Not this expansion, can't see a murloc deck running dragons, murlocs are aggro, and dragons are control/midrange.. they don't mesh too well at least with the current murloc arsenal, but it makes it more likely to have a bad murloc with angler, or a highroll if you have amalgam as well.
I like this a lot. I wonder what happens if either you or your opponent gets a new HP before they swap back. This is the first anti-HP tech printed that I really like.
This can curve into Scion of Ruin, but invoking twice on 3 might be too much.
The effect is really good so can't say this will never see decent play. +2+2 on a unit on 3 is not really all that bad. But if dragons are meta then this card will just be yet another victim of the cruel Dragonmaw Poacher punish that will ensure that the buff will just do nothing.
New Paladin Spell - Righteous Cause
Turn 2 Aggro buff?
Just get a few Summon battlecries and protect them.
New Neutral Minion - Goboglide Tech
A strong tempo card that fits in mech hunter and highlander-mech paladin. This card will definitely see play.
Stormhammer
Fiery War Axe is crying right now in Warrior
Good card, nothing too awesome
Why would a hunter carry a hammer though?
New Neutral Minion - Evasive Chimaera
I think this card has potential to be a sleeper, just like Stubborn Gastropod.
New Paladin Minion - Sky Claw
If Mech Paladin wasn't annoying enough with revives and Lifesteal...
New Mage Minion - Violet Spellwing
OK card. I would play on the arena mode
New Neutral Minion - Gyrocopter
That card was never good though, except when it was used only for the keyword since it was the only even windfury card in some classes.
Sky Claw
Battlegrounds card?
Feels strong, especially for wild
New Paladin Minion - Lightforged Crusader
NuHighlander huh.
Probably worth it but not with Mech decks.
New Shaman Spell - Dragon's Pack
Insanely good! Its a 5 mana 10/12 with taunt! Wow
New Mage Minion - Violet Spellwing
4 copies of Arcane Missiles.
Oh Spell Damage is back.
New Shaman Minion - Surging Tempest
Not as broken as tunnel trogg, but still good and usable in many shaman archetypes.
Skybarge
So the Pirate Cannon is back then, good to know
Pirate Warrior come back?
New Neutral Minion - Skyfin
Not this expansion, can't see a murloc deck running dragons, murlocs are aggro, and dragons are control/midrange.. they don't mesh too well at least with the current murloc arsenal, but it makes it more likely to have a bad murloc with angler, or a highroll if you have amalgam as well.
New Neutral Minion - Troll Batrider
Why the "random"? it's a 4 mana 3/3 .. very bad, 2/5.
New Neutral Minion - Grizzled Wizard
I like this a lot. I wonder what happens if either you or your opponent gets a new HP before they swap back. This is the first anti-HP tech printed that I really like.
Seal Fate
Invoke is worth 2 mana
2 damage to an undamaged minion is worth 0 (if we take Backstab as an example)
So I guess this is 3 mana because it would be too strong at 2, which is weird considering how theres a few apparently op cards in the set
But overall, decent card for galakrond Rogue
New Mage Spell - Elemental Allies
I thought Fire Fly would never go away.
Welcome back, scamp.
New Neutral Minion - Living Dragonbreath
Yeah pack filler but a vanilla minion with an upside.
Can be used to fill the decks that needs more elementals, nothing more.
I evaluate this card same with Arcane Servant since there is only 2 classes that have freeze as core mechanics.
New Mage Spell - Rolling Fireball
So if there's only right minion, can this miss?
New Mage Spell - Elemental Allies
Only one sidequest I really like. But I'm not sure if its strong or weak...
New Mage Minion - Mana Giant
Pride Parade Giant very effective with Quest and Cyclone. And Wild Arcane Giant.
Mage is now Magic Rogue.
New Neutral Minion - Hippogryph
This card isn't even that good in arena, but I agree that's the only place you will see it.
New Shaman Minion - Corrupt Elementalist
Strongest invoke card for sure. 3/3 and 2 times 2 damage to enemy minions, while also upgrading galakrond.
Tasty Flyfish
This can curve into Scion of Ruin, but invoking twice on 3 might be too much.
The effect is really good so can't say this will never see decent play. +2+2 on a unit on 3 is not really all that bad. But if dragons are meta then this card will just be yet another victim of the cruel Dragonmaw Poacher punish that will ensure that the buff will just do nothing.