All Comments

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  • Tasty Flyfish

    yeah, I think the flavor is the dragon's favorite part of this minion

  • Fire Hawk

    It's a cheap minion who gets bigger the greedier your opponent gets.

    Seems good

  • Goboglide Tech

    I think the condition doesn't really hurt the card, a 3 mana 3/3 is playable, the condition makes it better, yes, and it's a condition that isn't that hard to accomplish in standard or wild at the moment

  • Chenvaala

    sometimes you can't kill Apprentice on 2 turn and it can turn into really big board and full hand for mage on 3 

  • New Paladin Minion - Bronze Explorer

    Another good card for Dragon Paladin. The Lifesteal is not very relevant due to the low attack, but a 2/3 body and discovering another dragon are great value.

  • Hippogryph

    I think it's solid. Good health, attacks a little low, but he can eat an opponent's weanie minion and then Hunter can buff it up with Dire Frenzy or Houndmaster next turn

  • Skyfin

    I feel like a Murloc deck wouldn't need to run this guy

    and if you're running a dragon shell is this the guy you want to put in your main deck?

  • Aeroponics

    If treants do become a thing, having just 1 already makes it an Arcane Intellect, which is already good. The further reduction only makes it better.

  • New Paladin Minion - Amber Watcher

    Good stats and a strong healing effect -> playable. The effct of this card is not very exciting, but this card is a solid inclusion for Dragon Paladin.

  • Gyrocopter

    I think it's a strong card, double removal for 1 card is always good.

    and if this survives it can attack face twice

    Strong when Warrior can discover it with Boom and assembly

  • Malygos, Aspect of Magic

    give card which can fit in situation or for future needs good very good

  • Embiggen

    Although it doesn't fit quite well in token decks since the tokens summon won't have the buff, this still provides value in a more zoo style druid deck with strong standalone minion. However, drawing this later in the game will greatly reduce it's effectiveness but at least it's better than Surrender to Madness

  • Ritual Chopper

    It's a 2 mana 4/2 when you equip it.

    The second swing is terrible but you gotta do what you gotta do

  • Awaken!

    It's the activation of Death's Bite, attack plus 1 damage across the board.

    it's not terrible, but I'm not sure it's main deck worthy.

  • Goru the Mightree

    I root for treants so I'm glad to see more treant support. The body is a nice defensive one and the +1/+1 buff is a nice addition that will help treant stick on the board longer. In arena, it's just a solid body

  • New Priest Minion - Murozond the Infinite

    I see it as a 50/50 scenario that can be leveled over time : in the right context, the best counter is the same reversed answer - an ultimate swing if you will - but in many cases, its win more or plain terrible ... 

    I'm forecasting Trolden materials

  • Squallhunter

    It's got good stats for cost and spell damage, which has always been a shaman's friend.

    The overload is MINOR compared to the upside

  • New Paladin Spell - Righteous Cause

    This side quest is insanely strong. This card will see play in Aggro Pure Paladin.

    And in wild ... this card will make Odd Paladin incredibly stronger.

  • The Final Descent of Dragons Reveal Stream - 47 New Cards! LIVE COVERAGE

    Pirate warrior might just be a thing! Definitely my day one deck!

  • Out of Cards Reviews - Descent of Dragons Reveal Season #7

    @GoliathTheDwarf, please - as per Fluxx's suggestion - take us next to Primordial Azeroth :)

  • New Paladin Minion - Sky Claw

    A strong aggro card, that might fit into both Pure Paladin and Highlander Paladin. Including the aura effect, that's 5/4 combined stats for 3 mana. Even if the Sky Claw gets cleared first, the combined stats of 3/4 are comparable to vanilla minions.

  • Dwarven Sharpshooter

    only one card which i like in this set of hero power hunter

  • Bloodsail Flybooter

    Cannon Barrage fodder. And a really scary one at that. This is just one card to do a potential 12 damage. With prep the cannons will be blasting a few additional shots for lethal.

    Just about covers one of the weakness for Cannon Barrage. Looking forward to testing this day 1.

  • Righteous Cause

    What makes this good is that you get to control when to trigger this out. So it can easily cheat one mana off from a different turn, and a +1+1 to the board is not to be ignored.

    However, most likely its just slower than you'd expect, and your opponent can make decisions that limit the effect of this card.

  • Corrosive Breath

    dragon is mostly slow mid and i don't understand that card needed for it or not