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  • New Paladin Spell - Libram of Hope

    The "libram" mechanics makes this card playable. The high cost can be reduced and can be casted again thanks the leggendary. Probably pure paladin will runn all libram cards

  • New Priest Minion - Reliquary of Souls

    it's a 1 mana 1/3 do we even have those left in standard? definetly not in classic anymore.. it's a great buff target!

    the prime is ok. the problem is that this is a legendary.. you might want more buff targets..

    zoo dragon buff priest maybe?

  • New Paladin Minion - Murgur Murgurgle

    The base form is really strong and the prime version is a nice addition and you can run this even outside murloc decks

  • New Priest Spell - Soul Mirror

    Insane card, I thought they gave priest 2 decent classic aoes to not print an AOE every expansion though..

  • New Hunter Spell - Nagrand Slam

    Hunters now have their own less reliable Pyroblast. Does a job that I think is done better by two kill commands, but works better with Zul'jin. Has potential in a slower hunter deck, which is drifting ever closer to being viable with hunter's recent rush package.

  • New Paladin Minion - Aldor Attendant

    2/3s are ok.. nothing too impressive but if you have the 2 mana libram you can buff this next turn to trade up, so it can gain you tempo quite fast as opposed to a C'thun buffer it reminds me of.

  • New Paladin Minion - Lady Liadrin

    The effect of this card is interesting and it's not too demanding in the deckbuilding phase. However despite this card generate a lot of value I'm not sure that it's enough...maybe it's too slow

     

  • New Demon Hunter Spell - Command the Illidari

    The only deck I've ever took to legend, was quest Hunter and I cant count how many times [Hearthstone Card (Swarm of Locust) Not Found] saved my life and ultimately won me a game.

     

    This card will work very well in some kind of DH deck, No doubts about it. Having several 1dmg tokens is just to flexible. 

  • New Paladin Spell - Libram of Justice

    Don't think it's good enough without the discounts.. but it's really good once it costs 3-2 the weapon lets it be able to remove any minion!

  • New Paladin Minion - Imprisoned Sungill

    This is the worst imprisoned minion, it's basically a 2 mana card you might not even play.. it's so slow.. takes 3 turns to attack with it.. in an aggro deck.. ye.. no thanks.

  • New Paladin Minion - Aldor Truthseeker

    I think Librams have good chance to be played, this card is core to librams it saves you a lot of mana over the game I think you want to keep it in mulligan if you can...

    The problem with librams is that they don't fit into highlander decks.

  • Ashes of Outland Giveaway - Card Packs & Site Cosmetics

    Feeling pretty good and I can't wait to see how demon hunter decks play out against all the other classes as we get more expansions!

  • New Neutral Minion - Bonechewer Brawler

    A 2 mana 2/3 with Taunt and an additional upside, the powercreep has come this far. Strong card imo!

  • New Mage Minion - Starscryer

    A better Loot hoarder for sure. In a deck that need a lot of draw this card will see play

  • New Mage Spell - Incanter's Flow

    Another underdog card for mage. Like Embiggen for Druid in next 2 year for sure this card will find a spot...and it will be a really strong card when right time comes.

  • New Mage Spell - Netherwind Portal

    Use 3 mana for a random 4 mana drop it's not a good play for me. In wild Secret Mage maybe can be find a slot

  • New Hunter Minion - Zixor, Apex Predator

    Deathrattle goofing for seven-eight Zixor Primes feels like filling your deck with Flamestrikes to me. Maybe with hand buffs this can be good, but hand buffs have a history of not being good. Not super impressed by this card.

  • New Mage Spell - Font of Power

    I think this card is terrible right now. Spell mage isn't a thing for me, and out of that type this card is unplayable

  • New Mage Minion - Imprisoned Observer

    I like this card. The aoe effect can slow down the aggression in the dormant turn for "save" some minion and don't play it

  • Demonic Obsession - Card Design Competition Discussion Thread

    Staff
    Quote From Hordaki

    @linkblade91: I'm not sure about it being a Battlecry. It seems like just having "Enemies are 'judged' and take double damage" would flow better and wouldn't have to deal with Brewmasters or silences making the effect permanent.

    @Demonxz95: Looks like a good card to me, although it's not very "Demon-y" if that makes sense.

    Anyway, two ideas I came up with. Both are meant to fit their respective class while having more destructive abilities.

    It might make more sense if you think of the name Shivaleera as a portmanteau of "Shivarra" and "Valeera", Shivarra being the type of Demon she appears as in the card.

    I love the choice of a Satyr as a Demon for Druid, although I agree with Link that Arcane Observer well probably get you more votes. Not because the card is necessarily better, but because it is a bit flashier.

  • New Hunter Minion - Beastmaster Leoroxx

    Leoroxx for Tundra Rhino + Gahz'rilla + Timber Wolf into Rapid Fire the Gahz'rilla twice is lethal. Maybe something can be done with that. Otherwise, If it's being played for value, another card towards the eventual big hunter list.

  • Demonic Obsession - Card Design Competition Discussion Thread

    Quote From linkblade91
    Quote From Hordaki

    @linkblade91: I'm not sure about it being a Battlecry. It seems like just having "Enemies are 'judged' and take double damage" would flow better and wouldn't have to deal with Brewmasters or silences making the effect permanent.

    That's a good point; thanks for the feedback. How about this? Edit: I can also remove the face-damage if that would be less scary. It becomes significantly less interesting, in my opinion.

    As for your cards, I feel like Arcane Observer would garner more votes, even though I think I prefer Felwood Satyr.

    I honestly like the first idea better, as I don't think the face damage could be super oppressive, and it's not too hard to clear. However, there is the risk of it chaining into some nasty OTKs. It's up to you, but just make sure you use the 'judged' flavour on your minions-only rendition too. :)

  • Ashes of Outland Giveaway - Card Packs & Site Cosmetics

    I had left game after Runeterra came but Ashes of Outland makes me come back to the game with most of my favorite characters' announcement ( Maiev Shadowsong, Akama, Illidan Stormrage)

    I felt like I am playing WC3 again which was one of the greatest moments in my gaming life on my childhood. I hope this new class thing and whole expansion will be a success for the game. I can't be more happy with a new expansion. I always love to see real Warcraft Lore related content rather than some E.V.I.L stuff. I don't mean that they shouldn't add new lore content to warcraft via hearthstone but I hope it won't be like E.V.I.L. It felt like a parallel universe more than it is related with Warcraft although all classes, characters from real Warcraft lore.

  • New Mage Spell - Deep Freeze

    This card is an underdog for me. He can shut down any aggressive deck, but 8 mana can be a problem. This card can be find a spot in hightlander mage maybe

  • New Druid Spell - Bogbeam

    Likely replacement for a one mana spell in auctioneer-kael'thas type decks, probably [Hearthstone Card (Barksin) Not Found] if anyone is still running it. Probably one of the best zero mana cards available for druids after your -1 mana cards.