This card is going to break something. I'm not sure what but Rush is super powerful and giving rush to all your minions on a 1 mana stick, extremely powerful.
Seems like a solid buff target, particularly if she comes down on curve. It'd be a lot more exciting to see a slightly lower attack and rush, though, so you can ensure you get real value out of the Spell Burst.
Hi, thanks, I hope you are right. I am aware of course how different these 2 cards are, yet still casting blessing of kings on ALL of your stuff, along with new druid/shaman Innervate and Kaelthas - it looks scary.
Certainly a good card for Spell Druid, but also kind of boring. Its saving grace is that the text reads "Your next spell costs (1) less" (unlike Haunting Visions which is "The next spell you cast this turn") so you can use this as something of a ramp tool for your huge spells by casting it in preparation for your next turn.
Broom is a really good card (borderline OP), a lot of decks (especially midrange) might want to run this as Rush is a powerful mechanic (as others pointed out it's bascially a 1 mana mini carpet for one turn)
10-mana druid spell (i don't believe it is called Fluffy Fight) if played on Turn 10+ is probably ok (sure the effect is strong but it is also really slow); however this will be very problematic if cheated out early or cast randomly; I fully expect this to be nerfed for this reason
Seems like it is designed to fit into a Swarm/Ramp deck, but those rely on spells to generate minion swarms, so the deck and hand buffs may not be all that impactful. Still, it's a powerful enough effect that it wouldn't take much to make it playable as a one-of.
Thief Rogue intensifies hard with this. Also insane with Tess in wild.
Sometimes I think that some cards are intended to work fine with other class archetypes, druid working well with spells having this is like trying to force a new archetype that, at least for the moment, doesnt seem viable. Let's see when the rest of the expansion is revealed.
Serrated Tooth was DR, required at least (2) more to activate immediately, and it was bound to Rogue Class, which is definitely not a board-buff class.
ie compare Rogue boards with Murloc Paladin or Token Druid or Odd Paladin.
Other than it's cost, it has nothing in common with Ultimate Infestation, and it won't reward you for speeding up to 10 mana with an empty hand an no board. So yes, it will be different this time around.
Not that great. Most decks would rather run a suite of rush minions if they need removal + a body.
1 mana 1/1s are not good enough for aggro, and midrange won't like multi-card combos just to give minions rush unless they are really hurting for board clears, which seems unlikely given the density of pushed control tools already revealed.
If you manage to somehow lower the cost of this one or somehow just play it sooner as turn 10 - this one is so much stronger than embiggen, because the minion cost is not increased and it has impact on your hand and board, when you play it.
But the tricky part is to be able to play it and not immediately lose the game.
This 10 cost druid spell brought bad memories. Do you remember what happened last time they printed 10 cost mana spell for Druid? Please tell me it will be different this time around...
Keal'Thas support, they said they want Keal'Thas value, but not otk, here it is, super value druid card, but it's anti spell oriented, idk maybe some new otk with boar, ehm, i see every time boar has some crazy broken potentials.
Boar (9damage) boar (9) new druid leg (9) faceless (9) - 36. I know, too slow, we playing the game where DH killing you too fast.
New Neutral Minion - Animated Broomstick
This card is going to break something. I'm not sure what but Rush is super powerful and giving rush to all your minions on a 1 mana stick, extremely powerful.
New Paladin Minion - Goody Two-Shields
Seems like a solid buff target, particularly if she comes down on curve. It'd be a lot more exciting to see a slightly lower attack and rush, though, so you can ensure you get real value out of the Spell Burst.
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
Hi, thanks, I hope you are right. I am aware of course how different these 2 cards are, yet still casting blessing of kings on ALL of your stuff, along with new druid/shaman Innervate and Kaelthas - it looks scary.
New Druid Spell - Nature Studies
Certainly a good card for Spell Druid, but also kind of boring. Its saving grace is that the text reads "Your next spell costs (1) less" (unlike Haunting Visions which is "The next spell you cast this turn") so you can use this as something of a ramp tool for your huge spells by casting it in preparation for your next turn.
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
Broom is a really good card (borderline OP), a lot of decks (especially midrange) might want to run this as Rush is a powerful mechanic (as others pointed out it's bascially a 1 mana mini carpet for one turn)
10-mana druid spell (i don't believe it is called Fluffy Fight) if played on Turn 10+ is probably ok (sure the effect is strong but it is also really slow); however this will be very problematic if cheated out early or cast randomly; I fully expect this to be nerfed for this reason
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
Both of these cards look insane to be honest.
