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  • Amazon coins page broken (404, not found)

    FYI, the Amazon coins page is broken (404, not found) which is located in the footer of every OoC page.

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    This was a hard prompt. Here's a spell focused druid card with a lot going on which i hope work how i wanted it to work. You can choose Echo and you get a second copy of it in hand but it doesn't have it as default. You can choose echo to get several copies for the Spellburst. You can chose Spell damage for either nature or arcane for some otk. With 3 copies assuming you chose Echo once, you only get +5 spell damage total in a chosen spell school at max so Same as original Malygos. Restricted to 1 spell school, but you have 3 Adapted bodies in the wake.

    Now i realize it should be a legendary most likely.

    Art credit: https://www.artstation.com/artwork/XnGGa

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    What I've done. I came up with this theme, but I didn't prepare the idea for the card in advance. :D
    Is it allowed to use the manathrist keyword like "Manathrist (X): Keyword." without "gain" word?

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    Early Feedback:

    Show Spoiler

    machadogps - Seems really strong. Blizzard tells us Dredge is a vanilla effect that can afford a conditional bonus next to it on a class card - Trench Surveyor says so - while Spell Damage usually comes with more cost. I could perhaps see it on a more expensive minion, but on a 1-drop Common? Would push Fel Warlock for sure lol

    Me0203 - I like Nutty Buddy - Mech Shaman could've used more love - although two Nuttys (Nutties?) really early could get ugly. I don't see the need for Inlet Scavenger and Tuskarrrr Trawler to exist at the same time.

    AeroJulwin - It costs 0, so at some point during its existence it will cause chaos lol. Requires you to accumulate more pieces in hand to pop off with Vexallus Mage, for example, so there is that. It might be okay if AoEs aren't printed, which has held true for a while. Ironically, the Hunter might use this the most with its new Arcane stuff.

    Wailor - I don't know when she'll be printed, or what she'll entail, but I feel Calia can afford to be more than a keyword-soup card. Living Typhoon is cool, though, so I'd go with that one.

    Demonxz95 - The Raptor is a neat callback to two older keywords. It might be simple, but I like that one more.

    Show Spoiler
    What's with everyone making cool Commons, while I'm making a Legendary? Am I compensating for something? D:

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    What about this? It's not Al'Akir anymore, but Su-Gar, Confection Lord!

    "Fire Lifesteal" is what it sounds like: Your Fire spells have Lifesteal. While technically a new keyword combination, I'd argue it's no different than Bru'kan saying "Nature Spell Damage +3" instead of "Your Nature spells have Spell Damage +3" despite being the first card ever to do that.

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    Quote From Wailor

    Are numbers allowed? For instance, for keywords like Overload or Manathirst.

    Yes, certainly, if they're a part of the keyword.

    @ Me0203 "Re: Wailor's Typhoon, a mechanical question - will back-to-back Dredges invalidate the first card Dredged or place it second in your deck?"

    Dredge places the card on top of your deck, and does not shuffle it. Dredging again should leave the deck alone and place the second card on top of the first one.

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    From my submission:

    "Cheap Naga to boost some of Fel Warlock's spells.
    Felfire in the Hole suddenly deals at minimum 4, Full Blown Evil can deal up to 27 damage split cause it's repeatable (on turn 10) and Demonic Assault actually does good damage.

    Not only that, but it's a 1 1/3 Dredger with the Naga Tribe, so it's way more versatile than an ONLY Fel Warlock type of card."

    Fel Naga Card

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    Last week I caught the caboose, so the simplicity of this competition is appreciated! I've got two cute ideas for this week.

    Nutty Buddy is my favorite; he feels on flavor for Shaman around GvG, next to Totem Golem, Flamewreathed Faceless, and others. Maybe he could be a 3-3 with Overload (3)?

    Inlet Scavenger fills out the assorted Murlocs that fell around Voyage to the Sunken City - I remember wanting a vanilla 1-mana Murloc to work with Azsharan Scroll, Anchored Totem, Amalgam of the Deep, et cetera.

