I like that you can purchase a card back for gold. Although you can get it by just beating the Curse of Naxx, who am I to judge. I would like to see some of the other older card backs become available like this
Always been a fan of big minions, always been a fan of deathrattle minions, so I really dig this heckin chonker. My main concern is in how easy several classes can disrupt him. Rogue has cheap ways to return it to the hand and Mage has poly and Reno to remove the effect completely. Hopefully there is some support for him in the set and he isn't a 1-off.
Interesting. This looks like a solid body that summons what remind me of [Hearthstone Card (Kolbold Berserker) Not Found]s. Fits the flavor of a bully ringleader very well.
Shamans will now have access to a whole world of combos that don't exist yet, and at least one of them is guaranteed to involve mecha'thun. Maybe good, maybe not, but I'm looking forward to trying it out.
Seems like a decent clear, and it might be difficult to remove. It does say "Random Enemies", which includes FACE. I do smell perhaps a comeback of recruit/Big warrior??? This seems really good to pull from a Dimensional Ripper! Thats a 10 mana 12/16 "Deal 12 dmg to random enemies". Or if board is empty this is just a way better Pyroblast. This card has a lot of potential, as long as it gets more support.. And warrior gets more clears. Sure last year we were joking about Warrior having too many board clears, but now the lack of board clears are what is holding warrior back. (And running the pirate/Ancharrr package takes a lot of space in your deck)
they seem to be pushing CW and CW used to play rag (well every deck used to play rag) this is even better (unless you board is full and it's mostly not in CW decks) , it leaves some bodies your opponent needs to take out.. and it's repeatable? and ALSO this can be 2 off?
This card is insane if you can play the control/midrange game with warrior.
Very excited about this. Not much Warrior deathrattle synergy that I can think of at the moment, and having such a sticky card looks really fun to play as. Also, it's a legit boss from the WoW dungeon, so that's always bonus points for me.
Dear god... I mean, big warrior was never ever any good, but if there's support in this expansion... Then again, they did talk about adding more Silence in the game when Spellbreaker was HoF-ed. Zephrys aka highlander in general will be the main counter if it does end up good.
But also, does this go in quest mage? It probably doesn't make the cut just because it isn't a spell like the other 1-drops, but it is something to think about.
Interesting card. To me this seems like a easy 5 star, purely because 0 cost cards are always something to be carefull off. Considering it says "random drops" does this mean even class ones? Like can this give you, for example: a mage 1 drop? Or is it just paladin/netural 1 drop? In case it's only Paladin/neutral 1 drop, it's not that good of a effect. This is a very.. interesting card.
I wonder how it will work with N'Zoth, the Corruptor, will it keep the reduced stats or will all copies return as 9/9? Problably return as 9/9, but there's only one way to now for sure. Can't wait to try it.
New Neutral Minion - Transfer Student
To see all the effects myself will take a couple of months years decades.
The Naxxramas Card Back (July 2014 Ranked Reward) is Now Available in the Hearthstone Shop
I like that you can purchase a card back for gold. Although you can get it by just beating the Curse of Naxx, who am I to judge. I would like to see some of the other older card backs become available like this
New Warrior Minion - Rattlegore
Always been a fan of big minions, always been a fan of deathrattle minions, so I really dig this heckin chonker. My main concern is in how easy several classes can disrupt him. Rogue has cheap ways to return it to the hand and Mage has poly and Reno to remove the effect completely. Hopefully there is some support for him in the set and he isn't a 1-off.
Patch 17.6 - Scholomance Pre-Orders, Battlegrounds Updates, July Card Nerfs
When is this patch supposed to go live? I keep checking and nothing has gone into effect?
New Shaman/Mage Spell - Devolving Missiles
if it can reduce the same minion 3 times this will be broken as hell
New Warrior Minion - Troublemaker
Interesting. This looks like a solid body that summons what remind me of [Hearthstone Card (Kolbold Berserker) Not Found]s. Fits the flavor of a bully ringleader very well.
New Druid/Shaman Spell - Lightning Bloom
Innervate is back, and shamans have it too.
Shamans will now have access to a whole world of combos that don't exist yet, and at least one of them is guaranteed to involve mecha'thun. Maybe good, maybe not, but I'm looking forward to trying it out.
And yet another 0-cost spell for druids. I guess.
