overall usefulness.
Well, Aggro Mage officially scares me. How many copies of a 1-mana damage spell does one deck need? And spell damage!?
On the more fun side, though, would anyone like to postulate how many Pyroblasts you can generate in one game now? At least seven! And that's only with these cards, teehee.
Its not exactly a poor card, because aside from the spell damage, let's not forget you're making up quite a decent board with one card alone on turn 4.
But likely for a class like mage its probably Guild Trader most of the time over this card. I will say that its not too bad a card in frost mage right now. Helps with the infuse, and adds to face damage.
Let's be real here. If you've lost board playing a midrange menagerie deck by turn 5 I think its light out regardless of how big or powerful this card is. The only good thing here is that it has baseline stats and taunt, which mitigate the conditions somewhat.
It'll see play, but I reckon its best use is likely in a slower warrior deck that doesn't play for board all that often. Its bizarre how this is the only good dragon around that mana range and yet curves perfectly from voone - a minion that needs to die for this to gain maximum value.
I guess this is a decent response to having your board wiped last turn. 7 attack would probably kill most things if you play this on turn 5 or 6, and the taunt ought to help you recover.
There's not much else to say about this other than the fact that it'll see play and will likely be a good card to keep on mulligan because for what its worth its mostly going to be a 3/4 with rush at very least anyway.
And yes, it suffers greatly by comparison with Rhyme Spinner, which is more than capable of getting to an 8/10 in the mid game if not more. One really does like to point out to blizz that giving rhyme spinner a 3 health base and this one 2 health, will kinda trigger people.
Its just more consistent than the two shadow words, but much worse considering that its 3 mana. I'd just play Cannibalize instead, which at least heals me. Otherwise, as a meta pick, I'd rather just play Shadow Word: Death or straight up ruin.
Its obviously meant to be a combo card, because on its own its just weaker than Frozen Touch in every way.
Imagine building around this card, getting past the convoluted mess that is arcane mage, and then its still not a guarantee that its going to do more face damage than frozen touch, a proven card that is absolutely broken. Why bother trying to get more copies of Lightshow when I can get more copies of that broken card instead.
I guess this is one way to increase the cast-count on Lightshow. Though if you have a lot of different spells, you most likely wouldn't get that card as a discover option, and Jaina likes spells.
Cool card & Design, should see play without being too oppressive. On a side note, does anyone understands the flavor text - Always remember P.L.U.R.: Peace, Laser-beams, Unity, Respect. - I have no clue what's the joke here ... Care to enlighten me?
The real PLUR is Peace, Love, Unity, and Respect.
I think its the slogan during the hippie movement.
This is what warrior needed and is unironically the best card of this entire set for the class.
Even if it turns out to be nothing more than 2 mana draw 3 that's still a significant upgrade over the dross that has been given to them. The fact that this card and Conqueror's Banner is set at the same mana cost tells you everything you need to know about what has happened to warrior over the last 6 months.
Okay then, what ways are there to cast this more than twice? Minion battlecries don't count as you casting it, do they? Maybe discover, but I don't know how consistent that would be.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
I'm curious how many cards you can draw with Mistake played on turn 1
Festival of Legends
Can we get the HS front page (https://outof.cards/hearthstone/) updated to point to this new expansion guide? It's still showing March of the Lich king
Zelda: Tears of the Kingdom's Gameplay Demonstration Confirms New Zelda-themed Switch & Accessories
Check this forum post, it explains this:
https://outof.cards/forums/hearthstone/hearthstone-general/26442-whats-up-with-out-of-cards-staff-responses?page=1#comment-242925
There's No Heal Like Overheal - Card Design Competition Discussion Thread
A quick idea. And at least it's not using AI art, as it seems I have sprouted a heated debate over it.
New Warrior Minion - Razorfen Rockstar
Here's your quillboar for those menagerie decks. Also 4 armor each time you use your hero power. Until this dies at least. So once, maybe.
New Mage Minion - Audio Splitter
Definitely a Big Spell Mage card. Question is, what will Big Spell Mage look like post-rotation?
New Mage Minion - Keyboard Soloist
Maybe a card for a deck that mostly runs spells. Too bad the amps will die the next turn.
New Warrior Minion - Razorfen Rockstar
Lol, compare this card with Free Spirit and the memes just get better and better. One only works when alive, the other works throughout the game.
So we remove Armorsmith because this card will obviously be broken otherwise. My question to team5 would be to ask "Just why". Because you can easily just have this give you 5 armor and that'll still give you more than what this card will realistically give outside of armor smith shenanigans. Be better than removing the one good card from warrior just for this shitter to exist.
However, its obvious this card will see play. Its the only quillboar and its effect don't suck...too hard. Basically speaking you'll likely get 2-4 additional armor from this card but seriously this is one big stinker in comparison to past cards like Eternium Rover, Drywhisker Armorer, and of course, armor smith.
New Mage Minion - Audio Splitter
The biggest problem with this card is that its a deathrattle, meaning you're likely not having control over what this copies. And since most of the good big spells are gone, what exactly is this card's target.
I think there's a case to be made for this card to replace Arcsplitter in frost mage, but that'll require actual data because both are pretty much similar in terms overall usefulness.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
Well, Aggro Mage officially scares me. How many copies of a 1-mana damage spell does one deck need? And spell damage!?
