All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Neutral Minion - Gyrocopter

    Other filler, but at least this is playable in arena. Some mech decks can use this too, but the cost its so high.

  • New Shaman Spell - Dragon's Pack

    10/12 combined stats for 5 mana are incredibly strong. This might be another expansion where Shaman dominated the meta.

  • Crazed Netherwing

    Strong enough for including in a dragon package in a deck. Not strong enough to create a Dragon Warlock archetype.

  • New Neutral Minion - Skyfin

    This art LOL

    But why they are trying to combine murlocs with dragons? We don't have curator anymore (I dusted mine /crying) and that tribe buffs is just bad. I don't like this card.

  • Dragonblight Cultist

     3 mana 5/3  in three small bodies at minimum, will only see play in Galakrond deck. Without the imps and galakrond not worth playing at all.

  • Dwarven Sharpshooter

    This is going to be a staple 1 drop for Hunter until it rotates. 

  • New Neutral Minion - Hippogryph

    Rush with taunt it's such a strange combination, but its a OK card in arena.

  • Nether Breath

    Strong card. I do not think that Dragon Warlock will exist this meta. But a dragon package might find its way into handlock or a control lock and this card will surely be there.

  • New Shaman Minion - Cumulo-Maximus

    This card is insanely strong. Likkim is already played in a lot of decks, and this card will make Overload Shaman even stronger.

  • New Neutral Minion - Living Dragonbreath

    Most of the times this effect doesn't will do nothing, but it's a 3 mana 3/4, so very solid card in arena.

  • [Day 1] DoD - Quest Hunter

    I agree, and made some changes adding additional rush. I personally think Diving Gryphon is going to be a powerful card for Hunter, and especially in a Quest deck, you need all the draw that you can get. Only testing can tell what will work! :)

  • Veiled Worshipper

    A must have for a Galakrond deck. Ok statline if you insist of playing it anywhere else.

  • New Neutral Minion - Goboglide Tech

    Its nice but it's good enough to run it in mech decks without the mech tag? I don't think so ..

  • Dark Skies

    Not impactful enough I fear. I kind of wish, that Soul Juggler from the Battlegrounf woud take the epic slot. He would fit nicely with Galakrond's hero power. A shame...

  • New Neutral Minion - Fire Hawk

    Don't will see play in standard, but in arena is pretty solid, most of the time will be a 3 mana 5/3 ..

  • Abyssal Summoner

    Khartut deffender fits the 6-Cost slot better. I do not think you need both. Still a playable card I think.

  • New Hearthstone Currencies Coming to China - Arcane Orbs & Runestones

    This seems like a lot of work to buy cards and packs 

  • Poor Etiquette

    So you just answered your own question

    people either don't want to sit through a bunch of animations when they know they're done for and at the same time people want to celebrate their victory by doing it in a flashy way

  • New Neutral Minion - Tasty Flyfish

    Why this had to be a murloc? Omg, but it's a decent card, even in arena with luck I guess ..

  • Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!

    TBH I'd rather get 400 dust than the option to dust my card for 1600.

  • Fiendish Rites

    Almost must play for a Galakrond deck, because there are so few Invoke cards. Other than that not worth a place in a deck.

  • New Neutral Minion - Grizzled Wizard

    I really don't see a reason to run this in any deck, but it's a solid card in arena.

  • Rain of Fire

    Mini Hellfire, that might find place in some control builds, Zzeraku decks or maybe even Enrage Warlock...Who knows :).

  • New Neutral Minion - Evasive Chimaera

    Pack filler, but its a little annoying in arena.

     

  • Wild Packs Purchasable with Gold Next Week - Hearthstone's New In-Game Shop Info

    Quote From YourPrivateNightmare

    Wild packs are good for those who care. I hope they have distinct disclaimers so new players won't be confused.

    Innkeeper: "If you make a wild deck, you can only use it in wild games."

    Me: "Yes, I know. You've told me this hundreds of times before!"

    Needless to say I'd be surprised if they didn't make it abundantly clear to new players and veterans alike.