New Warrior Minion - Troublemaker
Seems like a decent clear, and it might be difficult to remove. It does say "Random Enemies", which includes FACE. I do smell perhaps a comeback of recruit/Big warrior??? This seems really good to pull from a Dimensional Ripper! Thats a 10 mana 12/16 "Deal 12 dmg to random enemies". Or if board is empty this is just a way better Pyroblast. This card has a lot of potential, as long as it gets more support.. And warrior gets more clears. Sure last year we were joking about Warrior having too many board clears, but now the lack of board clears are what is holding warrior back. (And running the pirate/Ancharrr package takes a lot of space in your deck)
New Warrior Minion - Troublemaker
This card is really good like Priestess of Fury and Ragnaros the Firelord
they seem to be pushing CW and CW used to play rag (well every deck used to play rag) this is even better (unless you board is full and it's mostly not in CW decks) , it leaves some bodies your opponent needs to take out.. and it's repeatable? and ALSO this can be 2 off?
This card is insane if you can play the control/midrange game with warrior.
New Warrior Minion - Rattlegore
Very excited about this. Not much Warrior deathrattle synergy that I can think of at the moment, and having such a sticky card looks really fun to play as. Also, it's a legit boss from the WoW dungeon, so that's always bonus points for me.
New Warrior Minion - Troublemaker
Kinda reminds me of pre-nerf Priestess of Fury. Is that good or is that bad I do not know.
New Hunter/Druid Minion - Shan'do Wildclaw
An interesting card, if not only for the fact that it's the first time a non-druid class can but a choose one card in their deck.
If you draw it on curve in your assumed-viable beast aggro deck, then this is a 3-mana prince keleseth.
May also be useful in a combo that kills your opponent with two ~BEAST~ with charge?
New Neutral Minion - Transfer Student
LoE = Add a random weapon to your hand
MSoG = Give a minion in your hand +2/+2
New Priest Minion - Frazzled Freshman
Already an attempt to bring back Inner Fire priest? With two PW: shield you can get 8/8 on turn 2 (or turn 1 with coin).
New Warrior Minion - Rattlegore
Dear god... I mean, big warrior was never ever any good, but if there's support in this expansion... Then again, they did talk about adding more Silence in the game when Spellbreaker was HoF-ed. Zephrys aka highlander in general will be the main counter if it does end up good.
New Mage/Rogue Minion - Wand Thief
Obligatory burgle rogue support.
But also, does this go in quest mage? It probably doesn't make the cut just because it isn't a spell like the other 1-drops, but it is something to think about.
New Paladin Spell - First Day of School
Interesting card. To me this seems like a easy 5 star, purely because 0 cost cards are always something to be carefull off. Considering it says "random drops" does this mean even class ones? Like can this give you, for example: a mage 1 drop? Or is it just paladin/netural 1 drop? In case it's only Paladin/neutral 1 drop, it's not that good of a effect. This is a very.. interesting card.
Scholomance Academy is Hearthstone's Next Expansion! Here's Everything You Need to Know
Looks awesome! Excited to see some more new cards!
New Hunter/Druid Minion - Shan'do Wildclaw
Has bad synergy with other choose one beasts in druid, and the beast tokens they got, the copy effefct seems good for the 7 mana 6/8 beast
has synergy with [Hearthstone Card (embeggen) Not Found] but as far as I know that's not the archtype druid plays currently.
it makes much more sense in hunter, the keleseth effect I mean..
we will need to see what they get to synergize with it.
New Shaman/Mage Spell - Devolving Missiles
Very nice card, devolve at 1 mana, and in mage.
Almost certain to go somewhere, and will likely be played for a long time.
Randomness is negligible, and the missile-ness of the spell is an upside if they have less than 3 minions in play.
New Neutral Minion - Transfer Student
tried to put in a deck
it popped up with the battlecry "add a lackey to your hand"
So it looks the effect is decided when you draw it ...
New Hunter/Druid Minion - Shan'do Wildclaw
Hm, hunter need some good beasts.
New Warrior Minion - Rattlegore
I wonder how it will work with N'Zoth, the Corruptor, will it keep the reduced stats or will all copies return as 9/9? Problably return as 9/9, but there's only one way to now for sure. Can't wait to try it.
New Warrior Minion - Rattlegore
Wow. Like. wow
New Shaman Minion - Diligent Notetaker
Better Marshspawn most of the time. Will see play for sure in both standard and wild.