I'm assuming Evolution stays the same (or else they would have refunded it)
Not to mention Evolution doesn't enable OTKs.
They give the refund on cards that were realistically used in OTKs (or just used at all)
Walnut Sprite and Phantom Militia are unaffected because there is no way to reduce them below (1) anyways (since there is no aura effect that does that). All the other echo cards that technically could be reduced to 0 ,for whatever reason, never saw play in any real capacity.
The biggest thing about those is that they now removed a bunch of really fun combo strategies for Dungeon Run and the like, but that's not really something you can justify refunds for.
They're already pretty generous for refunding Sound the Bells AND Glinda since the former was only ever used for the memes while the latter still works as intended and technically not even directly involved with the change.
Its getting compared to renounce darkness but this is way different it replaces neutrals and they stay the same price also your hero power stays the same but eh. I don't think this will do much at all might see some play in a pure paladin but since there's only 2 cards supporting that at the moment I think not
One of the weakest invoke card but since all Galakrond classes have access to 2 class invoke cards and 2 neutral invoke cards, you don't have much flexibility and might as well include this maniac.
Really cool effect and art, I'm crafting those for sure! Menagerie decks are really fun (especially in Wild), and I'm glad they constantly support the archetype. I wish one day those decks become powerful enough to be competitive.
Although I think the Mechwarper nerf would be more fair to that specific deck, it would eventually kill other mech decks (mostly the Hunter and Paladin aggro decks). So, in the end, I think this solution was the best!
I'm so thrilled to see the next wild meta without that broken shit!!
Assuming that the complete effect will always trigger in a dragon deck, this is a Consecration for 3 mana. This card might also find its way into pure control decks, where damaging the own minions does not matter.
I wish I could give this 5 but the fact that you might pull nothing while your foe summons Deathwing doesn't seem that dandy without some spy tech you don't know if this will backfire and kill you horrendously or summon a big boi for you
A good invoke card for slower Galarkond decks. Don't know if aggressive Galakond decks would wan't to run this but since there aren't that many invoke cards availabe, you might not have a choice.
But in seriousness, I don't see this working too well unlesss all your cards are high cost maybe it could work with embiggen since that would increase the cost of your dudes but otherwise, this might backfire horribly
Maybe not worth it for constructed, but that's an impactful mech, that really benefits from mech synergies. The effect and stats fit the concept of gyrocopter nicely. Fun, good designed addition imo. :)
A good support card for Galakrond decks. This card can also kill 4 attack minions, which closes the gap between Shadow Word: Pain and Shadow Word: Death.
New Neutral Minion - Evasive Feywing
Really good card in arena and pretty good in standard. We never saw a card like this before,let's see what it can do!
New Neutral Minion - Evasive Feywing
A nice dragon for an aggressive/midrange dragon deck. Maybe Paladin can make this work with Dragonrider Talritha.
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
I'm assuming Evolution stays the same (or else they would have refunded it)
Not to mention Evolution doesn't enable OTKs.
They give the refund on cards that were realistically used in OTKs (or just used at all)
Walnut Sprite and Phantom Militia are unaffected because there is no way to reduce them below (1) anyways (since there is no aura effect that does that). All the other echo cards that technically could be reduced to 0 ,for whatever reason, never saw play in any real capacity.
The biggest thing about those is that they now removed a bunch of really fun combo strategies for Dungeon Run and the like, but that's not really something you can justify refunds for.
They're already pretty generous for refunding Sound the Bells AND Glinda since the former was only ever used for the memes while the latter still works as intended and technically not even directly involved with the change.
New Neutral Minion - Grizzled Wizard
These epics are horrible. Mogu Cultist was fun, Desert Obelisk... Inspired people, but these are just half useless techs half bad memes.
Twin Tyrant
Maybe it won't see any play in standard but in Arena the card is excellent.
