All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Warlock Minion - Valdris Felgorge

    This  card seems really good, the only problem is control warlock wants to contantly remove threaths and you have to have a very easy turn to be able to use this,, similar to when playing emperor

  • New Mage Spell - Elemental Allies

    the condition is not that hard to fullfill, seems really strong, card draw is really strong in hearthstone in general and this draws 3 for 1 mana for playing an elemental deck..

  • Grave Rune

    Great card that will allow some insane shenanigans. In Wild it's an awesome addition to Quest Priest.

  • New Mage Minion - Violet Spellwing

    decent card, at least you know what you are getting, and this is an elemental for what it's worth has a lot of synergy you put it into the elemental spell spam deck.

  • New Paladin Minion - Lightforged Crusader

    I very like the card but i'd say the same as for Lightforged Zealot - this new mechanics needs more support to make it worth playing this way. But i like we see something new in HS. And i hope we'll get new cards to support this mechanics in the future.

  • Awaken!

     i think it must cost 1 less

  • New Neutral Minion - Skyfin

    A good value card, only random summon effect worries me much.

    I would not like to craft this card until it seen some play in good meme decks.

  • New Warlock Minion - Zzeraku the Warped

    A little slow but tremendously powerfull  if left unchecked, we'll have to see how much this card debelops but i don'tsee much play on it outside of random generated ones.

  • EVIL Quartermaster

    nice but warrior ever want use lackey?

  • New Mage Minion - Mana Giant

    Conjurer's Calling got nerfed, but it still exists.. now with so many spell generators in mage and also some new ones this expansion it's easier than ever to reduce this to 0 mana..

    mage is gonna be insane this expansion.. so many strong cards.

  • Ritual Chopper

    hero strike which leave you with 1/1 weapon mostly invoke synergy nothing special

  • Time Rip

    Awesome removal tool for Galakrond Priest decks. 

  • New Priest Spell - Grave Rune

    I don't feel like this card is good, seems too gimmicky, and too win more to play.. probably in the future, but not in this expansion..

  • Fate Weaver

    Pretty good for  Galakrond based decks. You can play it late games after using Galakrond power a few times.

  • Skybarge

    you died if you can't remove it fast

  • New Mage Spell - Rolling Fireball

    I think this card is REALLY good, it's really flexible, also you don't have to play it on the sides you can RNG your result on dire situations when you HAVE to kill something..

    Mage lacked some more board clears so this card is really good.

     

  • Molten Breath

    most of time armor better or same as health and it just bigger version of bash i don't think warrior will use more than 1 copy of it in deck

  • New Priest Minion - Disciple of Galakrond

    1 mana 1/2 battlecry: add a random priest card to your hand <- is a priest card, incoming trolden video of someone getting a chain of 20 of those.

  • New Paladin Minion - Lightforged Zealot

    I like the card but i suppose it's unplayable for now. This new mechanics doesn't have enought suppport so we could see some new cards in the next year maybe. Otherwise it will not be played IMO.

  • New Shaman Spell - Dragon's Pack

    If you are playing galakrond shaman this is an auto include, VERY strong card and shaman has the fastest invoke in the 5 mana 3/3 that invokes twice.

  • New Shaman Minion - Surging Tempest

    A decent 1-drop as all clases should have, is not Cleric but fullfills the duty, synergics amazingly with all the tempo overload shaman cards, really good

  • New Shaman Spell - Storm's Wrath

    this has an incredible synergy with vessina

    powerful card

  • New Shaman Spell - Invocation of Frost

    This cards is one of the better invokes one, it help stales and a 2/1 minion with rush plus freezee something for 1 mana is extremely viable

  • New Mage Minion - Chenvaala

    Reminds me of dragon soul. The effects and stats are decent, but it is very hard to gain a lot of value out of it. 

  • New Neutral Minion - Troll Batrider

    Dunno this card has the power level, the problem is that it's random, but if you can trade to have it more cosistantly hit your target it's decent.. but it's random.. so probably arena card, a great arena card.. mind.