New Druid Spell - Survival of the Fittest
Seems like it is designed to fit into a Swarm/Ramp deck, but those rely on spells to generate minion swarms, so the deck and hand buffs may not be all that impactful. Still, it's a powerful enough effect that it wouldn't take much to make it playable as a one-of.
New Druid Spell - Survival of the Fittest
Thief Rogue intensifies hard with this. Also insane with Tess in wild.
Sometimes I think that some cards are intended to work fine with other class archetypes, druid working well with spells having this is like trying to force a new archetype that, at least for the moment, doesnt seem viable. Let's see when the rest of the expansion is revealed.
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
That 10 mana spell is something.
People (including myself) are already dreaming of early Kael'thas Sunstrider shenanigans, which is totally fair.
With this spell, even a medium sized Druid can quickly become a Big Druid.
New Shaman/Mage Spell - Devolving Missiles
Wisp
New Druid Spell - Survival of the Fittest
Embiggen buffs stuff in deck this buffs the board, hand and deck.
It's slow but it can be a finisher or cheated out with kaelthas as said by the first 2 commenters.. I think this has potential
seems like druid is gonna get some beasts that probably work well with buffs (seeing the dual class legendary)
New Neutral Minion - Animated Broomstick
Goblin Lackey is the best card (token actually) to compare this to.
and it's actually even favorable to that card.. seems great specially in Magic Carpet decks (Warlock/Paladin)
aoe rush buff? seems powerful when your main way to fight the board are minions.
New Neutral Minion - Animated Broomstick
Serrated Tooth was DR, required at least (2) more to activate immediately, and it was bound to Rogue Class, which is definitely not a board-buff class.
ie compare Rogue boards with Murloc Paladin or Token Druid or Odd Paladin.
Broom is far more powerful than the dagger.
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
Other than it's cost, it has nothing in common with Ultimate Infestation, and it won't reward you for speeding up to 10 mana with an empty hand an no board. So yes, it will be different this time around.
New Neutral Minion - Animated Broomstick
Not that great. Most decks would rather run a suite of rush minions if they need removal + a body.
1 mana 1/1s are not good enough for aggro, and midrange won't like multi-card combos just to give minions rush unless they are really hurting for board clears, which seems unlikely given the density of pushed control tools already revealed.
New Druid Spell - Survival of the Fittest
A very expensive spell that does not change the board state unless you already had minions on the board.
Druids don't really need this kind of effect when embiggen already exists and sees very little play outside of hadronox decks.
Unlikely to see play, but the combo potential is more than zero, so it could be interesting to see how it plays out.
New Neutral Minion - Animated Broomstick
The fact that this one is neutral and cost just 1 is what makes it possibly a really good card that can be put in a variety of decks/classes.
New Druid Spell - Survival of the Fittest
If you manage to somehow lower the cost of this one or somehow just play it sooner as turn 10 - this one is so much stronger than embiggen, because the minion cost is not increased and it has impact on your hand and board, when you play it.
But the tricky part is to be able to play it and not immediately lose the game.
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
This 10 cost druid spell brought bad memories. Do you remember what happened last time they printed 10 cost mana spell for Druid? Please tell me it will be different this time around...
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
kael'thas? really? not puzzle box then.. *shrugs*
New Hunter/Druid Minion - Shan'do Wildclaw
All we need now is a reliable draw engine for hunter like Master's Call and this will certainly single handedly bring back beast hunter.
Outside of that, its basically a second King Krush, and that's the real kicker.
Lightning Bloom
Ok, so we will see the return of combo decks, probably both Wild and Standard.
I hope Malygos will be fine after all the hate he will suffer.
New Neutral Minion - Animated Broomstick
A carpet for all. Is odd-paladin still a thing?
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
One more good spell to add to puzzle box huh..
Two New Cards Accidentally Revealed for Hearthstone's Scholomance Academy Expansion
Keal'Thas support, they said they want Keal'Thas value, but not otk, here it is, super value druid card, but it's anti spell oriented, idk maybe some new otk with boar, ehm, i see every time boar has some crazy broken potentials.
Boar (9damage) boar (9) new druid leg (9) faceless (9) - 36. I know, too slow, we playing the game where DH killing you too fast.