New Neutral Minion - Wyrmrest Purifier
Its getting compared to renounce darkness but this is way different it replaces neutrals and they stay the same price also your hero power stays the same but eh. I don't think this will do much at all might see some play in a pure paladin but since there's only 2 cards supporting that at the moment I think not
New Neutral Minion - Devoted Maniac
One of the weakest invoke card but since all Galakrond classes have access to 2 class invoke cards and 2 neutral invoke cards, you don't have much flexibility and might as well include this maniac.
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
Mechwarper was also apparently fine. It is still a huge problem in Mechadin.
Same goes for Arcane Flakmage and [Hearthstone Card (arcane mysteries) Not Found] (unused in Standard).
(0) is not inherently broken, but it is inherently flawed. Bound to become a problem in an eternal format.
Hence my proposition, without nerfing this or that card, but simply perfecting the rules.
(0) should only be allowed when enabler and enabled cannot be played in the same turn, or when enabled is exactly a specific card (ghoul).
ALTERNATIVELY, (0) enablers should only cost, say, 5-mana or more, allowing a decent game for early turns. But this is even more unlikely imo.
New Neutral Minion - Skyfin
Really cool effect and art, I'm crafting those for sure! Menagerie decks are really fun (especially in Wild), and I'm glad they constantly support the archetype. I wish one day those decks become powerful enough to be competitive.
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
Although I think the Mechwarper nerf would be more fair to that specific deck, it would eventually kill other mech decks (mostly the Hunter and Paladin aggro decks). So, in the end, I think this solution was the best!
I'm so thrilled to see the next wild meta without that broken shit!!
New Priest Spell - Breath of the Infinite
Assuming that the complete effect will always trigger in a dragon deck, this is a Consecration for 3 mana. This card might also find its way into pure control decks, where damaging the own minions does not matter.
Hoard Pillager
Excellent card! Great for pirate Warrior and Rogue Decks with Spectral Cutlass.
Wild Packs Purchasable with Gold Next Week - Hearthstone's New In-Game Shop Info
The shop was in great need of some attention. So excited about Sylvanas! And finally I can kick some gold towards some Wild sets if I feel like it!
New Neutral Minion - Utgarde Grapplesniper
I wish I could give this 5 but the fact that you might pull nothing while your foe summons Deathwing doesn't seem that dandy without some spy tech you don't know if this will backfire and kill you horrendously or summon a big boi for you
New Neutral Minion - Shield of Galakrond
A good invoke card for slower Galarkond decks. Don't know if aggressive Galakond decks would wan't to run this but since there aren't that many invoke cards availabe, you might not have a choice.
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
There must be at least one guy that crafted a golden sn1p-sn4p that's feeling kinda sad right now...
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
they could, but I think it'd be pointless.
Also it might enable some other degenracy in Wild in the future and then they'd have to nerf it right back.
New Neutral Minion - Tentacled Menace
Step 1 Draw own giant
Step 2 Draw their combo piece
Step 3 Win
But in seriousness, I don't see this working too well unlesss all your cards are high cost maybe it could work with embiggen since that would increase the cost of your dudes but otherwise, this might backfire horribly
New Neutral Minion - Gyrocopter
A decent removal tool for mech decks and if it sticks around it becomes quite a nice base for a magnetize follow up.
New Neutral Minion - Gyrocopter
Maybe not worth it for constructed, but that's an impactful mech, that really benefits from mech synergies. The effect and stats fit the concept of gyrocopter nicely. Fun, good designed addition imo. :)
December Battlegrounds Update - New Heroes, Hero Rotation, New Minions, Balance Changes, Stats V1
Hey you can get double cobalt now, or Cobalt + Menace (and magnetize menace on minibot or mecharoo), so not all is lost
Murloc wins (T1 lethal)
Great job! This is hysterically funny when you get the right starting hand!
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
only on the non-golden version (aka the one you would have had to craft if you didn't get the free golden one back when it came out)
New Priest Spell - Time Rip
A good support card for Galakrond decks. This card can also kill 4 attack minions, which closes the gap between Shadow Word: Pain and Shadow Word: Death.
Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!
True, but I don't necessarily envision them doing the same for Reckless Experiment. The situation is a bit different.