    To Wailor's question about Overload and Manathirst numbers, surely they must be alright, since the Spell Damage numbers are acceptable? That said, I don't know why one is bolded in-game and the other isn't. Typical Hearthstone.

    Early Feedback

    Show Spoiler

    Al'Akir the Sweetlord is fantastic. I see why you don't want to submit him, because of the flavor and Aero's well-founded comment, but… the variety of Spell Damage is on point with Shaman's current flavor. Uncannily so.

    Re: Wailor's Typhoon, a mechanical question - will back-to-back Dredges invalidate the first card Dredged or place it second in your deck? If it's the latter, I love the flavor of it, a whirling typhoon dragging flotsam from the depths. It seems like a solid card that would feel good to play and set you up for better things. Calia is an interesting card lore-wise. I could see an Undead Death Knight using her, maybe, but if she were a good card I think she'd be a frustratingly ubiquitous card, a la Zilliax. The Typhoon is more purposeful.

    Demon's Moltenclaw is a crunchy, useful card. For the Windlord, while I don't mind the added Keyword, I think it creates unnecessary confusion and the card runs the same issue of Wailor's Calia - a neutral legendary good enough to see play in most decks feels bad. The specificity of the Moltenclaw is more enjoyable. That's just how I feel, though!

    I don't know what you mean, Aero, any card that costs 0 gets the ole blood pumping. There are only six minions that cost 0, and only one has text - Target Dummy! I instantly had to check whether Rogue has any Arcane spells. Just one, and it doesn't deal damage :c But Druid or Mage would probably LOVE your card, given the right circumstances. What those circumstances are… I don't know, and the difficulty of knowing whether it'd be a dud or a massive combo-enabler might affect the votes you get, much as I love the card's simplicity.

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    It's not very exciting. Is this too simple even for this comp?

    Early Feedback

    linkblade
    Making use of Colossal +X is a cool idea, although a proper Colossal minion should always have a direct synergy with its limbs. I think it'll probably still do well.

    Demon
    I like Moltenclaw Raptor best.

    Wailor
    I personally quite like Living Typhoon. For Calia Menethil, you shouldn't put an enter after every keyword. And bonus points if you make her an Annoy-o-card instead. Divine Shield, Taunt AND Reborn is something else, but it is the obvious next step if they ever want to print another one. If you go with a different idea, I might make one…

  • Prepare for Tribal, Make it Double - Card Design Competition Discussion Thread

    I didn't expect to win. Thanks!

    And congrats to Nobudy! Very cool card!

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    Are numbers allowed? For instance, for keywords like Overload or Manathirst.

    Unrelated to this question, here's my card:

    Calia Menethil is Arthas' young sister and a particular type of Undead: instead of being resurrected with dark magic, she did it using her faith in the Light. I don't remember much else about her, but I'll make sure to read her Wiki page if I end up submitting her.

    Edit: Inspired by Demon's ideas, here's Living Typhoon. Not sure about the right way to balance it, though.

  • Prepare for Tribal, Make it Double - Card Design Competition Discussion Thread

    Staff

    Quite a fitting competition to have two winners on as well.

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    Staff

    I can concur that Link did in fact organize the competition and not me, so I don't know what's up with that.

    "But Demon, you always tell us not to use two different expansion-specific keywords on the same card". Yes, I realize that, but please lower your pitchforks and let me explain. This competition is quite limited, so liberties need to be taken. In a sea of what will likely result in a lot of Legendaries bloated with many keywords, a simple and elegant design like Moltenclaw Raptor may appreciated by the group. Additionally, since Death Knight brought back Reborn, there is some precedence for returning keywords. That doesn't mean that you can still just put any keywords on any one card willy-nilly, but it does mean that I guess there's some rules about returning keywords that we have to fine-tune. I will be willing to be a bit more lenient about this, especially in this competition, where options are few, but there are still rules about this that I will point out where I see fit.

