All Comments

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  • New Neutral Minion - Fire Hawk

    nice 3 drop..fair cost for the stats..very strong in arena..standard not so much.

  • New Neutral Minion - Scalerider

    blackwing corruptor with weaker stats..may see some use but for now I don't see how this can be effective enough to be included.

  • New Neutral Minion - Skyfin

    Thematically, how can you promote Murlocs and Dragons blend?
    I love the artwork, really unsure anyone can truly benefit from this dual-tribe building type, but would love to be proven wrong.

  • Amber Watcher

    Well stated and will bring aggro players to tears. 4/5 stars + 1 more star if my opponent is a cheesy mech hunter who goes "i will hunt you down" when he has no cards I am at 2 health and I top deck this card.

  • Mana Giant

    Mage has so many card generation right now I believe this will easily finds way into cyclone decks.

  • New Neutral Minion - Wing Commander

    too inconsistent and field dependent for this to work..even with all the upcoming dragon meta decks this is pretty slow..won't be included in my deck.

  • Sanctuary

    hard to make it work vs aggro and it mostly needed for that match up

  • Lightforged Crusader

    puredin i like that idea 

    generate lot of card and have decent body

  • Descent of Dragons

    I'm just a little disappointed to know that Dragonmaw Poacher is going to be waiting at every end of every deck I try to experiment with. Its gets sadder to know that I will be ruining someone else's fund with the same card.

  • Dragonrider Talritha

    ok stat and if dr move to right minion it can be really annoying to deal with

  • New Neutral Minion - Gyrocopter

    Quote From linkblade91
    Quote From meisterz39

    Probably a little too weak for constructed play, but a very solid mech none the less.

    Pretty much what I was thinking. Could be okay to generate one from an outside source, but not something you would run in your deck on purpose

    When is Boom's day rotating out of standard again? 
    Because a windfury-ous minion with magnetic accomplices can do some serious damage.
    But mana for stat, kinda weak, if it wasn't from the windfury, I'd rate it only 1.

  • New Druid Spell - Aeroponics

    insane card for treant druid you can basically get free draws with many different methods..easily included in the treant deck.

  • Strength in Numbers

    Only deck that can think about this is big druid, and even in here is it very unreliable. Highroll in its true form.

  • New Neutral Minion - Troll Batrider

    another arena filler card that will only see day light in arena..sad to see this is always required in each expansion

  • Nozdormu the Timeless

    duel paladin which have lot of big butty minion but enemy anyway take advantage of this first

    vs some enemy which  fast empty they hand it can be good vs other i don't think so

  • New Neutral Minion - Hippogryph

    looks like a filler card for the expansion..nothing about this card seems exceptional to be utilized in decks..it will be arena only..

  • New Warrior Weapon - Ritual Chopper

    Quote From linkblade91

    Invoke again for a true 4/2 weapon. Who needs Fiery War Axe?

    Who needs any other weaponry when you can just Upgrade! ?
    Rhetorical, you'll presume. And it will be indeed correct!

  • Utgarde Grapplesniper

    Draw card with an upside. I like it. But drawing for your opponent is never a good idea. An interesting upside. But its just not good enough to be included since most dragons you want to play would have a battlecry and this plays against it.

  • New Warrior Spell - Awaken!

    Staff

    I guess the reason they made the effect bad for Aggro is because the Warrior Invoke effect can be extremely aggressive, so this was done as a pre-emptive control.

  • Evasive Feywing

    This would have been a consideration for some decks if it weren't for that meddling Dragonmaw Poacher

    5/5 for card art. Yes, thats it.

  • Violet Spellwing

    elemental mage maybe it can shine in this expansion but mostly it just interesting deck to play

  • Learn Draconic

    extra body for just clearing enemy staff most of time you need like 2 spell to activate it so it good

  • New Warrior Spell - Awaken!

    Quote From DoubleSummon

    Whirlwind + invoke galakrond, it's a controlish effect though.. it costs a bit much for what it does but the bundling might make it worth... maybe

     

    I want to believe in Warrior's Galakrond deck - but I'm seeing it a tad more middrange oriented - where this would fill in 2 spell purposes at once, on top of the tempo gain from Whirlwind / NotKeyWordedEnraged's interaction, the 3 mana cost would then be a modest price ... maybe


    Also, Artwork is simply amazing. I'm having high hopes for its golden animation.

  • Big Ol' Whelp

    Cute little card that draw. That's so cute. But no. You won't be playing a 5 mana cost card to draw cards with. Maybe in dragon paladin with buffs, but that might be a little too little too late by that point.

  • Azure Explorer

    spd and weak stats i don't believe in this card