On the more fun side, though, would anyone like to postulate how many Pyroblasts you can generate in one game now? At least seven! And that's only with these cards, teehee.
New Mage Minion - Keyboard Soloist
Its not exactly a poor card, because aside from the spell damage, let's not forget you're making up quite a decent board with one card alone on turn 4.
But likely for a class like mage its probably Guild Trader most of the time over this card. I will say that its not too bad a card in frost mage right now. Helps with the infuse, and adds to face damage.
New Warrior Minion - Drum Soloist
A good card...for control warrior.
Let's be real here. If you've lost board playing a midrange menagerie deck by turn 5 I think its light out regardless of how big or powerful this card is. The only good thing here is that it has baseline stats and taunt, which mitigate the conditions somewhat.
It'll see play, but I reckon its best use is likely in a slower warrior deck that doesn't play for board all that often. Its bizarre how this is the only good dragon around that mana range and yet curves perfectly from voone - a minion that needs to die for this to gain maximum value.
All Day 9 Card Reveals for Hearthstone's Festival of Legends Expansion
The sad part is that The Fires of Zin-Ashari can play out pretty swell sometimes. Especially if your opponent has a couple draw cards left over :')
New Warrior Minion - Drum Soloist
I guess this is a decent response to having your board wiped last turn. 7 attack would probably kill most things if you play this on turn 5 or 6, and the taunt ought to help you recover.
New Mage Spell - Rewind
This card is just good in most situations.
But the immediate one that comes to mind is Frozen Touch, Solid Alibi, and Deathborne
That alone makes this a good card. Other uses would be in arcane mage, with Magister's Apprentice making this a flat 0 mana discover.
New Warrior Minion - Power Slider
This is just a good decent card.
There's not much else to say about this other than the fact that it'll see play and will likely be a good card to keep on mulligan because for what its worth its mostly going to be a 3/4 with rush at very least anyway.
And yes, it suffers greatly by comparison with Rhyme Spinner, which is more than capable of getting to an 8/10 in the mid game if not more. One really does like to point out to blizz that giving rhyme spinner a 3 health base and this one 2 health, will kinda trigger people.
New Priest Spell - Shadow Chord: Distort
Its just more consistent than the two shadow words, but much worse considering that its 3 mana. I'd just play Cannibalize instead, which at least heals me. Otherwise, as a meta pick, I'd rather just play Shadow Word: Death or straight up ruin.
New Mage Spell - Lightshow
Its obviously meant to be a combo card, because on its own its just weaker than Frozen Touch in every way.
Imagine building around this card, getting past the convoluted mess that is arcane mage, and then its still not a guarantee that its going to do more face damage than frozen touch, a proven card that is absolutely broken. Why bother trying to get more copies of Lightshow when I can get more copies of that broken card instead.
Why Rotation Is Our Fault
99% of players have no idea how to play off meta Champs and archetypes in runeterra.
Ask Majin Bae the last time he played yordal tribal and he'll say yordles have a tribe?
Ask Nifty the last time he played yordal tribal in master ladder and he will say 5 minuites ago.
So we end up in situations where poppy and her entire archetype get rotated?
Why yordles aren't competitive, they aren't good, they aren't broken, they aren't even cheesy
Now you could say Taric Poppy infinite rally was a deck at one point, kind of like how star springs Tahm Kench was a deck at some point.
Are they good decks now? No....not even close, not even in the same God damn solar system as what is considered good and playable right now.
Want to know what's good?
Annie, Annie is pretty good.
Elites are pretty good.
Yassao? Not so much.
Sundisc meh kinda but also no.
Want to know a really good one?
Thresh, when is the last time Thresh tutored a champion and that was some how good?
Or you jammed 6 anivas?
But no killing these bad decks will some how slow the game down?
When they weren't actually being played in the first place?
No this rotation list reeks of arrogance.
Nah you weren't playing those decks anyways right? I dont see them in the top 20 meta list so you don't need those decks, they didint exist
So yes I blame the runeterra community for not expressing the importance of the extended card pool.
But when you get locked into the next rigid meta where only Sett is meta or whatever, you're gonna wish you could jam Rumble to blow off some steam.
Too bad ya can't now, he dead.
New Mage Spell - Rewind
I guess this is one way to increase the cast-count on Lightshow. Though if you have a lot of different spells, you most likely wouldn't get that card as a discover option, and Jaina likes spells.
New Mage Spell - Lightshow
The real PLUR is Peace, Love, Unity, and Respect.
I think its the slogan during the hippie movement.
New Warrior Spell - Roaring Applause
This is what warrior needed and is unironically the best card of this entire set for the class.
Even if it turns out to be nothing more than 2 mana draw 3 that's still a significant upgrade over the dross that has been given to them. The fact that this card and Conqueror's Banner is set at the same mana cost tells you everything you need to know about what has happened to warrior over the last 6 months.
New Warrior Minion - Power Slider
This looks like it would be decent if Menagerie Warrior works out. I have no idea, but Blizzard is certainly trying.
New Priest Spell - Shadow Chord: Distort
Well, I think this will kill more things than it doesn't. Also, it should ignore divine shield, so that's nice.
New Mage Spell - Lightshow
Okay then, what ways are there to cast this more than twice? Minion battlecries don't count as you casting it, do they? Maybe discover, but I don't know how consistent that would be.