Overload Shaman Rejoice, this will push this archetype over the edge compare this with the Mage Dragon Explorer, it looks insane, the overload cost is neglectable for sure.
now you can run 4 truesilver champions in your deck! this card is really good, and the drawback is really not that much of a restriction, just take out some filler cards and you can actually quite easily satisfy the condition.
With this card Shaman actually even gets a spell buff, is a class with everything, besides as it overloads it synergices inmensily with the class. A better power of the wild overall.
Well, most decks already mostly run class cards so I can see this happening it's not that harsh of a restriction, the reward from this is HUGE, it's 5 cards it can outlast control easily, plus the other 4/2 card is very good as well.
Interesting card, and I originally thought it could fit well with the current hunter quest, but since it is a side quest, this won't happen. There are good rush minions for hunter in fast decks, so this card can fit in there.
Good effect and decent stats. It is a good addition to any hunter decks that run secrets, although it will not become a core card given how powerful the hunter secret package already is.
interesting tidbit is that Shudderwock would repeat this hero card battlecry so you get more rush minions, the hero power is better than totem, but worse than hagatha, so you could actually run hagatha in the same deck as galakrond.
A must include card for a Galakrond deck. Stats a bad but it's fair in terms of the battlecry power. If Galakrond shaman will exist we'll see this card in ladder a lot.
Overall a bit slow for aggressive decks which most people agree that this card is for. Given all the aggression tools available, this card does not add enough value.
A great Galakron for shaman! I very like it! I have no doubts it will see a lot of play on ladder. The hero power costs 2 mana and summons a 2-1 elemental with rush so it helps to keep board presence and make trades.
And with a Corrupt Elementalist it's not that hard to invoke enough for shamans.
Ramming Speed
supercollider but in spell version i don't think it will be good enough
New Shaman Minion - Squallhunter
Overload Shaman Rejoice, this will push this archetype over the edge compare this with the Mage Dragon Explorer, it looks insane, the overload cost is neglectable for sure.
Scion of Ruin
great synergy with gal and by itself it better and cheaper than doppelgantser and have rush on top of that only downside it need to invoke twice
New Shaman Minion - Corrupt Elementalist
the best invoke card, really strong and makes shaman galakrond scary
New Paladin Minion - Lightforged Zealot
now you can run 4 truesilver champions in your deck! this card is really good, and the drawback is really not that much of a restriction, just take out some filler cards and you can actually quite easily satisfy the condition.
New Shaman Spell - Storm's Wrath
With this card Shaman actually even gets a spell buff, is a class with everything, besides as it overloads it synergices inmensily with the class. A better power of the wild overall.
Corrosive Breath
This put cobra shot to shame and fits well in aggressive hunter decks which the dragon hunter deck is likely to be.
New Shaman Spell - Dragon's Pack
crying for the nerf before trying, OP
New Paladin Minion - Lightforged Crusader
Well, most decks already mostly run class cards so I can see this happening it's not that harsh of a restriction, the reward from this is HUGE, it's 5 cards it can outlast control easily, plus the other 4/2 card is very good as well.
New Neutral Minion - Wyrmrest Purifier
And now after the final release we know what this card made for! Didn't expect a whole new mechanics and it's cool.
Lightforged Zealot and Lightforged Crusader together give meaning to exsistence of Wyrmrest Purifier. So let's see if this combo can fit in some decks.
New Shaman Hero - Galakrond, the Tempest
very strong, for me only rogue has better galakrond
New Hunter Spell - Clear the Way
Interesting card, and I originally thought it could fit well with the current hunter quest, but since it is a side quest, this won't happen. There are good rush minions for hunter in fast decks, so this card can fit in there.
Ancharrr
draw a special card most of time better than normal draw card and this a lot draw and pirate can be uber aggressive
New Shaman Spell - Invocation of Frost
Odd card for sure, freeze is not really shaman's thing except in one classic card and one set in which they though "hey how bad can we make cards?"
Seems good, curves into Earthen Might.
Elemental Allies
Seems a quest fairly easy to complete. The reward it's insane. In wild it's just broken.
New Hunter Minion - Phase Stalker
Good effect and decent stats. It is a good addition to any hunter decks that run secrets, although it will not become a core card given how powerful the hunter secret package already is.
Galakrond, the Unbreakable
and after final reveal and don't change my mind
New Shaman Hero - Galakrond, the Tempest
interesting tidbit is that Shudderwock would repeat this hero card battlecry so you get more rush minions, the hero power is better than totem, but worse than hagatha, so you could actually run hagatha in the same deck as galakrond.
New Warrior Minion - Skybarge
it sounds like an autoincluded in the 2k20 pirate warrior
New Shaman Minion - Corrupt Elementalist
A must include card for a Galakrond deck. Stats a bad but it's fair in terms of the battlecry power. If Galakrond shaman will exist we'll see this card in ladder a lot.
New Hunter Minion - Diving Gryphon
Decent card, tutored drawing effects are always powerful. So attaching it to a shadow bolt (assuming no taunts) only makes it better.
New Hunter Spell - Toxic Reinforcements
Overall a bit slow for aggressive decks which most people agree that this card is for. Given all the aggression tools available, this card does not add enough value.
Rolling Fireball
Cool concept. You can remove one big minion or a few little ones. The art is great too!
New Shaman Hero - Galakrond, the Tempest
A great Galakron for shaman! I very like it! I have no doubts it will see a lot of play on ladder. The hero power costs 2 mana and summons a 2-1 elemental with rush so it helps to keep board presence and make trades.
And with a Corrupt Elementalist it's not that hard to invoke enough for shamans.
New Warrior Spell - Ramming Speed
weak compare with all the other removal tools that warrior has