    Windlord Thunderaan is a simple one. Super-Windfury is the stage in-between Windfury and Mega-Windfury. Basically, it can attack 3 times per turn. Making a new keyword might set a bad precedence for future competitions, which is something that we all seemed to agree with, but since it's a deritivie of an existing keyword, I figured "fuck it", I'll try it anyway and see how you guys feel. This is basically the same thing as "Double Divine Shield" which some people try, or even "[school] Spell Damage +[Y]" which actually exists.

    So, uh. That was a long description for design over cards which have two lines of text. *insert nervous face here*

  • Prepare for Tribal, Make it Double - Card Design Competition Discussion Thread

    Well, that's certainly one way to spice up a Season with prizes on the line: starting with a tie lol

    Congrats to Nobudy and Wailor!

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    I'm pretty sure I made the prompt post, so it's weird that it shows Demon. Anyway, Demon and I were debating whether or not one could pull off a Colossal in this comp, so I made one :) I don't think I'm gonna submit this, unless people are sufficiently amused to warrant it lol.

  • Keyword Katastrophe - Card Design Competition Discussion Thread

    Staff


    Competition Theme: Keyword Katastrophe

    Bold flavors. Fortune favors the bold. To boldly go where no one has gone before. Do you see what we're gettin' at?

    • You must create a card that contains only keywords in its text box.
      • You can use periods and commas, of course, but no other words!

    It's a catastrophe! R's kitchen is covered in cards crafted to contain a concoction of keywords. Somebody ought to clean this up!

    As always, we can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Jan 16 17:00 EST (GMT -0500). Runs until Sat, Jan 21 17:00 EST (GMT -0500)
    • Voting Phase: Starts on Sat, Jan 21 17:00 EST (GMT -0500). Runs until Sun, Jan 22 16:00 EST (GMT -0500)
    • Finalist Phase: Starts on Sun, Jan 22 17:00 EST (GMT -0500). Runs until Mon, Jan 23 17:00 EST (GMT -0500)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

  • LoR Meta Report - Jan 16

    Very interesting breakdown of the current LoR meta here.

  • Voting controls appear after editing direct message

    Small bug. I just noticed that the up- and downvote buttons plus counter appear after editing a direct message. Refreshing the page will make them go away again which suggests to me that this voting control is not supposed to appear there at all. 

  • MARVEL SNAP Announces Series Drop - Series 4 & 5 Cards Moving Down, First Edition Badges

    Gonna pile up some tokes for Bast and/or Shuri. Those are super impactful.

  • Is Marvel Snap Kind Of A Bad Game?

    Quote From sto650
    Quote From Shuriken

    And you will think how to accompany them with cards you have in a best possible way. And this period lasts for a several months, until you have all the pool 3 cards.

    I agree, it would take several months of steady playing to collect the entire pool 3. 

    Just to remind you, your claim here has consistently been that Marvel Snap is better than LoR, because it's harder to get all the cards.

    Now, to repeat my previous comment: it takes a full year of steady playing to collect complete sets of all of the cards in LoR.

    Last I checked, a year is longer than a few months.

     

    But you forgot one little thing: pool 3 is not the last pool of cards that you collect. And 99% of the players will never have all the cards in the game at any point. I'm not saying that because of that, Snap is better than LoR of whatever. I'm just saying that it's different, and that's cool.

    And btw, collecting in Marvel Snap is not only about cards. Variants and splits are a big part of this game, but this of course if you care.

  • Classic

    Good old nostalgic Vanilla HS !

  • Snowpocalypse 3

    NebuchadnezzarHS's taking the lead, on all leaderboards!! 🏆🏆🏆

  • Snowpocalypse 3

    Here you go - Fire in the hole!!

  • Snowpocalypse 3


    😂

  • Prepare for Tribal, Make it Double - Card Design Competition Discussion Thread

    Good luck to everyone in the finalist voting :)